alcopop Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -9, D:1) a +0 dagger (8, 0, D:1) a +0 dagger (10, 0, D:1) a +0 dagger (22, -24, D:1) a +0 spear (27, 14, D:1) a +0 club (31, -31, D:1) a +0 rapier (34, -17, D:1) a +0 short sword (35, -17, D:1) a +0 ring mail (35, -12, D:1) a +0 hunting sling (36, -32, D:1) a +0 club (43, 2, D:1) a +0 ring mail (44, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -23, D:2) 25 stones (20, -15, D:2) a +0 dagger (26, -27, D:2) a +0 ring mail (31, -32, D:2) a +0 flail (35, -35, D:2) a book of Displacement (35, -6, D:2) 15 stones (36, -32, D:2) the +0 robe of Pessimism {Contam +Inv rF- SInv} rF: It makes you vulnerable to fire. SInv: It lets you see invisible. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. (44, -31, D:2) a +0 club (45, -34, D:2) a +0 flail a +0 spear (46, -25, D:2) 33 stones (51, -31, D:2) a +0 flail (61, -38, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, -23, D:3) a +0 dagger (3, -42, D:3) a +0 dagger (12, -8, D:3) 4 poisoned darts (14, -25, D:3) a +0 long sword (14, -9, D:3) a +0 war axe (24, -15, D:3) a +0 dagger (25, -26, D:3) a +0 rapier (26, 9, D:3) a +0 mace (36, -17, D:3) a hobgoblin corpse (skeletalised by now) (52, 1, D:3) 33 stones (54, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Zyscholut's Antique Weapon Emporium (Shop contents are unknown) [Shop] Muwked's Armour Shop (Shop contents are unknown) (0, 0, D:4) a +0 dagger (still there?) a goblin corpse (still there?) (2, -4, D:4) a +2 morningstar of protection