alcopop Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 46, D:1) 4 stones (12, 21, D:1) a +0 dagger (12, 40, D:1) a +0 dagger a +0 dagger (14, 2, D:1) a +0 dagger a +0 club a +0 whip (15, 11, D:1) a +0 club (15, 24, D:1) a +0 hand axe (19, 11, D:1) 2 poisoned darts (19, 17, D:1) a +0 robe (24, 26, D:1) a +0 whip 3 stones (25, 10, D:1) 5 stones (25, 26, D:1) a +0 dagger (28, 45, D:1) a +0 pair of boots (29, 5, D:1) a +0 short sword 5 stones a +0 dagger (29, 45, D:1) a +0 robe (31, 23, D:1) a +0 club (44, 29, D:1) a +0 robe (50, 7, D:1) a +0 dagger (51, 20, D:1) a book of Changes (52, 37, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 25, D:2) a +0 dagger (17, 29, D:2) 9 stones (17, 45, D:2) a +0 dagger (23, 46, D:2) a +0 whip 4 stones (26, 32, D:2) a +0 dagger (34, 22, D:2) a +0 dagger (48, 34, D:2) a +0 leather armour Level 3 of the Dungeon (1, -2, D:3) a +0 dagger (4, -8, D:3) a +0 falchion (5, 7, D:3) a +0 falchion a +3 leather armour (20, 2, D:3) 5 stones (25, 6, D:3) a +0 spear (40, 9, D:3) a +0 short sword (43, 22, D:3) a +0 leather armour (46, 15, D:3) a +0 ring mail of cold resistance a +0 flail (47, 15, D:3) a +0 dagger a +0 ring mail a +0 club (54, 0, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a boomerang a +0 mace (8, -13, D:4) a +0 dagger 2 stones (18, 3, D:4) a +0 hand axe (20, 3, D:4) a +0 dagger (23, 3, D:4) 4 stones (25, 5, D:4) a +0 dagger (36, 11, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -2, D:5) a +0 giant spiked club (8, 1, D:5) 3 stones (14, -6, D:5) a scroll of amnesia (22, -2, D:5) a scroll of amnesia (26, 7, D:5) a +0 rapier (28, 10, D:5) a +0 rapier (34, -44, D:5) a +0 dagger (36, -4, D:5) a book of Armaments (40, -21, D:5) a +0 flail a +0 club a +0 ring mail (41, -21, D:5) a +0 giant club a +0 short sword a +0 giant club (41, -20, D:5) a +0 falchion a +0 leather armour (42, -4, D:5) a scroll of noise (63, -31, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (4, -5, D:6) a +0 short sword (4, -4, D:6) a +0 leather armour a +0 whip (7, -1, D:6) a book of Blood a +0 club (8, -1, D:6) a +0 ring mail a +0 dagger (22, 13, D:6) a +0 robe (28, -19, D:6) a +0 pair of gloves (31, 16, D:6) a +5 war axe a +0 robe a +1 long sword a +0 robe (34, 8, D:6) a +5 flail a +0 robe (38, 4, D:6) a +0 giant spiked club (44, 14, D:6) a +0 robe (45, 17, D:6) a +0 shortbow (49, -21, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a wand of mindburst (8) (2, -27, D:7) a +0 club (14, 9, D:7) a +0 flail (16, 9, D:7) a +0 club (16, 10, D:7) a +0 club a +0 club (40, 4, D:7) a +0 sling (41, -35, D:7) a scroll of torment {!r} (42, -33, D:7) a +0 giant club (43, -22, D:7) a +0 whip of electrocution (45, -19, D:7) a +0 spear (45, -12, D:7) a boomerang a +0 whip (46, -18, D:7) a +0 whip a +0 leather armour (46, -11, D:7) a +0 club (47, -17, D:7) a +0 club (47, -16, D:7) a +0 flail (47, -5, D:7) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (49, -2, D:7) a +0 hand axe (50, -3, D:7) a +0 hand axe (50, -1, D:7) a +0 hand axe (51, -2, D:7) a +0 hand axe (64, -14, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a scroll of torment (2, -4, D:8) a +0 scale mail (18, 8, D:8) a +0 shortbow (21, -15, D:8) 4 stones (22, -10, D:8) a +0 short sword (22, -9, D:8) 5 stones a +0 plate armour a +0 club a +0 dagger (22, -8, D:8) a +0 club (22, -7, D:8) a +0 plate armour a +0 short sword (23, -26, D:8) a +0 club (23, -25, D:8) a +0 short sword 4 stones a +0 short sword (23, -24, D:8) a +0 club (24, -25, D:8) a +0 hand axe a +0 club a +0 club 4 stones (24, -23, D:8) a +0 whip (25, -26, D:8) a +0 hand axe a +0 leather armour (25, -25, D:8) a +0 whip (32, 8, D:8) a +0 club (33, 6, D:8) a +1 dagger of freezing a +0 robe (34, 5, D:8) a +0 falchion a +0 ring mail (39, -21, D:8) a +0 pair of gloves (42, 1, D:8) a +0 shortbow (43, 0, D:8) a +0 club a +0 leather armour (44, -13, D:8) a +2 pair of