Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 1685814403040730900 2 alcopop the Apothecary (level 1, 0/15 HPs) Began as a Djinni Forgewright on Dec 15, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (79 turns). alcopop the Apothecary (Djinni Forgewright) Turns: 79, Time: 00:00:07 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! Found a leather armour. No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. A quokka comes into view. Found a puce potion. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel misses the quokka. The quokka bites you. You barely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka bites you but does no damage. The quokka bites you. You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is moderately wounded. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You are too injured to fight recklessly! The grapnel guides your strike. You hit the quokka. The quokka is severely wounded. The quokka bites you. You die... ### .............# ♣.## .............# .♣.♣ ## ...!..........# ß.♣♣○§#...............# .ß♣○♣♣#...............# ..ß.♣....[............#. ...ß.♣♣.........r....... .⌠..♣♣..........@.....## ...ß♣ ...###.......... ..ß.♣.♣###.####.######## .ß♣.♣♣..........# ß.♣♣........#..### ♣♣§ .#.##...##>..# .♣####.##...####.# #....#.##...####.# #....#.##......... You could see a quokka. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alcopop the Djinni Forgewright began the quest for the Orb. 0 | D:1 | alcopop set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms Action || total ---------------------------++------- Melee: Mace || 7 Cast: Kinetic Grapnel || 4 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 58 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 58 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts