alcopop Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 2, D:1) a +0 spear (10, 2, D:1) 4 stones (12, 0, D:1) a +0 short sword (23, 10, D:1) a +0 dagger (49, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 17, D:2) a +0 whip (3, 0, D:2) a +0 club (8, 4, D:2) a +0 club (13, -8, D:2) a +0 mace (18, 45, D:2) 5 stones (19, 43, D:2) a +0 ring mail (31, 18, D:2) a stone (31, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 2, D:3) a +1 whip of freezing (21, 29, D:3) a +0 short sword (26, 15, D:3) 2 stones (27, 17, D:3) a +0 club (28, 16, D:3) a +0 leather armour a +0 spear (30, -10, D:3) a +0 dagger (37, -11, D:3) 6 stones (43, 0, D:3) a +0 ring mail (46, 17, D:3) a +0 long sword (47, -11, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (47, 9, D:4) a +0 scale mail a +0 falchion a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 halberd (47, 12, D:4) a +0 club (49, 12, D:4) a +0 club (51, 5, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Baasouky's Tremendous Tomes the Secrets of Searing Beguiling (1274 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Flash Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Anguish Hexes/Necromancy 4 e - Summon Mana Viper Hexes/Summoning 5 f - Starburst Conjuration/Fire 6 g - Discord Hexes 8 h - Fire Storm Conjuration/Fire 9 the Exposition on Diablerie and the Arsonist (962 gold) Spells Type Level a - Necrotise Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Kindle Blastsparks Fire/Translocation/Air 3 d - Inner Flame Hexes/Fire 3 e - Anguish Hexes/Necromancy 4 f - Fireball Conjuration/Fire 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Death Channel Necromancy 6 the Volume of the Tempest (1092 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Vhi's Electric Charge Translocation/Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Arcjolt Conjuration/Air 5 f - Lightning Bolt Conjuration/Air 5 g - Freezing Cloud Conjuration/Ice/Air 5 h - Chain Lightning Conjuration/Air 9 the Collected Works on Hurtful Clouds (1014 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Swiftness Air 3 c - Dazzling Flash Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Fireball Conjuration/Fire 5 f - Arcjolt Conjuration/Air 5 g - Irradiate Conjuration/Transmutation 5 h - Silence Hexes/Air 5 the Collected Works on Coordinates and Frostbite (1222 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Lesser Beckoning Translocation 3 e - Manifold Assault Translocation 4 f - Ozocubu's Refrigeration Ice 7 g - Malign Gateway Summoning/Translocation 7 h - Polar Vortex Ice 9 the Opusculum on the Arenous Figure (1336 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Statue Form Transmutation/Earth 6 f - Storm Form Transmutation/Air 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Necromutation Transmutation/Necromancy 8 the Octavo of Polar Confrontation (1170 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Sticky Flame Conjuration/Fire 4 d - Fulminant Prism Conjuration/Hexes 4 e - Summon Ice Beast Ice/Summoning 4 f - Metabolic Englaciation Hexes/Ice 5 g - Simulacrum Ice/Necromancy 6 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Vellum of Assembled Transmigration (1196 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Summon Forest Summoning/Translocation 5 f - Monstrous Menagerie Summoning 7 g - Summon Hydra Summoning 7 h - Dragon Form Transmutation 7 (0, 0, D:5) a +0 sling (6, 14, D:5) a +0 scale mail (8, -21, D:5) 4 silver boomerangs (15, -10, D:5) a +0 war axe (16, -4, D:5) a +0 scale mail a +0 club (26, 13, D:5) a +0 whip (27, 13, D:5) a +0 whip a +0 whip (31, 8, D:5) a +0 robe a +0 flail (36, -31, D:5) a +0 short sword (39, 4, D:5) a +0 dagger (39, 5, D:5) a +0 chain mail a +0 whip (40, 16, D:5) a +0 hand axe of holy wrath a +0 scale mail (40, 17, D:5) a +0 dagger a +0 robe (41, 17, D:5) a +0 dagger a +0 robe (48, 11, D:5) 5 stones Level 6 of the Dungeon (3, -15, D:6) a +0 robe (3, -13, D:6) a +0 robe a +0 flail (8, 5, D:6) a +0 mace (24, 9, D:6) a +0 giant club (26, -14, D:6) a +4 battleaxe a +0 robe (26, -13, D:6) a +0 spear a +0 robe (26, 14, D:6) a +0 falchion (28, 17, D:6) a +0 club a +0 chain mail a +0 