Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 8240832416843352479 95 alcopop the Magician (level 4, -1/33 HPs) Began as a Djinni Forgewright on Dec 18, 2024. Slain by a wight ... wielding a +1 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (2358 turns). alcopop the Magician (Djinni Forgewright) Turns: 2358, Time: 00:02:49 Health: -1/33 AC: 3 Str: 9 XL: 4 Next: 95% Gold: 166 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . k - staff of cold rCold . . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons o - a +0 hammer Armour b - a +0 robe (worn) n - a +0 pair of gloves (worn) Magical Staves k - a staff of cold (weapon) Talismans p - a blade talisman Scrolls a - a scroll of revelation {unknown} e - a scroll of fear {unknown} h - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} Potions c - a potion of brilliance {unknown} d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} g - a potion of magic {unknown} i - a potion of enlightenment {unknown} j - a potion of attraction {unknown} m - a potion of lignification {unknown} Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 8% 3 d - Forge Blazeheart Gol Fire/Frge 19% N/A 24% 4 e - Forge Lightning Spir Air/Frge 19% 3d4 24% 4 f - Freeze Ice 100% 1d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel agile. You start resting. HP restored. You start waiting. Your dormant clockwork bee falls apart. Done waiting. Things that are here: a +3 halberd of freezing; a +0 robe 4 wights come into view. A wight is wielding a +5 battleaxe and wearing a +2 robe of cold resistance. Found 5 stones. There are monsters nearby! There are monsters nearby! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the wight. The wight hits you with a +1 flail! The rocky spike misses the wight. The rocky spike misses the wight. Things that are here: a +3 halberd of freezing; a +0 robe Your spike launcher falls apart as you grow too distant to maintain it. The wight attacks as it pursues you! The wight hits you with a +1 flail. Items here: ( )) [ ÷. The wight attacks as it pursues you! The wight misses you. There is a stone staircase leading up here. The wight barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +1 flail and wearing a +0 robe (moderately damaged) You lock target on the wight and prepare to deploy your bee. (Press . to continue winding your bee.) The wight hits you with a +1 flail! * * * LOW HITPOINT WARNING * * * You continue winding your clockwork bee... The wight hits you with a +1 flail! You die... ######### ##.## #.##.## #.# #.##.######## #.# #.##......... #.# ##......###### #.# #........÷.... #.# #.#####.#####. #.# #.# #.# ###> #.# #.# #.###>.. #@###.#####....... #z..........###... #####.#####)# ##.. #.# #.# #.. #.# #.# #.. #.# #.# #.. #.#####.####.. #............. ############.# You could see a wight. Vanquished Creatures An adder (D:2) 2 dart slugs An endoplasm (D:1) 3 goblins 2 hobgoblins (D:2) 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) 6 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) A wight (D:3) A ribbon worm (D:2) A kobold (D:2) 3 creatures vanquished. Vanquished Creatures (others) An adder (D:2) A dart slug (D:1) An orc (D:3) 4 endoplasms A giant cockroach (D:3) 4 hobgoblins 4 kobolds 2 quokkas 3 ball pythons 2 bats 3 frilled lizards 26 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alcopop the Djinni Forgewright began the quest for the Orb. 0 | D:1 | alcopop set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/0 494 | D:1 | Reached skill level 1 in Fighting 606 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 606 | D:1 | Learned a level 1 spell: Freeze 2050 | D:3 | Found an opulent altar of Gozag. 2050 | D:3 | Found an ornate altar of the Wu Jian Council. 2230 | D:3 | Noticed a wight 2239 | D:3 | Killed a wight 2240 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/0 2346 | D:3 | Noticed a wight 2346 | D:3 | Noticed a wight 2346 | D:3 | Noticed a wight 2346 | D:3 | Noticed a wight 2358 | D:2 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, gammafunk_temple_overflow_elements Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 44 | || 44 Staff | 8 | || 8 Cast: Kinetic Grapnel | 38 | || 38 Construct Spike L | 29 | 1 || 30 Launch Clockwork | 2 | 1 || 3 Freeze | 2 | || 2 Armour: Robe | 55 | 4 || 59 Dodge: Dodged | 48 | 2 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2376 | 2327 | 49 | 616 | 1280 | 3 | 792.0 | Dungeon | 2376 | 2327 | 49 | 616 | 1280 | 3 | 792.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 943 daAuts D:3: 440 daAuts