boots Level 9 of the Dungeon [Shop] Xeugg's Jewellery Shoppe a ring of ice (300 gold) an amulet of the acrobat (360 gold) an amulet of guardian spirit (360 gold) the ring of Irrepressible Laughter {Ice Int+6} (535 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. a ring of poison resistance (240 gold) a ring of positive energy (240 gold) (0, 0, D:9) a +0 animal skin a -1 spear (3, 31, D:9) a +0 club (4, 30, D:9) a +0 spear a +0 ring mail a +0 kite shield (9, 35, D:9) a +0 halberd (11, 32, D:9) 4 stones (19, 16, D:9) a +0 flail (20, 16, D:9) a +0 club (28, 6, D:9) a +0 dagger a +0 dagger a +0 whip a +0 short sword 8 stones (29, 5, D:9) a +0 club (32, 19, D:9) a +2 robe of positive energy (35, -9, D:9) a +0 helmet (38, 21, D:9) a +0 short sword (38, 23, D:9) 2 stones a +0 club (39, 21, D:9) a +0 whip 5 poisoned darts a +0 dagger (40, 19, D:9) a +0 dagger a +0 whip (46, 9, D:9) a +3 dagger a +0 robe (48, -10, D:9) a +0 plate armour (49, 39, D:9) a +0 club 5 stones (49, 41, D:9) a +0 mace a +0 ring mail (50, 41, D:9) a +0 flail (51, 11, D:9) a +0 halberd a +0 robe (52, 10, D:9) a +0 dire flail a +0 robe (52, 11, D:9) a +0 battleaxe a +0 robe (52, 12, D:9) a +4 scimitar a +0 robe (52, 40, D:9) a +0 dagger (53, -10, D:9) 4 stones (56, 23, D:9) a +0 dagger (64, 6, D:9) a +0 flail 9 stones a +0 club (64, 9, D:9) a +0 short sword a +0 chain mail a +0 club Level 10 of the Dungeon (0, 0, D:10) 3 potions of degeneration {!q} (8, -32, D:10) 6 stones (8, -15, D:10) a book of Decay (9, -9, D:10) a +0 ring mail a +0 flail a +0 short sword (9, -8, D:10) a +0 shortbow a +0 club (10, -9, D:10) a +0 robe a +0 dagger a +0 flail (12, -22, D:10) a ring of positive energy (13, -24, D:10) a +0 giant club a +0 giant club (13, -23, D:10) a +0 long sword a +0 plate armour (13, -21, D:10) a +0 falchion (14, -22, D:10) 4 poisoned darts (14, -10, D:10) a +0 dagger a +0 robe (15, -11, D:10) a +0 falchion (16, -30, D:10) a +0 giant club a +0 giant spiked club (16, -12, D:10) a +0 hand axe 4 stones a +0 plate armour (21, -18, D:10) a +0 shortbow 4 poisoned darts (21, -17, D:10) a +0 flail (22, -18, D:10) a +0 spear 3 stones a +0 spear (23, -20, D:10) a +0 flail 5 stones an amulet of magic regeneration (23, -19, D:10) a +0 spear a +0 ring mail a +0 mace (43, 4, D:10) a +0 dagger (47, -15, D:10) a +2 pair of gloves Level 11 of the Dungeon [Shop] Ycerch's Jewellery Shoppe a ring of protection from fire (375 gold) an amulet of reflection (450 gold) the ring "Uno Och" {Wiz rElec} (660 gold) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. a +4 ring of evasion (540 gold) a ring of positive energy (300 gold) a +4 ring of evasion (540 gold) the ring of Lies {Ice rElec rN+ Dex-3} (553 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. an amulet of faith (600 gold) (0, 0, D:11) a +0 hand axe (3, -10, D:11) a wand of paralysis (3) (3, -9, D:11) a +0 ring mail (4, 9, D:11) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club (16, -4, D:11) 8 stones (20, 1, D:11) 4 large rocks (24, -22, D:11) 3 stones 4 large rocks a +0 short sword (29, 19, D:11) a +0 hand axe (30, -8, D:11) a +0 robe a +0 dagger (31, -6, D:11) a +0 robe a +0 dagger (32, -8, D:11) a +0 dagger of draining (33, -6, D:11) a +0 club (35, 20, D:11) a +0 leather armour a +0 long sword (36, 21, D:11) 4 potions of attraction {!q} (38, 14, D:11) a +0 leather armour (38, 18, D:11) 3 large rocks (40, 23, D:11) a +0 ring mail a +0 war axe (41, 24, D:11) a +0 buckler (43, 25, D:11) a +0 scimitar of flaming (44, -5, D:11) a wand of polymorph (5) (52, 10, D:11) a +0 mace (55, 15, D:11) 5 stones (57, -6, D:11) a +1 dagger of speed a +6 ring of dexterity (58, 4, D:11) a wand of paralysis (4) Level 12 of the Dungeon [Shop] Girifu's Antique Weapon Shoppe a +0 vorpal sling (113 gold) a +2 longbow of flaming (639 gold) a +1 mace of protection (286 gold) a +0 morningstar of holy wrath (248 