dagger a +0 scale mail (29, -10, D:6) a ring of resist corrosion a +0 club (29, 18, D:6) a +0 mace (30, 6, D:6) 6 stones (30, 14, D:6) a +0 dagger of holy wrath a +0 robe (30, 15, D:6) a +0 club a +0 scale mail (31, -11, D:6) a +0 hand axe (40, -12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 7 stones (2, 0, D:7) a +0 flail (6, -6, D:7) a +0 robe a +3 dire flail (16, -36, D:7) a +0 shortbow (17, -8, D:7) a +0 robe a +5 trident (18, -25, D:7) a +0 mace (20, -38, D:7) a +0 leather armour (22, -35, D:7) a +0 leather armour (24, -32, D:7) a +0 robe a +0 morningstar (28, -5, D:7) a +0 robe a +0 short sword a +0 robe a +3 hand axe a +0 robe a +0 flail (29, -6, D:7) a +0 robe a +0 flail (33, -13, D:7) a +0 scimitar (36, -29, D:7) a +0 war axe (38, -16, D:7) a +0 robe a +0 short sword (41, -5, D:7) a +0 shortbow (42, -4, D:7) 5 stones (44, -8, D:7) a +0 whip (44, -7, D:7) a +0 flail (45, -8, D:7) a +0 club a +0 flail a +0 robe 4 stones a +0 dagger (45, -6, D:7) a +0 robe a +0 flail (46, -6, D:7) a +0 robe a +0 great sword (48, -21, D:7) the +5 ring mail of Conscience {Harm Fly Int-3 SInv} Int: It affects your intelligence (-3). SInv: It lets you see invisible. Fly: It grants you flight. Harm: It increases damage dealt and taken. Level 8 of the Dungeon (0, 10, D:8) a +2 vorpal spear (2, 9, D:8) a +0 spear (8, 44, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 flail (9, 44, D:8) a +0 chain mail a +0 flail a +0 hand axe (10, 5, D:8) a +0 hand axe a +0 chain mail (10, 44, D:8) 3 boomerangs a +0 short sword (16, 2, D:8) a +0 robe (17, 4, D:8) a +0 robe a +0 short sword (17, 13, D:8) a +0 spear (19, 24, D:8) a +0 war axe (20, 3, D:8) a +0 short sword (20, 24, D:8) a +0 spear a +0 ring mail a +0 kite shield (21, 25, D:8) a +0 spear (23, 3, D:8) a +0 robe a +0 dagger (23, 4, D:8) a +0 flail (23, 5, D:8) a +0 chain mail a +0 dagger (24, 3, D:8) a +0 robe a +0 battleaxe of venom (24, 4, D:8) a +0 leather armour a +0 falchion (25, 15, D:8) a +0 robe (25, 32, D:8) a +0 cloak (29, 32, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (31, 42, D:8) a +0 mace (35, 28, D:8) a +2 short sword of electrocution a +0 robe (37, 27, D:8) a +0 scale mail a +2 spear of venom (38, 6, D:8) a +1 dagger of protection a +0 robe (43, 2, D:8) a +0 ring mail a +0 long sword (44, 2, D:8) a +0 robe a +0 dagger (46, 24, D:8) the +0 pair of boots "Zijielaa" {rPois rF+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rPois: It protects you from poison. (49, 4, D:8) a +0 ring mail a +0 long sword Level 9 of the Dungeon [Shop] Tuom's Antique Weapon Boutique a +3 vorpal broad axe (644 gold) a +2 antimagic quarterstaff (672 gold) a +1 dagger of freezing (296 gold) a +1 hand axe of venom (296 gold) a +2 glaive of pain (789 gold) the +6 morningstar "Nuedgh" {spect, *Corrode Dex+5} (1453 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). *Corrode: It may corrode you when you take damage. a +4 glaive of protection (834 gold) a +2 sling of flaming (411 gold) (0, 0, D:9) a +1 dagger of speed (6, 12, D:9) a +0 leather armour a +0 short sword (6, 13, D:9) a +0 robe a +0 dagger (8, 6, D:9) a +0 leather armour a +0 club (12, 1, D:9) a +0 hat (13, -7, D:9) a +0 giant club a +0 giant club (13, 1, D:9) 2 scrolls of noise {!r} (13, 4, D:9) a +0 dagger a +0 robe (32, -15, D:9) a +0 war axe (33, -20, D:9) a +0 mace a +0 ring mail a +0 club a +0 leather armour (33, -19, D:9) a +0 dagger of freezing a +0 robe a +0 long sword a +0 plate armour (33, -11, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (33, -8, D:9) a +0 flail (34, -11, D:9) a +0 club a +0 plate armour a +0 hand axe a +0 robe a +0 dagger (35, -11, D:9) a +0 scale mail a +0 club (53, -10, D:9) a +0 dagger a +0 robe (54, -10, D:9) a +0 plate armour a +0 flail (55, -10, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +1 leather armour of cold resistance a +0 mace (1, 1, D:10) a +0 leather armour a +0 long sword (5, -11, D:10) a +0 dagger of protection (5, -9, D:10) a +0 long sword (6, 21, D:10) a +0 spear (7, -15, D:10) 4 stones a +0 hand axe (7, -11, D:10) a +0 hand axe a +0 scale mail (7, 11, D:10) a staff of poison the +5 arbalest of Vyihal {penet, Will+ rCorr} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 robe of willpower (7, 15, D:10) a +0 leather armour a +2 vampiric hand axe (7, 16, D:10) a +0 shortbow (8, 11, D:10) a +0 long sword a ring of resist corrosion a +1 robe of willpower (8, 17, D:10) a +0 spear (8, 18, D:10) a +2 morningstar of holy wrath (8, 21, D:10) a +0 club (9, -9, D:10) a +0 spear (9, -7, D:10) a +0 whip (9, 9, D:10) a +2 shortbow of flaming a +6 ring of strength (9, 12, D:10) a +1 plate armour of willpower a +0 short sword a +0 arbalest a +0 lajatang (9, 19, D:10) a +0 scale mail a +0 spear (9, 20, D:10) a +0 plate armour a +0 mace (9, 23, D:10) a +0 whip (10, -17, D:10) a +0 morningstar (10, 21, D:10) a +0 robe a +1 flail of freezing (13, 14, D:10) 4 stones (17, -7, D:10) a +0 chain mail (18, -8, D:10) a +0 robe a +0 dagger (18, -6, D:10) a +0 dire flail a +0 giant spiked club (19, -9, D:10) a +0 plate armour a +0 war axe (20, -7, D:10) a +0 chain mail a +0 war axe (24, 2, D:10) a +0 short sword (26, -5, D:10) a ring of protection from fire 4 poisoned darts a +0 shortbow (27, 20, D:10) a +0 ring mail (34, 2, D:10) a +0 leather armour a +0 war axe (35, 5, D:10) a +0 spear (41, -6, D:10) a +0 glaive a +0 chain mail (48, 7, D:10) a +0 plate armour a +0 short sword 4 stones (49, 9, D:10) a +0 chain mail of poison resistance a +0 battleaxe Level 11 of the Dungeon [Shop] Tybycri's Jewellery Emporium the ring of Humuguts {rElec rC+ rCorr Str-2} (588 gold) [ring of resist corrosion] Str: It affects your strength (-2). rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. an amulet of guardian spirit (480 gold) a +6 ring of dexterity (576 gold) an amulet of reflection (480 gold) the amulet of Suicidal Tendencies {Faith Will+ Int+3} (942 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+3). Will: It increases your willpower. the ring "Deamm" {Will+++ rCorr Str-5 Int+6 Dex-4} (923 gold) [ring of intelligence] Str: It affects your strength (-5). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (0, 0, D:11) 4 large rocks (9, -32, D:11) a +0 mace (10, -2, D:11) a staff of fire (16, -19, D:11) 4 stones (25, -20, D:11) a +0 giant club a +0 giant club (28, -21, D:11) a ring of see invisible (37, -30, D:11) a +0 dagger a +0 robe (41, -35, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 6 stones (47, 3, D:12) 6 stones (48, -23, D:12) a +0 leather armour (55, -19, D:12) a +0 plate armour (55, -11, D:12) a +0 dagger a +0 robe (55, -10, D:12) a +0 dagger (56, -10, D:12) a +0 dagger a +0 robe of positive energy (59, 1, D:12) a +0 rapier (61, -14, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Asiyzino's Antique Weapon Boutique a +1 great sword of protection (503 gold) a +0 short sword (102 gold) a +0 club (34 gold) a +0 whip (85 gold) a +1 short sword of venom (360 gold) a +0 shortbow (102 gold) a +0 trident (119 gold) a +0 dagger (68 gold) (0, 0, D:13) a +0 scale mail (11, -8, D:13) a +0 dagger a +0 robe (11, 6, D:13) a +1 longbow of flaming (11, 7, D:13) a +0 shortbow of freezing (12, 6, D:13) a +0 shortbow (16, 13, D:13) 7 gold pieces (17, 12, D:13) 8 stones a staff of poison a wand of quicksilver (1) (18, 14, D:13) a +0 flail (24, 14, D:13) 5 large rocks (28, -22, D:13) 4 large rocks (29, -23, D:13) a +3 hand axe a +0 short sword (30, -23, D:13) a +0 dagger a +0 robe (39, -6, D:13) a stone (40, 11, D:13) a +2 trident of venom (41, 5, D:13) the +0 falchion of the Tomato {vorpal, rPois rF+ Int-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rF: It protects you from fire. rPois: It protects you from poison. (41, 14, D:13) a +0 long sword (43, 22, D:13) a +0 robe (45, -7, D:13) a +0 leather armour (52, 12, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) 20 gold pieces (1, 5, D:14) 22 gold pieces (2, 4, D:14) 21 gold pieces (3, 0, D:14) a book of Dreams the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of identify (13, 6, Lair:1) a scroll of identify (15, -6, Lair:1) 16 gold pieces (38, -5, Lair:1) 14 gold pieces (38, -4, Lair:1) a manual of Transmutations (38, -3, Lair:1) 19 gold pieces (43, -42, Lair:1) a +0 sling a volcano (0, 1, Volcano) 12 gold pieces (0, 3, Volcano) 6 gold pieces