Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 949472566591046703 49 anarkitty the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Jan 30, 2024. Was a Follower of Sif Muna. Slain by Terence ... wielding a +2 mace of protection (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (2316 turns). anarkitty the Conjurer (Tengu Conjurer) Turns: 2316, Time: 00:03:52 Health: 0/19 AC: 3 Str: 7 XL: 3 Next: 77% Magic: 2/7 EV: 12 Int: 20 God: Sif Muna [*.....] Gold: 127 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . i - +2 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . p - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: immotile A: beak, talons 3, acrobatic a: Renounce Religion, Channel Magic You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons i - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) p - a +0 cloak (worn) Scrolls d - 2 scrolls of noise {unknown} e - a scroll of identify {unknown} g - 2 scrolls of blinking {unknown} h - a scroll of acquirement {unknown} j - a scroll of fog {unknown} k - a scroll of teleportation {unknown} m - a scroll of silence {unknown} n - a scroll of vulnerability {unknown} o - a scroll of torment {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} f - 2 potions of haste {unknown} l - a potion of resistance {unknown} Skills: + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 6.5 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Momentum Strike Conj/Tloc 30% 3d8 6% 2 d - Summon Small Mammal Summ 8% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 60% 1d6 4% 1 Apportation Tloc 4% N/A 16% 1 Necrotise Necr 8% 1d4 16% 1 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fugue of the Fallen Necr 2% N/A 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Animate Dead Necr 2% N/A 83% 4 Manifold Assault Tloc 2% N/A 83% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Yredelemnul Shops: D:3 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You are unable to move. Your bat barely misses Terence. You hit Terence but do no damage. You peck Terence, but do no damage. Terence is heavily wounded. Your bat barely misses Terence. Terence hits you with a +2 mace of protection. Your bat hits Terence but does no damage. Your rat barely misses Terence. You hit Terence but do no damage. You claw Terence, but do no damage. Terence is heavily wounded. Your bat barely misses Terence. Terence looks scornfully at you. Terence hits you with a +2 mace of protection! Your rat barely misses Terence. You are too injured to fight recklessly! Casting: Momentum Strike (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You cannot move. You hit Terence but do no damage. You claw Terence. Terence is heavily wounded. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * Your bat hits Terence but does no damage. Your rat bites Terence but does no damage. You barely miss Terence. You claw Terence, but do no damage. Terence is heavily wounded. Your bat hits Terence but does no damage. x2 Terence barely misses you. Your rat bites Terence but does no damage. You hit Terence. You burn Terence. You claw Terence, but do no damage. Terence is severely wounded. Your bat hits Terence but does no damage. Terence barely misses you. Your rat bites Terence but does no damage. You hit Terence but do no damage. You claw Terence. Terence is severely wounded. Your bat barely misses Terence. Terence hits you with a +2 mace of protection. You die... Terence says, "Rest in peace." #+# ##.# #..# ##.## ##..# ####...#####. +............ ####...###^#. #...## #b@r.# #.@..# #...†# #...... ###.#### .# .# .# You could see Terence (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures An adder (D:3) A dart slug (D:1) A bat (D:2) 4 endoplasms 4 goblins 4 hobgoblins (D:2) 8 jackals A frilled lizard (D:3) 4 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anarkitty the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 941 | D:2 | Reached skill level 6 in Conjurations 1174 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1764 | D:2 | Found a faded altar of an unknown god. 1772 | D:2 | Prayed at the altar of an unknown god. 1772 | D:2 | Became a worshipper of Sif Muna the Loreminder 1772 | D:2 | Reached * piety under Sif Muna 1904 | D:3 | Found a basalt altar of Yredelemnul. 2095 | D:3 | Found Qinlos's General Store. 2205 | D:3 | Learned a level 2 spell: Searing Ray 2208 | D:3 | Learned a level 2 spell: Momentum Strike 2210 | D:3 | Learned a level 1 spell: Summon Small Mammal 2305 | D:3 | Noticed Terence 2316 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, bh_walls_and_bars D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_misc_feat_tower, minmay_goblin_kobold_house D:3: layout_loops_corners, hellmonk_overflow_destroyed_library, general_overflow_altar, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.5 Dodging | | 2.4 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 2 Peck || 2 Dagger || 6 Kick || 5 Cast: Magic Dart || 63 Summon Small Mamm || 2 Momentum Strike || 1 Armour: Robe || 8 Dodge: Dodged || 7