gold) a +0 mace of protection (151 gold) a +2 mace of protection (421 gold) a +0 great sword of flaming (369 gold) a +2 hand axe of flaming (469 gold) (0, 0, D:12) 5 large rocks (3, -22, D:12) a +0 short sword (3, -13, D:12) a +0 mace (8, -16, D:12) 6 stones (14, -26, D:12) a +0 shortbow (14, -25, D:12) a +0 shortbow (15, -23, D:12) a +0 shortbow (15, 1, D:12) the +7 shortbow "Hihewkui" {vorpal, rC+ Str+2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). rC: It protects you from cold. a +0 dagger of holy wrath (25, -7, D:12) a +0 robe a +3 dagger of chaos (34, -1, D:12) a +0 shortbow (38, -40, D:12) 4 large rocks (43, -27, D:12) a +0 giant club a +0 giant club (57, -15, D:12) 4 poisoned darts (58, -18, D:12) a +0 quarterstaff Level 13 of the Dungeon [Shop] Deib's Assorted Antiques a scroll of enchant weapon (165 gold) a potion of lignification (66 gold) a potion of flight (66 gold) a +2 rapier of speed (528 gold) a scroll of brand weapon (209 gold) a +4 whip of distortion (620 gold) a scroll of amnesia (88 gold) a scroll of poison (88 gold) [Shop] Ecloyva's Antique Armour Emporium a +3 leather armour of fire resistance (768 gold) a +4 plate armour of cold resistance (1600 gold) a +1 robe of positive energy (310 gold) a +2 pair of boots of rampaging (688 gold) a +2 robe of cold resistance (566 gold) [Shop] Otairph's Armour Shoppe a +4 ring mail of cold resistance (651 gold) a +4 ring mail of poison resistance (588 gold) the +0 ring mail "Pigurr" {rF- Regen+ Dex+3} (216 gold) Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. the +0 scale mail of Kleptomania {Dex+2} (319 gold) Dex: It affects your dexterity (+2). +2 acid dragon scales (1092 gold) the +2 plate armour of Wu Jian's Favour {rC+ rN+ Will+} (1192 gold) rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. a +2 pair of gloves of hurling (451 gold) a +1 chain mail of fire resistance (346 gold) the +1 leather armour of the Frog {Drain rC+++ Will+++ Str-5} (1278 gold) Str: It affects your strength (-5). rC: It renders you almost immune to cold. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (0, 0, D:13) a +0 shortbow (2, -1, D:13) a +0 shortbow (2, 0, D:13) a +0 shortbow (2, 1, D:13) a +0 shortbow (2, 31, D:13) a +0 club (2, 32, D:13) a +0 club (3, 1, D:13) a +0 shortbow (3, 31, D:13) a +0 spear a +0 spear (4, 30, D:13) a +0 whip (4, 33, D:13) a +0 ring mail a +0 spear (5, 31, D:13) a +0 dire flail a +0 giant club (6, 28, D:13) a +0 giant club a +0 robe a +0 whip (6, 29, D:13) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (6, 32, D:13) 6 large rocks (6, 49, D:13) a +1 short sword of distortion (7, 28, D:13) a +0 giant spiked club (12, 44, D:13) 9 potions of flight a +6 ring of strength a +2 leather armour of fire resistance a +4 ring mail of positive energy (13, 45, D:13) a +2 robe of cold resistance (14, 44, D:13) the +0 leather armour of the Fife {Drain MP+9 SInv} MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (17, -6, D:13) a +0 scimitar a +0 shortbow (19, -6, D:13) a +0 trident a +0 shortbow a +0 shortbow (20, -6, D:13) a +0 dire flail (21, -5, D:13) a +0 short sword (21, 38, D:13) a book of Storms (26, 44, D:13) a +0 giant club a +0 giant spiked club (26, 45, D:13) a +0 dire flail a +0 giant club (27, 43, D:13) a +0 giant club a +0 giant club a +0 giant club (28, 42, D:13) a +0 giant spiked club (29, 41, D:13) a +0 giant club (38, 1, D:13) a potion of attraction (47, 14, D:13) a +2 chain mail of fire resistance a +1 flail of protection (56, 37, D:13) a wand of mindburst (4) (58, 25, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, 10, D:14) a +0 flail (9, -8, D:14) a +0 long sword (10, -10, D:14) a +0 long sword (10, 29, D:14) 2 stones a +0 shortbow (12, -5, D:14) a +0 long sword (14, -14, D:14) a +0 long sword (14, -10, D:14) a book of Dreams (14, -6, D:14) a +0 long sword (16, -15, D:14) a +0 long sword (18, -10, D:14) a +0 long sword (19, -12, D:14) a +0 long sword (19, -9, D:14) a +0 falchion (19, 14, D:14) 3 large rocks (23, 9, D:14) a +0 shortbow (23, 10, D:14) a +0 shortbow (24, 9, D:14) a +0 shortbow (24, 10, D:14) a +0 shortbow (25, 20, D:14) 4 large rocks (28, -14, D:14) a wand of flame (14) (28, 19, D:14) 4 large rocks (37, 17, D:14) 3 large rocks (41, -15, D:14) 2 large rocks (52, 24, D:14) a book of Maledictions (55, 17, D:14) a +0 robe a +0 whip (55, 19, D:14) a +0 robe a +0 dagger of venom a potion of degeneration {!q} a +0 giant spiked club a +0 giant spiked club (55, 20, D:14) a +0 shortbow (55, 35, D:14) a +0 short sword (56, 17, D:14) a +0 dire flail a +0 giant spiked club Level 15 of the Dungeon [Shop] Cyvaguofi's General Store a wand of flame (12) (159 gold) a +0 scale mail (76 gold) a +0 mace (57 gold) 2 potions of might (152 gold) a +0 quick blade (285 gold) a manual of Conjurations (1520 gold) a scroll of brand weapon (180 gold) a potion of flight (57 gold) [Shop] Athruw's Jewellery Shoppe a ring of poison resistance (280 gold) a +6 ring of dexterity (504 gold) a ring of wizardry (420 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) the ring of the Many Howling Teeth {rN+ SInv} (366 gold) [ring of see invisible] rN: It protects you from negative energy. SInv: It lets you see invisible. a ring of fire (350 gold) the ring of Zilurhei {rCorr MP+9 SInv} (515 gold) [ring of magical power] MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of fire (350 gold) an amulet of magic regeneration (420 gold) [Shop] Cikk's Book Shoppe a book of Vapours (192 gold) a book of the Dragon (552 gold) a book of Changes (216 gold) a book of Geomancy (216 gold) a Trismegistus Codex (336 gold) a book of Displacement (288 gold) a book of Necromancy (288 gold) a book of Party Tricks (192 gold) a book of Debilitation (240 gold) [Shop] Xoroirij's Antique Armour Shoppe a +2 robe of fire resistance (336 gold) a +0 scale mail (76 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 pair of boots (85 gold) a +0 robe (13 gold) a +3 plate armour of positive energy (798 gold) a +0 chain mail (85 gold) a +0 scale mail (76 gold) (0, 0, D:15) a scroll of identify (15, 17, D:15) a +0 trident (23, -7, D:15) 3 boomerangs (33, 0, D:15) a +0 giant club (35, 1, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (35, 2, D:15) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (35, 20, D:15) a +0 spear (36, 1, D:15) a +0 giant club (37, 4, D:15) a +0 club a +0 robe (38, 17, D:15) 5 poisoned darts (44, 39, D:15) Roxanne's Compendium of Permutations Spells Type Level a - Beastly Appendage Transmutation 1 b - Alistair's Intoxication Transmutation/Poison 5 c - Statue Form Transmutation/Earth 6 d - Storm Form Transmutation/Air 7 (46, 1, D:15) a scroll of noise (50, 29, D:15) a wand of paralysis (3) (52, 31, D:15) a +0 shortbow of flaming (55, 12, D:15) 4 poisoned darts (55, 13, D:15) a +0 barding the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -4, Orc:1) a +0 glaive a +0 plate armour (1, -3, Orc:1) a +0 long sword a +0 arbalest a +0 plate armour (5, 7, Orc:1) a +0 hand axe (7, 5, Orc:1) a +0 robe a +0 dagger (7, 6, Orc:1) a +0 ring mail 2 boomerangs a +0 falchion of electrocution (7, 7, Orc:1) a +0 flail (8, 7, Orc:1) a +0 scale mail a +0 club a +0 ring mail a +0 hand axe (9, 4, Orc:1) a +0 flail a +0 chain mail a +0 long sword (9, 5, Orc:1) a +0 flail (9, 6, Orc:1) a +0 leather armour a +0 club (10, 4, Orc:1) a +0 leather armour a +0 war axe a +0 plate armour of fire resistance a +0 halberd (10, 5, Orc:1) a +0 leather armour a +0 falchion (16, -5, Orc:1) a +0 dagger (17, -7, Orc:1) a +0 falchion (17, -6, Orc:1) a +0 chain mail a +0 club (18, -7, Orc:1) a +0 plate armour a +0 dire flail (19, -10, Orc:1) a +0 plate armour a +0 war axe (19, -9, Orc:1) a +0 falchion a +0 robe a +0 dagger (19, -8, Orc:1) a +0 robe a +0 dagger (20, -12, Orc:1) a +0 giant club (20, -9, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Hasaimiso's General Store a staff of conjuration (375 gold) 3 silver boomerangs (67 gold) 4 datura-tipped darts (24 gold) a +0 scale mail (60 gold) 4 stones (6 gold) a +0 dire flail (60 gold) a scroll of butterflies (60 gold) a potion of curing (45 gold) [Shop] Gawa's Antique Weapon Boutique a +0 hand axe (105 gold) a +0 long sword (122 gold) a +3 shortbow of freezing (784 gold) the +8 demon trident "Rift" {distort, reach+} (2957 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a +0 dagger (70 gold) a +0 falchion (105 gold) the +5 great sword "Uhafficw" {flame, Drain rN+ SInv Stlth+} (1725 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. [Shop] Keure's Book Shop a book of Cantrips (144 gold) a book of Spatial Translocations (312 gold) a manual of Unarmed Combat (960 gold) a book of Power (504 gold) a There-And-Back Book (360 gold) a book of Blasting (384 gold) a book of Beasts (456 gold) a book of Sloth (432 gold) a book of Winter (408 gold) the Disquisition on Fiery Ensorcelling (504 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Summon Mana Viper Hexes/Summoning 5 c - Fire Storm Conjuration/Fire 9 a Fen Folio (504 gold) [Shop] Ufaciups's Book Shoppe the Grimoire of Confrontation (408 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Iskenderun's Battlesphere Conjuration 5 c - Conjure Ball Lightning Conjuration/Air 6 a book of the Wilderness (456 gold) a book of Chaos (600 gold) a There-And-Back Book (360 gold) a book of the Earth (432 gold) a book of Rime (336 gold) a book of Lightning (432 gold) a book of Unlife (432 gold) a book of Necromancy (288 gold) [Shop] Zoaxeru's Antique Armour Boutique a +0 robe (23 gold) a +0 robe of willpower (261 gold) a +0 robe (23 gold) a +2 chain mail of poison resistance (629 gold) a +2 chain mail of positive energy (629 gold) a +0 leather armour (68 gold) a +0 helmet (153 gold) a +0 chain mail (153 gold) (0, 0, Orc:2) a +0 helmet the +0 ring mail of Vlad {Harm Str-3 Dex+7} Str: It affects your strength (-3). Dex: It affects your dexterity (+7). Harm: It increases damage dealt and taken. (0, 14, Orc:2) a +0 giant club (0, 16, Orc:2) a +0 giant club (1, 15, Orc:2) a +0 giant spiked club (1, 16, Orc:2) a +0 giant spiked club (1, 17, Orc:2) a +0 giant club (2, 14, Orc:2) a +0 giant spiked club (2, 15, Orc:2) a +0 giant club a +0 giant club (2, 16, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (3, 13, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (3, 15, Orc:2) a +0 giant club (3, 16, Orc:2) a +0 giant club a +0 giant club (3, 18, Orc:2) 4 large rocks (4, 16, Orc:2) a +0 giant spiked club a +0 giant spiked club (4, 17, Orc:2) a +0 giant spiked club a +0 giant spiked club (4, 18, Orc:2) a +0 giant club a +0 giant spiked club (5, 15, Orc:2) a +0 giant spiked club a +0 giant club (5, 18, Orc:2) a +0 robe a +0 halberd (5, 19, Orc:2) a +0 robe a +0 club (5, 20, Orc:2) a +0 giant spiked club (6, 19, Orc:2) a +0 giant spiked club (6, 20, Orc:2) a +0 giant club a +0 giant club (14, 22, Orc:2) 2 large rocks (15, 23, Orc:2) a +0 giant club a +0 giant club (18, 6, Orc:2) a +0 plate armour a +0 short sword a +0 mace (20, -4, Orc:2) a +0 giant club (20, 7, Orc:2) a +0 flail (22, 8, Orc:2) a +0 robe a +0 dagger (22, 13, Orc:2) a +0 chain mail a +0 great mace (22, 14, Orc:2) a +0 hand axe (23, 10, Orc:2) a +0 chain mail a +0 morningstar (23, 11, Orc:2) a +0 hand axe a +0 leather armour a +0 trident (25, 8, Orc:2) a +2 dagger of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -5, Lair:1) a +0 mace (2, 0, Lair:1) a +0 robe (6, 10, Lair:1) a +0 quarterstaff (9, 10, Lair:1) a +1 chain mail of willpower (18, -16, Lair:1) a +0 ring mail (21, -3, Lair:1) a +0 chain mail (27, -15, Lair:1) a +2 chain mail of positive energy (31, -22, Lair:1) 5 stones (32, 16, Lair:1) a +0 plate