alkersh Level 1 of the Dungeon (2, -23, D:1) a +0 dagger (3, -23, D:1) a +0 dagger (24, 16, D:1) a +0 helmet (28, 5, D:1) a +0 whip (30, -16, D:1) a +0 club (39, -32, D:1) a +0 mace (40, 11, D:1) a +0 dagger (46, -12, D:1) a +0 dagger (47, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 7, D:2) a +0 club (15, 9, D:2) a potion of degeneration (24, 33, D:2) a +0 short sword (39, 17, D:2) a +0 mace (54, 1, D:2) a +0 club Level 3 of the Dungeon (13, -32, D:3) a +0 ring mail (25, -17, D:3) a +0 leather armour (28, 4, D:3) a rat corpse (skeletalised by now) (34, -22, D:3) a +0 whip (35, -45, D:3) a +0 club (38, -3, D:3) an adder corpse (skeletalised by now) (40, -37, D:3) a +0 short sword (48, -19, D:3) a +4 ring mail of willpower (51, -6, D:3) a bat corpse (skeletalised by now) (56, -8, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (6, -15, D:4) a +0 ring mail (8, -26, D:4) a +0 scale mail (23, -15, D:4) a +0 dagger (23, -14, D:4) a quokka corpse (28, -18, D:4) a scroll of teleportation