Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 18176209742135577747 56 alcopop the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Oct 29, 2024. Slain by a white imp (1 damage) ... on level 5 of the Dungeon. The game lasted 00:01:37 (1752 turns). alcopop the Conjurer (Barachi Conjurer) Turns: 1752, Time: 00:01:38 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 97% Magic: 2/7 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans c - a talisman of death Scrolls e - a scroll of teleportation {unknown} f - a scroll of acquirement {unknown} Potions d - 2 potions of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Okawaru Qazlal Vehumet Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The white imp gestures at you. The puff of frost hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 100% to hit) The magic dart hits the white imp. You kill the white imp! Your Spellcasting skill increases to level 3! Magic courses through your body. You start resting. A white imp is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (79% to hit) The searing ray misses the white imp. (Press . to maintain the ray.) The searing ray hits the white imp. The white imp is heavily wounded. The white imp barely misses you. The searing ray hits the white imp. The white imp is severely wounded. The white imp hits you. The white imp freezes you. The searing ray misses the white imp. You finish channelling your searing ray. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (severely wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is severely wounded. The white imp hits you. You die... #. . ... .## #.... ..# #.##.##.# ###.##.##.### ....#......# #......... #..#..#.# .# #.....5@#...# #...........# #.>#..#.##.## #.##..#.##.## #............. ###...##.####. #...# .# #...# .# #...# .# You could see a white imp. Vanquished Creatures 2 adders (D:2) A white imp (D:5) A dart slug (D:1) 4 ball pythons (D:1) 5 endoplasms 4 goblins 2 hobgoblins A quokka (D:3) A bat (D:2) 2 frilled lizards 2 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alcopop the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 815 | D:1 | Reached skill level 5 in Conjurations 1181 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1516 | D:2 | Noticed an ogre 1559 | D:1 | Learned a level 2 spell: Searing Ray 1701 | D:3 | Found an iron altar of Okawaru. 1701 | D:3 | Found a shadowy altar of Dithmenos. 1701 | D:3 | Found a basalt altar of Yredelemnul. 1701 | D:3 | Found a stormy altar of Qazlal. 1702 | D:3 | Found an ornate altar of the Wu Jian Council. 1702 | D:3 | Found a radiant altar of Vehumet. 1702 | D:3 | You fall into a shaft and drop 3 floors! 1726 | D:5 | Entered Level 5 of the Dungeon 1751 | D:5 | HP: 1/24 [white imp/puff of frost (10)] 1752 | D:5 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_basic, basic_altar, uniq_robin D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, mainiacjoe_overflow_alcove_1, nicolae_overflows_in_rows, kennysheep_generic_room_9 D:5: layout_loops_cross, dancing_weapons_uskayaw, serial_library_regret_index_small_wings, serial_bayou_ford_a D:6: layout_basic, serial_curves, eino_curves_04, eino_curves_04, eino_curves_04, eino_curves_03 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 59 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1936 | 1851 | 85 | 591 | 1092 | 5 | 387.2 | Dungeon | 1936 | 1851 | 85 | 591 | 1092 | 5 | 387.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 630 daAuts D:3: 49 daAuts D:6: 28 daAuts D:5: 28 daAuts