armour (41, 3, Lair:1) a wand of polymorph (3) (44, 8, Lair:1) a +0 vorpal sling a +0 quarterstaff of speed a +0 leather armour (46, -5, Lair:1) a wand of polymorph (5) (48, -2, Lair:1) a +0 hand axe of electrocution (50, 5, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of flame (9) (12, 37, Lair:2) a +0 scimitar a +0 scale mail (21, 24, Lair:2) a wand of flame (35) (33, 34, Lair:2) a wand of polymorph (5) (43, 27, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing Level 3 of the Lair of Beasts [Shop] Dalunam's Antique Armour Boutique a +1 helmet of see invisible (577 gold) a +2 pair of gloves of hurling (752 gold) a +0 robe of willpower (269 gold) the +3 robe "Cubbaqau" {Contam Regen+ rCorr Str+5} (1162 gold) Str: It affects your strength (+5). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +1 leather armour of cold resistance (490 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (703 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 0, Lair:3) 6 stones (7, 6, Lair:3) a +0 robe a +0 halberd of venom (12, 32, Lair:3) the +0 ring mail "Xofives" {rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. (15, 24, Lair:3) a +0 scale mail (16, -2, Lair:3) a +0 flail (22, -25, Lair:3) a ring of ice (30, 8, Lair:3) a +0 flail (30, 12, Lair:3) a +0 robe a +0 long sword (34, 5, Lair:3) a +0 robe a +0 scimitar (36, -23, Lair:3) 6 stones (36, 1, Lair:3) a +1 barding a +2 longbow of flaming (43, 19, Lair:3) 4 stones (46, 23, Lair:3) 2 stones (61, -6, Lair:3) a +0 pair of gloves (62, 4, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (7, 22, Lair:4) a book of the Wilderness (9, 13, Lair:4) a +0 club (9, 29, Lair:4) a ring of willpower (13, 13, Lair:4) a wand of flame (6) (31, 8, Lair:4) a book of Storms (36, -4, Lair:4) a +0 sling (43, 5, Lair:4) a +0 mace (44, 1, Lair:4) 3 potions of magic (49, -4, Lair:4) a +0 dagger (50, 5, Lair:4) a lightning rod (4/4) (51, 0, Lair:4) a +0 dire flail (54, 10, Lair:4) a +0 battleaxe (57, 24, Lair:4) 3 stones (58, 31, Lair:4) a +0 glaive Level 5 of the Lair of Beasts (21, 54, Lair:5) 4 stones (31, 33, Lair:5) the +1 pair of gloves of the Lonely Demons {Dex+2 Stlth+} Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (32, 33, Lair:5) a staff of fire (37, 54, Lair:5) a +0 quarterstaff (38, 36, Lair:5) a +0 mace (48, 17, Lair:5) a book of Callings (49, 51, Lair:5) the +7 rapier of Hoagel {elec, rCorr Dex+4 Stlth-} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (51, 51, Lair:5) 5 stones (56, 42, Lair:5) a +0 robe (59, 23, Lair:5) 3 stones a +0 flail (62, 22, Lair:5) 8 stones (63, 37, Lair:5) a book of Minor Magic Level 1 of the Swamp (0, 0, Swamp:1) a wand of quicksilver (7) (6, -2, Swamp:1) a +0 war axe (15, -7, Swamp:1) 4 stones (30, 30, Swamp:1) a wand of flame (10) (38, 21, Swamp:1) a wand of paralysis (4) (38, 37, Swamp:1) a scroll of noise (46, 27, Swamp:1) a +0 rapier (46, 32, Swamp:1) a +0 lajatang (47, 37, Swamp:1) 3 scrolls of identify (53, 41, Swamp:1) a scroll of identify Level 2 of the Swamp (3, -25, Swamp:2) a +0 leather armour (7, -26, Swamp:2) 2 potions of flight (10, -39, Swamp:2) a +0 glaive (13, -1, Swamp:2) a +0 ring mail (13, 2, Swamp:2) a +0 rapier (15, -15, Swamp:2) 4 stones (17, -39, Swamp:2) a +0 long sword (17, -14, Swamp:2) a +0 ring mail a potion of flight (18, -3, Swamp:2) 5 stones (19, -45, Swamp:2) a ring of ice (20, -38, Swamp:2) a +0 ring mail (21, -39, Swamp:2) 2 poisoned darts (30, -30, Swamp:2) a +0 giant club (30, -11, Swamp:2) a scarf of harm Level 3 of the Swamp [Shop] Pufiviez's Magic Scroll Boutique a scroll of magic mapping (90 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of silence (114 gold) a scroll of identify (24 gold) (0, 0, Swamp:3) a +0 robe (3, 11, Swamp:3) a ring of ice (12, 9, Swamp:3) a wand of flame (10) (16, 1, Swamp:3) a wand of flame (9) (26, -8, Swamp:3) a +0 club (32, 3, Swamp:3) a +0 mace (36, 5, Swamp:3) a scroll of amnesia (42, -22, Swamp:3) the Unrestrained Analects (42, -16, Swamp:3) a +0 pair of gloves Level 4 of the Swamp (0, 0, Swamp:4) a ring of willpower (2, 5, Swamp:4) 4 stones (12, 24, Swamp:4) a staff of poison (14, 17, Swamp:4) the +0 chain mail of the Monk {rF+ Regen+ Stlth+} rF: It protects you from fire. