alcopop Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -9, D:1) a +0 ring mail (10, -12, D:1) a +0 mace (12, -17, D:1) a +0 club (13, -18, D:1) a +0 dagger (21, -17, D:1) a +0 short sword (38, -2, D:1) a +0 dagger (38, 23, D:1) a +0 short sword (47, 13, D:1) a +0 robe (50, 20, D:1) a +0 leather armour (51, -6, D:1) a +0 short sword (54, -4, D:1) a +0 rapier (65, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (7, 8, D:2) the +1 robe of Inquiry {rPois Regen+ Int-5 Stlth+} Int: It affects your intelligence (-5). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (15, -12, D:2) a +0 club (28, -2, D:2) a +0 short sword (38, -12, D:2) a +0 dagger (39, 3, D:2) 2 stones (40, 4, D:2) a +0 whip (48, -12, D:2) the +3 hand axe of Excruciating Pain {freeze, Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. (49, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 4, D:3) 7 stones a +0 short sword (6, 0, D:3) a +0 scale mail a +0 short sword (6, 2, D:3) a +0 whip (7, 1, D:3) a +0 leather armour a +0 club (12, 3, D:3) a +0 dagger (12, 4, D:3) 2 stones a +0 club (19, 13, D:3) a +0 rapier a +0 leather armour (23, -6, D:3) a +0 club (24, 15, D:3) a +0 club (26, 1, D:3) a +0 leather armour (34, -8, D:3) a +0 leather armour (44, 4, D:3) a +1 vorpal flail (45, -6, D:3) 4 stones (49, 31, D:3) 4 stones (54, -8, D:3) a +0 whip a +0 whip a +0 club (60, -8, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (1, 15, D:4) 2 stones (6, 14, D:4) a +0 dagger (12, 34, D:4) a +0 club (23, 38, D:4) a +0 halberd (31, 41, D:4) a +0 flail a +0 whip (31, 44, D:4) a +0 long sword (32, 39, D:4) a +0 robe a +0 whip (39, 7, D:4) a +0 cloak (41, 15, D:4) a +0 leather armour (42, 35, D:4) a +0 halberd (44, 37, D:4) a +0 whip (47, 6, D:4) a +2 dagger of venom (49, 16, D:4) a +3 quarterstaff of chaos a +1 cloak of poison resistance Level 5 of the Dungeon (24, -21, D:5) a +0 short sword (35, -22, D:5) a +0 ring mail (43, -7, D:5) a +0 dagger (47, -21, D:5) a staff of poison (59, -30, D:5) 5 stones Level 6 of the Dungeon [Shop] Osogyej's Book Shoppe a manual of Hexes (960 gold) a book of Callings (240 gold) a book of Frost (240 gold) a book of Blood (336 gold) a book of Air (264 gold) a manual of Staves (960 gold) a book of the Dragon (552 gold) a book of Storms (384 gold) a book of Geomancy (216 gold) a Necronomicon (672 gold) a book of the Senses (384 gold) (0, 0, D:6) a +0 pair of gloves (2, -7, D:6) a +0 quarterstaff (3, 9, D:6) 6 stones (4, 20, D:6) a +0 ring mail (7, -22, D:6) 9 stones (10, -26, D:6) 5 stones (20, 8, D:6) a +0 trident (22, 8, D:6) a +0 mace (22, 9, D:6) a +0 leather armour a +0 whip (28, -14, D:6) a +0 trident (29, -13, D:6) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (31, 4, D:6) a +0 kite shield (33, -10, D:6) a +0 falchion a +0 flail a +0 plate armour (34, -7, D:6) a +0 whip Level 7 of the Dungeon [Shop] Mofowi's Armour Shop a +0 helmet (72 gold) a +0 ring mail (64 gold) a +1 pair of gloves of strength (264 gold) the +7 crystal plate armour of Impressiveness {rPois rC- rN+ SInv} (1897 gold) rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 pair of gloves of stealth (184 gold) the +0 robe of Beyond {Will+ Int+5} (380 gold) Int: It affects your intelligence (+5). Will: It increases your willpower. a +0 robe (11 gold) a +0 scale mail (64 gold) (0, 0, D:7) 7 stones (9, -9, D:7) a +0 ring mail (15, 8, D:7) a +0 whip a curare-tipped dart a +0 morningstar (15, 9, D:7) a +0 club 4 stones (15, 10, D:7) a +3 dagger 2 stones a +0 club (15, 11, D:7) a +0 short sword 5 stones (16, -6, D:7) a +0 flail (16, 11, D:7) a +0 club (16, 24, D:7) a +0 ring mail (23, 2, D:7) a +0 rapier (40, 3, D:7) 2 stones (42, 28, D:7) a +0 dagger (47, 17, D:7) 7 stones Level 8 of the Dungeon [Shop] Zupeol's Assorted Antiques the +7 trident of Foolhardiness {elec, Will+ SInv} (1331 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. SInv: It lets you see invisible. Will: It increases your willpower. 3 scrolls of immolation (264 gold) the +5 war axe "Cuixerr" {vamp, Contam Str+3 SInv Stlth+} (1104 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a condenser vane (880 gold) a scroll of poison (88 gold) (0, 1, D:8) a +0 plate armour (5, 0, D:8) a +0 ring mail (12, -15, D:8) a +0 leather armour (12, -12, D:8) a +6 ring of strength (14, -10, D:8) a +0 robe (15, -10, D:8) a potion of haste (17, -19, D:8) an amulet of guardian spirit (17, -12, D:8) 14 gold pieces (20, -15, D:8) a potion of heal wounds (20, -13, D:8) a potion of flight (20, -12, D:8) a +0 hand axe (30, -10, D:8) a +0 robe a +0 dagger (31, -14, D:8) a +0 dagger (31, -13, D:8) a +0 club (32, -9, D:8) a +0 short sword (37, -18, D:8) a +0 dagger (39, -21, D:8) a +0 dagger (43, 13, D:8) a +0 falchion a +0 robe (44, 2, D:8) a +0 whip (44, 11, D:8) a +0 short sword a +0 robe a +3 dagger of freezing a +0 robe (44, 12, D:8) a +2 dagger of venom a +0 robe (45, 1, D:8) a boomerang a +0 whip (48, 0, D:8) a +2 leather armour of fire resistance a +0 dagger a +0 hand axe (49, 12, D:8) a +0 trident (50, -1, D:8) a +0 leather armour 2 boomerangs of dispersal {!f} a +0 dagger (50, 11, D:8) a +0 dagger (50, 12, D:8) a +0 robe a +0 dagger (56, -5, D:8) a +0 dagger (56, 8, D:8) a +0 scimitar a +0 plate armour (57, 7, D:8) a +0 ring mail a +0 club a +0 scale mail a +0 dagger (57, 8, D:8) a +0 hand axe a +0 robe of cold resistance (58, 5, D:8) a scroll of noise {!r} a +0 hand axe Level 9 of the Dungeon (7, -2, D:9) a +0 shortbow (13, 4, D:9) a +0 vorpal hand axe (19, 27, D:9) a +0 giant club a +0 dire flail (20, 10, D:9) a +0 flail a +0 robe (23, 10, D:9) a +0 robe a +0 halberd a +0 robe a +0 scimitar (23, 11, D:9) a +0 robe a +0 spear (23, 13, D:9) a +0 shortbow 5 stones (28, 19, D:9) a +0 scale mail a +0 spear (28, 43, D:9) a +0 arbalest a +0 broad axe a +0 plate armour (29, 17, D:9) a +0 shortbow (30, 42, D:9) a +0 falchion (32, 42, D:9) a +0 dagger a +0 robe (33, -9, D:9) a +0 long sword a +0 robe (35, -6, D:9) a +0 trident a +0 robe (35, -4, D:9) a +0 great sword a +0 robe (40, 25, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Kaghe's Firing Range 2 javelins (25 gold) a +0 sling of electrocution (91 gold) a +0 triple crossbow (160 gold) 2 throwing nets (96 gold) 4 large rocks (44 gold) 5 silver boomerangs (120 gold) 3 poisoned darts (19 gold) [Shop] Sowkir's Armour Emporium a +1 leather armour of poison resistance (143 gold) a +1 ring mail of positive energy (169 gold) the +3 chain mail of Foanos {rPois Dex+4} (508 gold) Dex: It affects your dexterity (+4). rPois: It protects you from poison. a +2 cloak of preservation (279 gold) a +2 scale mail of cold resistance (273 gold) the +1 robe of the Sun {rElec Regen+ MP-9 Str-3} (74 gold) Str: It affects your strength (-3). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. a +1 leather armour of fire resistance (182 gold) a +1 robe of fire resistance (165 gold) the +1 chain mail of the Sparrow {rPois rN++} (405 gold) rPois: It protects you from poison. rN: It greatly protects you from negative energy. (0, 0, D:10) a +0 plate armour (7, 36, D:10) a +2 falchion of freezing a +0 robe (7, 37, D:10) a +0 hand axe a +0 robe a +3 spear a +0 robe (8, 37, D:10) a +0 battleaxe a +0 robe (12, 43, D:10) a +2 morningstar of holy wrath a +0 plate armour a +0 dagger a +0 club a +0 leather armour (13, 43, D:10) a +0 trident (23, 16, D:10) a +0 robe a +0 dagger a +0 robe a +2 vampiric dagger (25, 13, D:10) 4 gold pieces (26, 13, D:10) 4 gold pieces (38, 13, D:10) 21 gold pieces a +0 shortbow 2 throwing nets a wand of quicksilver (6) a scroll of magic mapping (39, 13, D:10) 47 gold pieces a +0 halberd a +0 plate armour (40, 13, D:10) 15 gold pieces (still there?) a +2 great sword of holy wrath (still there?) a +0 shortbow (still there?) 8 stones (still there?) a scroll of identify (still there?) (43, 17, D:10) a +0 dagger a +0 robe (50, 20, D:10) 6 stones (52, 30, D:10) 7 javelins (53, 27, D:10) 47 poisoned darts a +4 dagger of venom (60, 7, D:10) a +0 leather armour (61, -4, D:10) a stone (62, -3, D:10) a stone (63, -4, D:10) a stone (64, -5, D:10) a stone (64, -4, D:10) a stone (64, -3, D:10) a stone (65, -5, D:10) a stone (65, -4, D:10) a stone (66, -5, D:10) a stone a stone (66, -4, D:10) a stone Level 11 of the Dungeon (20, 3, D:11) a +0 shortbow (20, 5, D:11) 4 large rocks a +0 club a +0 short sword a +0 dagger a +0 robe (20, 6, D:11) a +0 dagger a +0 robe a +0 club a +0 whip (21, 7, D:11) 10 gold pieces (still there?) a +0 dagger (still there?) 8 poisoned darts (still there?) a +0 club (still there?) 2 stones (still there?) (30, 39, D:11) 18 gold pieces (48, 2, D:11) 3 gold pieces a +0 dagger a +0 robe (49, 3, D:11) 23 gold pieces (still there?) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe of willpower (still there?) (50, 2, D:11) 12 gold pieces (still there?) a +3 dagger of venom (still there?) a +0 robe (still there?) a +0 dagger (still there?) Level 12 of the Dungeon (0, 0, D:12) 8 stones (7, 4, D:12) a +0 robe (8, 1, D:12) 4 stones (15, 1, D:12) a +0 club a +0 ring mail of fire resistance (15, 2, D:12) a +0 battleaxe a +2 plate armour of cold resistance (16, 0, D:12) a +0 trident (16, 1, D:12) a +0 club (17, 0, D:12) a +0 whip a +0 leather armour (17, 4, D:12) the +6 scale mail "Xaby" {rF+} rF: It protects you from fire. (unseen) (20, 41, D:12) a +0 war axe (33, 10, D:12) 14 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant spiked club (4, 4, D:13) a scroll of noise {!r} (8, -10, D:13) a +0 giant club a +0 robe (9, -13, D:13) 5 large rocks (9, -8, D:13) a +0 longbow a +0 shortbow a +0 shortbow (28, -12, D:13) 27 gold pieces (30, -12, D:13) 31 gold pieces (still there?) a +1 quarterstaff of speed (still there?) a wand of mindburst (7) (still there?) a ring of poison resistance (still there?) a scroll of noise (still there?) the Ecumenical Temple