anarkitty Level 1 of the Dungeon (0, 0, D:1) 5 atropa-tipped darts (3, 0, D:1) a +0 dagger (3, 24, D:1) a +0 spear (4, 2, D:1) a +0 leather armour (15, 5, D:1) a +0 robe (25, 23, D:1) a +0 robe (25, 36, D:1) 4 stones (30, 7, D:1) 2 stones (31, 6, D:1) a +0 leather armour (42, 15, D:1) a +0 short sword (43, -2, D:1) 6 stones (43, 18, D:1) 5 stones (51, 21, D:1) a +0 dagger (59, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) a +0 leather armour a +0 hand axe (3, 27, D:2) a blade talisman (12, 3, D:2) 2 stones (16, -6, D:2) a +0 mace (24, 4, D:2) 9 stones (36, 38, D:2) a +0 club (46, 19, D:2) a +0 club a +0 sling (50, 37, D:2) a +0 spear (50, 38, D:2) 5 stones (51, 40, D:2) a +0 short sword 2 stones (52, 9, D:2) a +0 club (54, 9, D:2) a +0 ring mail (56, 6, D:2) a +0 leather armour (57, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of speed (7, 2, D:3) a +0 whip a +0 scale mail (10, 0, D:3) 2 darts of dispersal (23, -10, D:3) a +0 leather armour a +0 hand axe (23, -9, D:3) a +0 short sword (25, 18, D:3) a +0 war axe (31, 3, D:3) a +0 hand axe (33, 26, D:3) a +0 short sword (37, 0, D:3) a +0 robe a +0 club (43, 32, D:3) a +0 dagger (55, 19, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 spear (8, 33, D:4) 9 stones (8, 38, D:4) a +0 robe (10, 29, D:4) 6 stones (13, -3, D:4) a +0 leather armour (18, 17, D:4) a +0 club (19, 15, D:4) a +0 club (25, 6, D:4) a +0 robe (26, 6, D:4) a +0 dagger a +0 ring mail (42, 42, D:4) 2 stones (47, 28, D:4) 6 stones (50, 18, D:4) 4 stones Level 5 of the Dungeon [Shop] Itiulloa's Weapon Shoppe a +0 trident (49 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +3 quarterstaff (294 gold) a +0 dagger of flaming (78 gold) a +0 quarterstaff (56 gold) a +0 quarterstaff (56 gold) a +0 hand axe (42 gold) (0, 0, D:5) a +0 dagger (1, -3, D:5) a +0 robe a +0 cloak (4, 0, D:5) a +0 sling (8, 2, D:5) 3 stones (9, 6, D:5) a +0 robe (15, -5, D:5) a +0 ring mail (16, 7, D:5) 5 stones Level 6 of the Dungeon [Shop] Ekhlom's Assorted Antiques the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (628 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 great sword (117 gold) a wand of roots (4) (172 gold) (9, -2, D:6) a +0 whip (16, 26, D:6) a book of Minor Magic (17, 26, D:6) a +0 giant club (18, 22, D:6) a +0 robe (27, 2, D:6) a +0 scale mail (28, 32, D:6) a +0 quarterstaff (29, 20, D:6) a +0 short sword 7 poisoned darts (29, 21, D:6) a +0 dagger a +0 club (30, 20, D:6) a +0 whip (31, 20, D:6) a +0 club (32, 20, D:6) a +0 whip (42, 10, D:6) a +1 falchion of freezing (43, 27, D:6) a +2 pair of boots (45, 6, D:6) 6 stones (48, 17, D:6) a +0 whip (58, 14, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (3, 29, D:7) a +0 scimitar (4, 3, D:7) a +0 dagger a +0 robe (5, 3, D:7) a +0 whip a +0 ring mail (10, 18, D:7) a +0 trident a +0 robe a +0 halberd a +0 robe (13, 17, D:7) a +1 short sword a +0 robe (15, -13, D:7) a +0 hand axe (16, -14, D:7) a +0 hand axe (16, -12, D:7) a +0 hand axe (17, -13, D:7) a +0 hand axe (19, -7, D:7) 5 stones (19, 4, D:7) a +0 robe (37, -14, D:7) a +0 club (42, -20, D:7) a +0 halberd a +0 spear a +0 halberd (44, -20, D:7) a +0 club Level 8 of the Dungeon (12, -6, D:8) a +0 whip a +0 leather armour a +0 club (12, -5, D:8) a +0 halberd (12, -3, D:8) a +0 whip (14, 5, D:8) a +0 flail (15, -5, D:8) a +0 orcbow (16, 6, D:8) a +3 whip of electrocution (20, 16, D:8) a +0 quarterstaff (31, -4, D:8) a +0 chain mail a +0 long sword (32, -4, D:8) a +0 robe a +0 dagger (32, -3, D:8) 3 boomerangs a +0 mace (37, -4, D:8) a +0 morningstar (37, -3, D:8) a +0 robe a +0 hand axe a +0 robe a +2 great sword of freezing (37, -2, D:8) a +0 chain mail a +0 scimitar (42, 15, D:8) 6 stones (47, 12, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 5 curare-tipped darts (8, 2, D:9) a +0 robe a +4 long sword (9, 1, D:9) a +0 leather armour a +0 dagger a +0 shortbow (9, 9, D:9) a +0 robe a +0 halberd (10, -1, D:9) a +0 robe a +0 dagger (10, 0, D:9) a +0 robe a +0 dagger (10, 1, D:9) a +0 robe a +3 spear (11, -1, D:9) a +0 robe a +3 trident of draining (13, -1, D:9) a +0 trident a +0 ring mail a +0 buckler (14, 8, D:9) a +0 robe (20, 18, D:9) a +0 robe a +0 flail (29, -3, D:9) a +0 chain mail a +4 hand axe (29, 23, D:9) a +0 dagger (30, -2, D:9) +0 acid dragon scales the +8 chain mail of Precision Catastrophes {rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. a +1 ring mail (30, 8, D:9) a +2 hand axe of draining a +0 shortbow (31, 23, D:9) a +0 chain mail a +1 halberd of venom a +0 orcbow (31, 24, D:9) 2 boomerangs a +0 club (32, 23, D:9) a +0 leather armour a +1 hand axe of flaming (41, 8, D:9) a +0 robe (44, 31, D:9) a +0 spear (52, -6, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) 7 stones (1, 25, D:10) a +0 leather armour (3, -14, D:10) a +0 leather armour a +0 club (5, -14, D:10) a +0 leather armour a +0 club (6, 12, D:10) 6 large rocks (11, -10, D:10) a +0 ring mail a +0 flail 3 poisoned darts (12, 15, D:10) a +0 club (13, -21, D:10) 6 stones (13, -10, D:10) 2 poisoned darts (13, 15, D:10) a +0 flail (14, 14, D:10) a +0 ring mail a +3 trident (15, 14, D:10) a +0 spear a +0 whip (16, 2, D:10) 5 silver javelins (17, 13, D:10) a +0 hand axe a +0 arbalest (18, 13, D:10) a +0 morningstar (22, 11, D:10) a +0 leather armour a boomerang a +2 falchion of holy wrath (32, -8, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 long sword of electrocution (1, -1, D:11) a +0 leather armour (14, -46, D:11) a +0 flail (20, -36, D:11) a +0 club (20, -32, D:11) a +0 dagger a +0 robe (20, -31, D:11) a +0 war axe (20, -15, D:11) 3 stones (21, -29, D:11) a +0 hand axe (21, -3, D:11) 9 stones (30, -23, D:11) a +0 trident (32, -39, D:11) 5 stones (44, -24, D:11) a +0 giant spiked club a +0 giant club (45, -37, D:11) 6 javelins (45, -25, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 dagger of draining (2, 3, D:12) a +0 dagger a +0 robe (4, 0, D:12) a +0 dagger a +0 animal skin (30, -12, D:12) 6 large rocks (30, -11, D:12) the +8 quick blade "Zutufol" {antimagic, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (7, -1, Orc:1) a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Leuvano's Jewellery Emporium a ring of positive energy (320 gold) a ring of willpower (400 gold) a +6 ring of intelligence (576 gold) a +5 ring of evasion (576 gold) a +6 ring of strength (576 gold) a ring of magical power (320 gold) an amulet of regeneration (480 gold) a ring of protection from cold (400 gold) (0, 0, Orc:2) a +0 dagger a +2 robe an orc corpse a troll corpse (skeletalised by now) (1, -5, Orc:2) a +0 dagger a +0 robe (3, -7, Orc:2) a +0 hand axe a +0 dagger a +0 leather armour an orc corpse (14, -9, Orc:2) 19 gold pieces (15, -11, Orc:2) a +0 short sword a +0 ring mail a +0 hand axe a +0 whip a +0 leather armour a +0 club a +0 ring mail an orc corpse an orc corpse (16, -11, Orc:2) a +0 whip an orc corpse (17, -10, Orc:2) a +0 flail a +0 leather armour an orc corpse (17, -9, Orc:2) a +0 flail a +0 leather armour an orc corpse (18, -11, Orc:2) a +0 hand axe an orc corpse (18, -10, Orc:2) a +2 whip of pain (still there?) an orc corpse (still there?) (18, -8, Orc:2) a +0 trident an orc corpse (19, -7, Orc:2) a +0 dagger a +0 ring mail a +0 club an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 helmet (4, 7, Lair:1) the +3 pair of boots of the End {-Tele rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. (5, 14, Lair:1) a +0 scale mail (17, -12, Lair:1) a +1 glaive of flaming a +1 scythe a +0 spear 5 silver javelins a +0 chain mail (23, -14, Lair:1) a +0 robe (26, 4, Lair:1) a +1 leather armour of willpower (54, -14, Lair:1) a +4 ring of protection