Dungeon Crawl Stone Soup version 0.32-a0-86-g8db1b9f (webtiles) character file. Game seed: 2899749812417929066 2 alcopop the Apothecary (level 1, -1/15 HPs) Began as a Djinni Alchemist on Feb 5, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (88 turns). alcopop the Apothecary (Djinni Alchemist) Turns: 88, Time: 00:00:19 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 d - Olgreb's Toxic Radia Alch 12% N/A 45% 4 e - Sticky Flame Fire/Alch 12% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm quivers. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm looks more healthy. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... #.# #.# #.# # ###.# #.# #.# # ...# #.#.#.# # #..# #.#.#.# # #..# #.....# # #..# #.###.##### #..# #.##....... #.J# #.###.##### #####.@######.......# # .....................# # #####...##########...# # #.).# #..## # .....# #..# # ###...# #... ....# #.### ...... .# ...... You could see an endoplasm. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alcopop the Djinni Alchemist began the quest for the Orb. 0 | D:1 | alcopop set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, minmay_hexomino_p4 Action || total ---------------------------++------- Cast: Sting || 7 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 68 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 68 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts