afterthought Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 28, D:1) a bat corpse (skeletalised by now) (1, 34, D:1) a rat corpse (skeletalised by now) (3, 11, D:1) a +0 club (11, 6, D:1) a ball python skeleton (16, 23, D:1) a quokka skeleton (16, 24, D:1) a +0 dagger (19, 1, D:1) a +0 leather armour (19, 30, D:1) a ball python skeleton (21, 7, D:1) a +0 sling (22, 33, D:1) a +0 spectral quarterstaff (26, 37, D:1) a bat skeleton (31, 36, D:1) a +0 club (33, 17, D:1) a stone (47, 33, D:1) a +0 dagger a stone a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (48, 2, D:1) a +0 ring mail (48, 14, D:1) a bat corpse (skeletalised by now) (52, 55, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (53, -4, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (55, 7, D:1) a ball python skeleton (56, 7, D:1) a +0 whip a kobold skeleton (56, 24, D:1) a frilled lizard corpse (skeletalised by now) (56, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -4, D:2) a +0 robe (7, -3, D:2) a hobgoblin skeleton (9, -18, D:2) a +0 ring mail (12, 3, D:2) a +0 sling (13, 12, D:2) a jackal corpse (skeletalised by now) (25, -15, D:2) a hobgoblin corpse (skeletalised by now) (25, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (32, -9, D:2) a +0 robe (33, 2, D:2) a scarf of harm (35, -13, D:2) a +0 cloak (35, -7, D:2) a rat corpse (skeletalised by now) (37, 0, D:2) a +0 ring mail (37, 5, D:2) a quokka skeleton (38, -16, D:2) 6 stones (38, -8, D:2) an adder corpse (skeletalised by now) (42, -1, D:2) a +0 sling (42, 6, D:2) a jackal corpse (skeletalised by now) (42, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 20, D:3) a +0 whip a +0 leather armour a +0 falchion a +0 short sword a +0 leather armour a +0 flail a +0 chain mail a jackal skeleton (9, 23, D:3) a jackal skeleton (11, 7, D:3) 3 stones (21, 34, D:3) a +0 ring mail (22, -1, D:3) a +0 dagger a goblin skeleton (26, 33, D:3) a rat skeleton (29, 21, D:3) a +0 dagger (32, -14, D:3) a +0 mace (33, 1, D:3) a hobgoblin skeleton (39, 33, D:3) a +0 sling (44, 44, D:3) a +0 whip (46, 39, D:3) a bat skeleton (47, 22, D:3) a +0 dagger (52, 25, D:3) a +0 long sword (55, 3, D:3) a ball python corpse (skeletalised by now) (60, 24, D:3) an adder skeleton (62, 2, D:3) a hobgoblin corpse (skeletalised by now) (64, 34, D:3) a +0 hammer (65, -2, D:3) a frilled lizard corpse (skeletalised by now) (66, 1, D:3) an adder corpse (skeletalised by now) (68, 1, D:3) an adder corpse (skeletalised by now) (68, 2, D:3) a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Suhazit's Antique Weapon Boutique a +0 long sword (98 gold) the +1 mace "Fon Ochesch" {elec, *Noise rF+ Int+5} (938 gold) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. a +0 falchion (84 gold) a +1 mace of protection (296 gold) a +0 flail (98 gold) a +1 rapier of draining (397 gold) the +6 quarterstaff "Baen" {freeze, ^Contam rC+ MP+12 Int+3} (2158 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. MP+12: It affects your magic capacity (+12). ^Contam: It causes magical contamination when unequipped. (0, 0, D:4) a +6 dagger a goblin corpse (skeletalised by now) (1, 11, D:4) a +0 hand axe (3, 14, D:4) a ball python corpse (skeletalised by now) (18, 31, D:4) a +0 barding (20, 25, D:4) a +0 short sword 4 stones a kobold skeleton (21, 11, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (31, 16, D:4) a +0 short sword (39, 3, D:4) 5 poisoned darts (40, 11, D:4) a +0 mace (56, 29, D:4) a +0 flail a +0 leather armour (56, 31, D:4) a +0 dagger a +0 robe (57, 27, D:4) a +0 pair of boots (57, 31, D:4) a +0 short sword an orc corpse (skeletalised by now) (59, 14, D:4) a +0 morningstar (59, 40, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 4 poisoned darts (3, -5, D:5) a quokka skeleton (14, 23, D:5) an adder corpse (skeletalised by now) (18, 1, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (18, 2, D:5) a +0 falchion a +0 ring mail a +0 hand axe a +0 leather armour an iguana skeleton an orc skeleton (23, 3, D:5) a +0 rapier (29, -1, D:5) a water moccasin skeleton (32, 8, D:5) a +0 leather armour (36, 6, D:5) an adder skeleton (42, -4, D:5) a +0 flail (42, 7, D:5) 4 stones (43, 22, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (44, 21, D:5) a +0 club a +0 short sword an orc skeleton (55, -8, D:5) a black bear skeleton Level 6 of the Dungeon (1, 32, D:6) a +0 giant club (11, 8, D:6) a +0 mace (13, 1, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (14, 33, D:6) 3 large rocks (16, 58, D:6) a +0 dagger a +0 leather armour (17, 58, D:6) a +0 dagger (18, 58, D:6) a +0 hand axe a +0 ring mail (19, 0, D:6) a stone (19, 58, D:6) a +0 dagger (21, 16, D:6) a +0 rapier (47, 26, D:6) the +0 long sword of Kigguxul {spect, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Level 7 of the Dungeon [Shop] Dasox's Assorted Antiques a +0 falchion (51 gold) a scroll of teleportation (51 gold) a +1 mace of holy wrath (210 gold) a +2 robe of resistance (640 gold) an amulet of guardian spirit (510 gold) a wand of charming (3) (122 gold) a granite talisman (1020 gold) a wand of charming (5) (204 gold) [Shop] Qiecuq's Armour Shoppe a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 ring mail of cold resistance (154 gold) the +8 chain mail "Zucyclig" {+Inv Will- Dex+5} (907 gold) Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. +Inv: It lets you turn invisible. a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) [Shop] Yneat's Weapon Shop a +0 quarterstaff (60 gold) a +0 hand axe (45 gold) a +0 dagger (30 gold) a +0 whip (37 gold) a +0 quarterstaff (60 gold) a +0 shortbow (45 gold) a +0 dagger (30 gold) [Shop] Tukeken's Jewellery Boutique a beast talisman (240 gold) a ring of willpower (300 gold) a +6 ring of dexterity (432 gold) an amulet of faith (480 gold) a ring of wizardry (360 gold) a +6 ring of dexterity (432 gold) the amulet of the Everdark {rF+ RegenMP+ Dex+2 SInv Stlth+} (662 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. a ring of see invisible (180 gold) (0, 0, D:7) 5 stones (4, -10, D:7) a +2 morningstar of draining (4, 0, D:7) 8 stones (7, -1, D:7) a +0 orcbow (8, -35, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (15, -26, D:7) a +1 mace of protection (22, -10, D:7) 2 stones (24, -21, D:7) a staff of cold (36, -13, D:7) a +0 spear (36, -12, D:7) a +0 flail (37, -13, D:7) a +0 club (38, -12, D:7) a +0 flail (39, 1, D:7) a +0 trident (42, -27, D:7) a +0 war axe (42, 5, D:7) an orb of mayhem (48, 9, D:7) a +0 chain mail (48, 13, D:7) 13 gold pieces (48, 14, D:7) a potion of curing (51, 1, D:7) a +0 whip (51, 4, D:7) a +0 flail of protection a +0 leather armour (53, 4, D:7) a +0 hand axe a +0 leather armour (55, -7, D:7) a +0 orcbow (55, 7, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a staff of conjuration (0, 3, D:8) a +0 scale mail (1, -4, D:8) a +0 scale mail (2, 29, D:8) a +0 scale mail (10, 31, D:8) a +0 orcbow (13, 35, D:8) the +5 battleaxe of the Pariah {venom, rCorr Int+5} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (15, 17, D:8) a +0 helmet (21, 31, D:8) a +0 dagger of draining (27, 16, D:8) a +2 morningstar a +2 robe of fire resistance (27, 18, D:8) a +0 long sword a +0 ring mail (29, 16, D:8) a +0 war axe a +0 robe a +0 falchion a +2 robe of fire resistance (29, 17, D:8) a +0 dire flail a +0 robe a +0 war axe (29, 18, D:8) a +4 flail a +0 robe a +0 hand axe (29, 32, D:8) a +0 robe (30, 17, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon (19, -29, D:9) a +0 short sword (33, -33, D:9) a potion of enlightenment (34, -19, D:9) a +0 trident 2 boomerangs a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (41, -21, D:9) 2 potions of curing the Ecumenical Temple