alcopop Level 1 of the Dungeon [Shop] Senlach's Jewellery Shop the amulet of the Air {Inacc Fly rElec EV+5 RMsl} (644 gold) [amulet of nothing] It affects your evasion (+5). It insulates you from electricity. It grants you flight. It protects you from missiles. a ring of wizardry (330 gold) a ring of protection from fire (275 gold) a ring of ice (275 gold) a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) (0, 0, D:1) a +0 club (8, -1, D:1) a +0 dagger (10, 13, D:1) a +0 robe (16, -26, D:1) a +0 dagger 5 stones (16, -24, D:1) a +0 dagger (22, -9, D:1) 10 stones (23, -22, D:1) a +0 whip (24, -9, D:1) a +0 dagger 5 stones (35, 7, D:1) a +0 rapier (41, 2, D:1) a +0 dagger (43, -6, D:1) a +0 leather armour (54, 3, D:1) a +0 quarterstaff Level 2 of the Dungeon (7, 3, D:2) 18 arrows (31, -6, D:2) a +0 dagger (32, 3, D:2) a +0 spear (35, 4, D:2) a +0 short sword (42, -7, D:2) a +0 chain mail (45, -8, D:2) a +0 leather armour (54, -3, D:2) 25 sling bullets Level 3 of the Dungeon [Shop] Bymioj's Magic Scroll Boutique a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of acquirement (624 gold) a scroll of identify (24 gold) (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 flail a +0 ring mail (3, 7, D:3) 12 stones (4, 3, D:3) 24 arrows (8, -1, D:3) a +0 whip (11, 24, D:3) a +0 dagger a +0 leather armour (12, 2, D:3) a +0 ring mail (14, 4, D:3) a +0 dagger (19, 21, D:3) a +0 flail a +0 scale mail (36, 6, D:3) 9 bolts (37, -9, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) 15 arrows (0, 4, D:4) a +0 leather armour a +0 club (1, 5, D:4) a +0 ring mail a +2 falchion of electrocution (2, 5, D:4) a +0 leather armour a +0 short sword (6, -6, D:4) 18 stones (6, 5, D:4) a +0 robe (7, 8, D:4) a +0 ring mail (9, 12, D:4) a +0 dagger 2 stones a ring of protection from cold (10, -11, D:4) 25 stones (10, 5, D:4) a +0 flail a +0 plate armour (10, 27, D:4) 22 sling bullets (19, 21, D:4) a +0 whip a +0 short sword a +0 ring mail (19, 22, D:4) a +0 hand axe of freezing 4 boomerangs (20, 21, D:4) a +0 mace a +0 leather armour (23, -17, D:4) a staff of earth (23, -1, D:4) the +11 whip "Aplonuma" {protect, rPois Will- Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). It protects you from poison. It decreases your willpower. (26, -17, D:4) 27 stones (32, 21, D:4) a +0 hand axe a +0 leather armour (41, 7, D:4) a +0 long sword (42, -4, D:4) a +0 club (47, 18, D:4) 10 stones (58, 0, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) 24 sling bullets (2, -15, D:5) 22 arrows (8, -14, D:5) 17 stones (13, -17, D:5) a +0 ring mail (13, 0, D:5) a +0 rapier a +1 leather armour of cold resistance (19, -4, D:5) a +0 giant club (33, -14, D:5) a +0 leather armour (33, 0, D:5) a +0 great sword (36, 5, D:5) 20 stones (44, 7, D:5) a +0 giant club (47, 1, D:5) 8 boomerangs Level 6 of the Dungeon (0, 0, D:6) 4 bolts (7, -2, D:6) 2 potions of haste (12, -11, D:6) a hound corpse (12, 19, D:6) a +0 dagger (12, 20, D:6) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (14, 20, D:6) a +0 flail an orc corpse (skeletalised by now) (17, 25, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (17, 28, D:6) a +0 whip a +0 hand axe an orc corpse (skeletalised by now) (17, 31, D:6) 2 potions of heal wounds (20, 16, D:6) a +0 robe the Ecumenical Temple