Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2767623950083720456 588 anarkitty the Firebug (level 7, -1/36 HPs) Began as a Tengu Fire Elementalist on Jan 27, 2024. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:15:02 (4815 turns). anarkitty the Firebug (Tengu Fire Elementalist) Turns: 4815, Time: 00:15:03 Health: -1/36 AC: 2 Str: 13 XL: 7 Next: 38% Magic: 22/23 EV: 16 Int: 22 God: Gold: 196 SH: 0 Dex: 14 Spells: 7/14 levels left rFire . . . u - +7 hand axe "Fuleq" {drain, rN+ Str+3} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.26/turn m - ring of magical power MPRegen 0.18/turn %: acrobat @: lethally poisoned (-1 -> -2), flying A: beak, talons 3, evasive flight, acrobatic a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons d - a +1 dagger of protection u - the +7 hand axe "Fuleq" (weapon) {drain, rN+ Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. w - a +1 halberd of flaming Missiles y - a throwing net Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (left hand) m - a ring of magical power (right hand) n - a +6 ring of dexterity Wands t - a wand of charming (3) Scrolls e - 2 scrolls of noise {unknown} h - 3 scrolls of fog {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of teleportation {unknown} o - 3 scrolls of identify {unknown} p - a scroll of torment {unknown} q - a scroll of brand weapon {unknown} r - 2 scrolls of immolation {unknown} s - 2 scrolls of silence {unknown} v - a scroll of fear {unknown} B - a scroll of amnesia {unknown} C - a scroll of revelation {unknown} Potions b - 3 potions of magic f - a potion of ambrosia {unknown} g - a potion of berserk rage {unknown} k - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} x - a potion of haste {unknown} z - 2 potions of attraction {unknown} A - a potion of resistance {unknown} D - a potion of might {unknown} Skills: + Level 0.2 Fighting + Level 1.2 Axes + Level 2.6 Dodging + Level 2.5 Stealth + Level 4.2 Spellcasting + Level 5.3 Conjurations + Level 5.7 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 60% 2d7 1% 2 c - Flame Wave Conj/Fire 29% 2d9 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Inner Flame Hex/Fire 17% N/A 10% 3 Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 Apportation Tloc 8% N/A 11% 1 Freeze Ice 16% 1d4 11% 1 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Jinxbite Hex 8% N/A 17% 2 Frozen Ramparts Ice 8% 1d2 32% 3 Alistair's Intoxication Alch 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The water moccasin barely misses you. The water moccasin completely misses you. You closely miss the water moccasin. Your kick misses the water moccasin. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You conjure some foxfire! You feel very sick. The water moccasin misses you. You are too injured to fight recklessly! You feel very sick. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin! The water moccasin is heavily wounded. The water moccasin attacks as it pursues you! The water moccasin closely misses you. The water moccasin completely misses you. You feel sick. The water moccasin attacks as it pursues you! The water moccasin completely misses you. You feel sick. You feel sick. The water moccasin misses you. You feel sick. You feel sick. The water moccasin completely misses you. You feel sick. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The water moccasin bites you! You die... ##.## #######.# #.# #.# # #.# #.# # ##'## #.# # ##...## #.# # # ##.....## ####.# .# ###.......## ##....# ###.####. ##.........####)..#####........ ...............v@S............. ##.........####v..#####.#####.. ###.......## ##..#####.# # ##.....## ##....##.# ##...## #....##.# ##.## ##...##.# ######.# ##.###.# .....#.#### #.# #.. ##.#.#....# #.# You could see a water moccasin (ally target). Vanquished Creatures An ogre (D:5) A phantom (D:5) 2 scorpions (D:5) A bombardier beetle (D:5) A hound (D:5) 2 iguanas (D:5) 6 adders 6 gnolls 3 dart slugs A ribbon worm (D:4) 5 orcs 4 ball pythons 7 endoplasms 2 giant cockroaches 7 goblins 6 hobgoblins 8 jackals 3 quokkas 10 bats 5 kobolds 7 rats 88 creatures vanquished. Vanquished Creatures (others) 320 foxfires 320 creatures vanquished. Grand Total: 408 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anarkitty the Tengu Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 857 | D:1 | Found Xogiberi's Magic Scroll Emporium. 862 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1284 | D:1 | You fall into a shaft and drop 1 floor! 1367 | D:2 | Learned a level 2 spell: Scorch 1692 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/9 2469 | D:3 | Identified the +7 hand axe "Fuleq" {drain, rN+ Str+3} 2495 | D:3 | Reached XP level 5. HP: 17/28 MP: 10/10 2664 | D:3 | Found a faded altar of an unknown god. 2854 | D:3 | Found a glowing golden altar of the Shining One. 3138 | D:4 | Reached skill level 5 in Fire Magic 3787 | D:4 | Identified the +3 dagger of the Building Gods {freeze, | ^Fragile rF+++ rCorr Int+3} 3847 | D:5 | Entered Level 5 of the Dungeon 3910 | D:5 | Noticed an ogre 3946 | D:5 | Reached XP level 6. HP: 32/32 MP: 12/12 4042 | D:5 | Reached skill level 1 in Axes 4391 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4391 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/13 4525 | D:5 | Reached skill level 5 in Conjurations 4530 | D:5 | Learned a level 4 spell: Flame Wave 4815 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_shops, shop D:2: layout_loops_ring, chequers_avenue, grunt_ministairs_15 D:3: layout_rooms, old_standard_altar, shapermc_ecumenical_altar_petra D:4: layout_basic, chequers_hall_statues_wall_a, chequers_arboretum D:5: layout_loops_corners, lemuel_round_altar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 4 5 | 5.3 Fire Magic | 4 5 | 5.7 Spellcasting | 3 4 | 4.2 Axes | 1 | 1.2 Fighting | | 0.2 Dodging | | 2.6 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 3 | || 10 Kick | 3 | 6 | 1 || 10 Peck | 2 | 2 | || 4 Hand axe | | 13 | 4 || 17 Cast: Foxfire | 73 | 121 | 16 || 210 Scorch | | | 1 || 1 Armour: Robe | 6 | 18 | 4 || 28 Dodge: Dodged | 12 | 12 | 14 || 38