alcopop Level 1 of the Dungeon (0, 0, D:1) 24 stones (6, -30, D:1) a +0 short sword (6, -15, D:1) a +0 club (unseen) (9, -31, D:1) a +0 mace (9, -13, D:1) a +0 dagger (18, -5, D:1) a +0 club a +0 club (28, -31, D:1) a +0 dagger (31, -24, D:1) a +0 short sword (34, -24, D:1) a +0 robe (38, -30, D:1) a +0 dagger (40, -9, D:1) a +0 dagger (45, -30, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (still there?) a +2 short sword of electrocution (still there?) (13, 8, D:2) a +0 robe a +0 club (14, 28, D:2) a +0 robe (16, 13, D:2) a +0 rapier (18, 29, D:2) 15 stones (21, 21, D:2) a +0 dagger (23, 11, D:2) 14 stones (30, 14, D:2) a +0 leather armour (41, 31, D:2) 21 sling bullets (47, 9, D:2) a +0 dagger (49, 9, D:2) a +0 animal skin (still there?) a +0 mace (still there?) Level 3 of the Dungeon (2, -12, D:3) a +0 club a +0 club 20 stones a +2 dagger of freezing a +3 hunting sling a +0 club (2, -11, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger of speed (9, -12, D:3) a +0 dagger (17, -37, D:3) 28 stones (28, -38, D:3) a +0 robe (28, 8, D:3) a book of Party Tricks (33, -29, D:3) a +0 long sword (50, -6, D:3) 5 stones (51, -6, D:3) 15 stones (52, -7, D:3) 5 stones (52, -6, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, -36, D:4) a +0 trident a +0 robe (11, -25, D:4) a +0 scimitar a +0 robe (12, -31, D:4) 17 arrows (12, -30, D:4) a +4 dagger (14, 1, D:4) a -1 hand axe of flaming (19, -37, D:4) a +0 hand axe a +0 robe (21, -23, D:4) a +4 spear the +8 arbalest "Hopt" {vorpal, rF+ Str+2 Dex+2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 robe (23, -31, D:4) 28 stones (26, -25, D:4) a +0 long sword (29, -3, D:4) a +0 rapier (38, 0, D:4) 5 stones a +0 short sword (38, 2, D:4) a +0 robe a +0 halberd (45, -6, D:4) 20 arrows (47, -15, D:4) a +0 dagger (48, -16, D:4) a +0 giant spiked club (54, -3, D:4) a +0 helmet (56, -2, D:4) a +0 club Level 5 of the Dungeon (6, 11, D:5) a +0 falchion (12, -16, D:5) a +0 shortbow 13 arrows (15, -17, D:5) a +0 giant spiked club (18, 24, D:5) a +0 falchion (20, 20, D:5) a +0 leather armour (21, 19, D:5) 26 arrows (23, 21, D:5) a +0 giant club (28, 7, D:5) a +1 short sword of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 war axe a +0 plate armour an orc skeleton an orc skeleton (4, -20, D:6) +0 steam dragon scales (6, 1, D:6) a +0 shortbow 16 arrows a ring of see invisible a centaur corpse (15, -18, D:6) the +6 dagger "Oshues" {speed, Will+ rCorr} Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (17, -10, D:6) a +0 dagger (18, -13, D:6) a potion of haste (18, -11, D:6) a +0 short sword of venom (still there?) a +0 leather armour (still there?) (18, -10, D:6) a +0 dagger a +0 club a +0 chain mail Level 7 of the Dungeon (4, -14, D:7) a potion of heal wounds (5, -16, D:7) a +0 spear (5, -11, D:7) a +0 robe