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (21, -2, Swamp:4) 6 stones (24, 24, Swamp:4) a +0 quarterstaff a +0 robe (29, 26, Swamp:4) a +0 glaive (41, 16, Swamp:4) a +0 mace Level 1 of the Snake Pit (0, 0, Snake:1) a +0 ring mail (8, -30, Snake:1) a scroll of identify (11, -6, Snake:1) a +0 chain mail (12, -39, Snake:1) a +0 spear (15, -38, Snake:1) a +0 mace (24, -20, Snake:1) a +0 halberd a +0 robe a ring of willpower (24, -18, Snake:1) a +1 halberd of venom (30, -39, Snake:1) a +0 long sword a +0 robe (48, -18, Snake:1) a +0 robe (49, 5, Snake:1) 5 stones (50, -34, Snake:1) a +0 flail (51, -35, Snake:1) a +0 war axe a +0 robe (51, -32, Snake:1) a +0 morningstar a +0 shortbow a +0 robe (52, -32, Snake:1) a +0 arbalest a +0 halberd a +0 robe (52, -30, Snake:1) a +0 flail a +0 robe (63, -14, Snake:1) a +0 hand axe (65, 0, Snake:1) a +0 falchion Level 2 of the Snake Pit (0, 0, Snake:2) a +0 longbow a +0 scimitar (2, -2, Snake:2) a +0 club (6, 7, Snake:2) a +0 pair of gloves (14, -7, Snake:2) a +0 leather armour (17, -1, Snake:2) a +0 battleaxe a +2 robe of willpower a wand of polymorph (4) a scroll of amnesia (20, 9, Snake:2) a +2 pair of boots (21, -4, Snake:2) a +0 scimitar (21, -3, Snake:2) a +0 short sword (22, -4, Snake:2) a +0 shortbow a +0 glaive (22, -1, Snake:2) a +0 shortbow a +0 scimitar (23, -3, Snake:2) a +0 hand axe (30, -6, Snake:2) a +0 short sword a +0 robe (30, 20, Snake:2) a scarf of repulsion (31, 27, Snake:2) a book of Annihilations (32, 27, Snake:2) a +0 long sword (34, 25, Snake:2) a Young Poisoner's Handbook (37, 5, Snake:2) a wand of paralysis (3) (38, 15, Snake:2) an Inescapable Atlas (42, 9, Snake:2) a +0 whip (43, 10, Snake:2) a ring of resist corrosion (44, 10, Snake:2) a +0 robe a +0 dire flail (50, 14, Snake:2) a +0 robe a +0 mace a +0 arbalest (51, 33, Snake:2) a +0 spear (51, 36, Snake:2) a scroll of identify Level 3 of the Snake Pit (0, 0, Snake:3) a +0 halberd (2, 25, Snake:3) a +0 spear (7, 25, Snake:3) a +0 quarterstaff a +0 robe (8, 24, Snake:3) a +2 halberd (8, 26, Snake:3) a +0 spear (8, 31, Snake:3) a +0 great sword (8, 38, Snake:3) a +0 dire flail (9, 26, Snake:3) a +4 spear (11, 32, Snake:3) a +0 leather armour (12, 5, Snake:3) a wand of flame (8) (20, -12, Snake:3) a +0 war axe a +0 shortbow (20, 7, Snake:3) a +1 pair of gloves (22, 13, Snake:3) a +0 ring mail (25, 5, Snake:3) a +0 scimitar (25, 6, Snake:3) a +0 long sword a +1 tower shield of protection (26, 5, Snake:3) a +0 halberd a +0 glaive (27, 5, Snake:3) a +0 scimitar a +0 robe (30, 5, Snake:3) a +0 club (35, -1, Snake:3) a +4 ring of evasion (36, -6, Snake:3) a +1 shortbow of flaming (36, 25, Snake:3) a +1 vorpal trident a +0 kite shield (38, 11, Snake:3) a +0 club (39, 17, Snake:3) a +0 halberd (40, 12, Snake:3) a +1 trident of flaming a +0 robe (40, 13, Snake:3) a +0 war axe a +0 robe (40, 16, Snake:3) a +0 spear (43, 8, Snake:3) a +0 club (43, 21, Snake:3) a +0 spear (44, 20, Snake:3) a +0 broad axe (44, 21, Snake:3) a +0 trident a +0 kite shield (44, 22, Snake:3) a +0 short sword (45, 29, Snake:3) a ring of resist corrosion (50, 16, Snake:3) a +0 hand axe (50, 17, Snake:3) a +2 whip of electrocution (51, 17, Snake:3) a +0 spear (52, 36, Snake:3) a +0 war axe (57, 22, Snake:3) a condenser vane Level 4 of the Snake Pit (0, 0, Snake:4) a +0 war axe (1, 3, Snake:4) a +0 shortbow a +0 flail a +0 robe (1, 6, Snake:4) a +0 battleaxe (2, 0, Snake:4) a +0 trident a +0 robe (2, 2, Snake:4) a +0 scimitar a +0 robe (3, 6, Snake:4) a +0 flail (4, 4, Snake:4) a +2 antimagic halberd (13, 25, Snake:4) a +0 long sword (14, 2, Snake:4) a Fen Folio (14, 8, Snake:4) a +0 mace a +0 robe (15, 8, Snake:4) a +0 halberd (15, 9, Snake:4) a +0 trident (15, 25, Snake:4) a +0 halberd a +0 robe (16, 8, Snake:4) a +0 club (16, 24, Snake:4) a +0 dire flail a +0 robe (17, 24, Snake:4) a +0 short sword (18, 24, Snake:4) a +0 flail (22, -14, Snake:4) a +0 halberd (23, 13, Snake:4) 2 poisoned darts (23, 14, Snake:4) a +0 war axe (24, -13, Snake:4) a +0 club (24, -5, Snake:4) a +0 shortbow a +1 battleaxe of electrocution a +0 broad axe (24, 12, Snake:4) a +0 shortbow of flaming (24, 14, Snake:4) a +0 flail (25, -13, Snake:4) a +0 halberd a +0 robe (25, -12, Snake:4) a +0 hand axe (25, 13, Snake:4) a +0 mace (25, 15, Snake:4) a +0 trident (26, -13, Snake:4) a +0 hand axe a +0 trident (31, -14, Snake:4) a +2 long sword of venom a +0 robe a potion of degeneration {!q} (34, -16, Snake:4) a +1 war axe of flaming a +0 robe a +0 kite shield (35, -18, Snake:4) a +0 shortbow of flaming the +9 long sword of Diet Blood {flame, Int+5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+5). (35, -17, Snake:4) a +0 halberd a +0 robe (44, -18, Snake:4) a +0 shortbow a +0 dire flail a +0 robe (45, 13, Snake:4) a +0 battleaxe (46, -18, Snake:4) a +0 shortbow a +2 mace of protection (46, -16, Snake:4) a +0 halberd (46, 11, Snake:4) a +0 spear a +0 robe (46, 14, Snake:4) a +0 glaive a +0 robe (47, -18, Snake:4) a +0 quarterstaff a +0 robe (47, -17, Snake:4) a +0 arbalest a +0 scimitar (47, -15, Snake:4) a +0 flail (47, 11, Snake:4) a +0 glaive (47, 12, Snake:4) a +0 antimagic scimitar (47, 13, Snake:4) a +0 flail a +0 robe (48, -17, Snake:4) a +2 spear of freezing (48, -15, Snake:4) a +0 flail a +0 robe a +0 halberd a +4 dire flail a +0 robe (48, 11, Snake:4) a +0 morningstar (48, 13, Snake:4) a +1 glaive of venom a +4 long sword (50, -13, Snake:4) a +0 dire flail a +0 robe (51, 1, Snake:4) a +0 war axe (51, 11, Snake:4) a +0 dire flail (51, 12, Snake:4) a +0 club a +0 robe a +0 quarterstaff a +0 robe (51, 13, Snake:4) a +0 halberd a +0 robe (51, 30, Snake:4) a +0 halberd (51, 31, Snake:4) a +0 halberd a +0 robe (52, 13, Snake:4) a +0 dire flail a +0 robe (52, 30, Snake:4) a +0 whip a +0 robe (52, 31, Snake:4) a +0 dagger a +0 robe (53, 9, Snake:4) a +0 scimitar a +0 robe (53, 13, Snake:4) a +0 short sword (53, 15, Snake:4) a +0 mace (53, 16, Snake:4) a +0 mace (53, 30, Snake:4) a +0 mace a +2 robe of willpower (54, -9, Snake:4) a +0 flail (54, -7, Snake:4) a +2 trident of freezing a +0 robe (54, -6, Snake:4) a +0 halberd a +0 robe (54, -5, Snake:4) a +0 spear (54, -3, Snake:4) a +2 flail of draining (54, -1, Snake:4) 3 stones (54, 28, Snake:4) a +0 war axe a +0 robe a +1 war axe of electrocution (55, -8, Snake:4) a +0 short sword a +0 robe a +0 tower shield a +0 spear a +0 robe (55, 0, Snake:4) a +0 flail (55, 29, Snake:4) a +0 spear a +0 robe (56, -14, Snake:4) a +0 robe (56, -9, Snake:4) a +0 longbow a +3 long sword of flaming a +0 barding of stealth a scroll of amnesia a +0 arbalest a +0 battleaxe (56, -8, Snake:4) a +1 vorpal arbalest a +0 flail (56, -3, Snake:4) a +0 war axe of electrocution (56, -2, Snake:4) a +0 war axe (56, 13, Snake:4) a +0 scimitar (57, -6, Snake:4) a +0 scimitar (57, -4, Snake:4) a +0 shortbow a +0 long sword (57, 1, Snake:4) a +0 flail (57, 9, Snake:4) a +0 glaive (57, 10, Snake:4) a +0 club (57, 11, Snake:4) a +0 flail a +0 robe (57, 18, Snake:4) a +0 scimitar a +0 robe (58, 10, Snake:4) a +0 long sword (58, 31, Snake:4) a +0 club a +0 robe (59, 12, Snake:4) a +0 club a +0 robe (59, 32, Snake:4) a +0 flail a +0 shortbow (60, 10, Snake:4) a +0 glaive a +0 robe a +2 battleaxe of venom Level 1 of the Vaults (0, 0, Vaults:1) 21 gold pieces (still there?) a +0 shortbow (still there?) a +2 dire flail of protection (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) (2, 0, Vaults:1) 4 gold pieces