Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5 (webtiles) character file. Game seed: 3178807924752213390 25 alcopop the Magician (level 3, -4/27 HPs) Began as a Vine Stalker Hedge Wizard on May 5, 2021. Slain by a centaur ... wielding a +4 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1580 turns). alcopop the Magician (Vine Stalker Hedge Wizard) Turns: 1580, Time: 00:02:07 Health: -4/27 AC: 21 Str: 12 XL: 3 Next: 6% Magic: 0/9 EV: 2 Int: 15 God: Gold: 44 SH: 0 Dex: 13 Spells: 1/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + + + Spirit + (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: tree-form, very slightly contaminated A: stationary, stasis, torment immunity, boosted hp, (fangs 2), magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 7 atropa-tipped darts (quivered) Armour b - a +0 robe (melded) c - a +0 hat (melded) g - a +2 cloak (melded) Scrolls e - a scroll of identify i - a scroll of fog Potions d - a potion of lignification {!q} h - a potion of might {unknown} Skills: + Level 1.1 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 1.8 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Blink Tloc N/A N/A 19% 2 c - Call Imp Summ 5% N/A 19% 2 d - Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have extremely sharp teeth.)) When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions cannot restore your health. Message History Here: a centaur, wielding a +4 whip and quivering arrows The floor. As you read the scroll labelled ZIMASY DUORI, it crumbles to dust. It is a scroll of identify. i - a scroll of fog The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you with a +4 whip! Ouch! That really hurt! The centaur completely misses you. Okay, then. It was a potion of lignification. You turn into a tree. Your +2 cloak melds into your body. Your +0 hat melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The centaur hits you but does no damage. The centaur kicks you but does no damage. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You hit the centaur but do no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. You hit the centaur. The centaur is lightly wounded. The centaur hits you with a +4 whip. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur hits you with a +4 whip. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Your crimson imp barely misses the centaur. You closely miss the centaur. The centaur is lightly wounded. The centaur hits you with a +4 whip! You die... ...###.# #).†....# ..(##..# ##..#....# ...(...# ##.....#### ..[###.# ##...#### ...# #.# #. ######....# ...# #.# #.# #......##.# ...# #.## #.###.###.###.# ...# #..# #..c5.....# #.# ##.# ##.#####..#♣.##### #.# #.# #)......##.## #.# # #..###.†##.# #.# #.####...#......# ##.# #.........c...### #..# #....8.....8..# ##.## ##......h.....# #..# ........>....## #.## ###.........# #.# You could see a centaur (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A worm (D:2) 2 endoplasms (D:2) A hobgoblin (D:2) 4 jackals 4 ball pythons (D:1) A bat (D:2) 4 goblins 2 kobolds (D:2) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alcopop the Vine Stalker Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 183 | D:1 | Found Rileameywe's Jewellery Boutique. 534 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/7 908 | D:2 | Noticed a centaur 932 | D:2 | Reached skill level 1 in Fighting 1470 | D:2 | Reached XP level 3. HP: 18/18 MP: 7/9 1495 | D:1 | Learned a level 2 spell: Blink 1498 | D:1 | Learned a level 2 spell: Call Imp 1502 | D:1 | Learned a level 3 spell: Mephitic Cloud 1580 | D:2 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, serial_shops, shop_fountains D:2: layout_rooms, st_stairs_1 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 1.8 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 22 Bite || 9 Throw: Dart || 2 Cast: Magic Dart || 56 Call Imp || 1 Use: Scroll || 1 Potion || 1 Armor: Robe || 6 Skin || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1581 | 1509 | 72 | 698 | 613 | 2 | 790.5 | Dungeon | 1581 | 1509 | 72 | 698 | 613 | 2 | 790.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 479 daAuts