alcopop Level 1 of the Dungeon (0, 0, D:1) 20 stones (4, 23, D:1) 18 stones (6, -9, D:1) a ring of poison resistance (10, 7, D:1) a +0 club (11, 7, D:1) a +0 dagger 4 stones (14, 34, D:1) a +0 leather armour (17, -9, D:1) a +0 dagger a stone (21, 25, D:1) a +0 dagger (27, -12, D:1) a +0 dagger (28, -12, D:1) a +0 short sword (32, 14, D:1) 26 stones (41, 20, D:1) 20 stones (42, 1, D:1) 18 stones (42, 8, D:1) a +0 mace (42, 20, D:1) 19 stones (49, 44, D:1) a +0 robe (52, 3, D:1) a +0 club (54, 49, D:1) a +0 ring mail (59, 47, D:1) a +0 club (64, 2, D:1) a +0 dagger 4 stones (64, 3, D:1) a +0 club Level 2 of the Dungeon (3, 7, D:2) 12 stones (5, 7, D:2) a +0 dagger (18, -6, D:2) a +0 club (24, 8, D:2) a +0 club (24, 9, D:2) 5 stones a +0 club (25, 0, D:2) a +0 club (53, -8, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ekkovoem's Armour Emporium a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) the +15 plate armour of Hir Cany {Harm Dex+4 Stlth-} (1084 gold) Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (3, -36, D:3) a +0 flail (4, -38, D:3) a +0 flail (4, -37, D:3) a +0 spear (5, -35, D:3) a +0 club (6, -33, D:3) a +0 falchion (8, -25, D:3) 16 stones (12, -25, D:3) 6 boomerangs (13, -25, D:3) 12 stones (16, -9, D:3) 15 stones (17, -8, D:3) 20 stones (23, -11, D:3) a +0 spear (23, -10, D:3) a +0 club (24, -12, D:3) a +0 flail (40, -43, D:3) a +0 short sword (53, -34, D:3) a +0 dagger (54, -20, D:3) the +4 chain mail of the Valley of Death {rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (61, -36, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (29, 0, D:4) 8 stones (33, -3, D:4) a +0 scale mail (50, -2, D:4) a +0 giant spiked club (51, -1, D:4) a +0 whip (51, 6, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -15, D:5) a +0 ring mail (3, -15, D:5) a +1 leather armour of fire resistance a +0 robe a +0 whip of freezing the kobold corpse of Pikel (skeletalised by now) (7, -15, D:5) a +0 hand axe (8, 0, D:5) a +0 shortbow (10, 18, D:5) a scorpion corpse (12, 6, D:5) a +0 club (21, 16, D:5) a potion of berserk rage Level 6 of the Dungeon (0, 0, D:6) a wand of paralysis (6) (4, 1, D:6) a +0 scythe (still there?) a +0 robe (still there?) (15, -3, D:6) a +0 dagger