alcopop Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 6, D:1) 2 poisoned darts (1, 8, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (8, -13, D:1) 2 boomerangs (8, 10, D:1) a +0 dagger a goblin skeleton (12, -19, D:1) a +1 trident of flaming (17, 3, D:1) 6 boomerangs (18, 18, D:1) a +0 robe (22, -26, D:1) a +0 robe (23, -2, D:1) a rat skeleton (23, 1, D:1) 5 stones (25, -23, D:1) a bat skeleton (27, -22, D:1) a +0 club a goblin skeleton (27, -15, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Deup Hell's Antique Armour Emporium the +2 hat "Tirgh" {*Corrode Will++} (705 gold) Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. a +0 cloak (108 gold) a +0 scale mail (96 gold) the +9 plate armour "Xyffaaja" {rPois Str+3} (2052 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison. a +2 plate armour of fire resistance (960 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +8 plate armour of ponderousness (960 gold) the +10 chain mail "Maetrot" {rElec rF++ Int+2 Slay-5} (1660 gold) Int+2: It affects your intelligence (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 spear (2, -33, D:2) a ball python corpse (skeletalised by now) (3, -10, D:2) a bat skeleton (5, -13, D:2) 8 stones (6, -16, D:2) a +0 leather armour (8, -42, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 6, D:2) 6 stones (13, -19, D:2) 5 stones (14, -35, D:2) a frilled lizard skeleton (15, -36, D:2) a +0 dagger (17, -21, D:2) a quokka corpse (skeletalised by now) (18, -35, D:2) a hobgoblin skeleton (22, -22, D:2) a +0 leather armour (31, -13, D:2) 2 stones (31, 12, D:2) a +6 ring of intelligence (32, -1, D:2) a +0 dagger (32, 0, D:2) 6 stones (36, -1, D:2) a stone (37, 4, D:2) a +0 dagger a kobold skeleton (43, -13, D:2) a bat corpse (skeletalised by now) (54, -30, D:2) a ring of see invisible Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 14, D:3) a +0 dagger (8, 14, D:3) a +0 dagger a +0 dagger a hobgoblin corpse (9, 13, D:3) a +0 club a +0 dagger a goblin corpse (13, 10, D:3) a +0 club a goblin corpse (14, 9, D:3) a +0 dagger a goblin corpse