Dungeon Crawl Stone Soup version 0.32-a0-441-gaf4921d (webtiles) character file. Game seed: 11219751533206563760 35 anarkitty the Apothecary (level 3, 0/25 HPs) Began as a Coglin Alchemist on Feb 23, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:12 (1799 turns). anarkitty the Apothecary (Coglin Alchemist) Turns: 1799, Time: 00:04:12 Health: 0/25 AC: 2 Str: 10 XL: 3 Next: 35% Magic: 5/6 EV: 12 Int: 14 God: Gold: 84 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 dagger {Sebastián} rCold . . . h - +0 whip {Illuratum} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -7), immotile, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) {Sebastián} f - a +0 club {Bozena} h - a +0 whip (offhand) {Illuratum} Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Summon Small Mammal Summ 4% N/A 24% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 45% 4 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Sticky Flame Fire/Alch 6% 2d4 71% 4 Martyr's Knell Necr/Summ 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History You are confused. You feel invigorated. You are no longer unable to travel. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Okay, then. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less invigorated. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder misses you. You hit the adder but do no damage. The adder is almost dead. You closely miss the adder with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You miss the adder with your +0 dagger. The adder is almost dead. You miss the adder with your +0 whip. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is almost dead. You closely miss the adder with your +0 whip. You die... #####.#######.# ##### ##.....#....##.########...# #.........................# ##.#####....##.########...# #.#####....##.# #...# #.............# #...# #############.# ##### #S# #@# #.# #.################ #................. ################## You could see an adder (very poisoned). Vanquished Creatures A ribbon worm (D:2) 2 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) 3 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anarkitty the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 561 | D:1 | Reached skill level 1 in Conjurations 673 | D:1 | Got the Teachings on Bringing Forth 1166 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1799 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, basic_altar, grunt_ministairs_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Conjurations | 1 | 1.2 Fighting | | 0.3 Dodging | | 1.9 Stealth | | 1.9 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 24 Dagger || 33 Club || 7 Whip || 24 Cast: Sting || 48 Use: Potion || 2 Armour: Robe || 37 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1799 | 1767 | 32 | 0 | 1530 | 2 | 899.5 | Dungeon | 1799 | 1767 | 32 | 0 | 1530 | 2 | 899.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1425 daAuts D:2: 373 daAuts