Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1889813758792223961 515 anbu the Tinkerer (level 7, -2/51 HPs) Began as a Gnoll Forgewright on Mar 21, 2026. Was an Initiate of Ashenzari. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:12:11 (5190 turns). anbu the Tinkerer (Gnoll Forgewright) Turns: 5190, Time: 00:12:12 Health: -2/51 AC: 4 Str: 9 XL: 7 Next: 20% Magic: 13/15 EV: 12 Int: 17 God: Ashenzari [......] Gold: 320 SH: 0 Dex: 10 Spells: 4/17 levels left rFire . . . (100%) j - +0 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) g - +0 helmet of the Cursed Sphere {Fort, Elem} (curse) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 350 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons j - a +0 whip of venom (weapon) k - a +2 hand axe of flaming m - a +0 heavy halberd Missiles e - 4 poisoned darts f - a throwing net Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) g - the cursed +0 helmet of the Cursed Sphere (worn) {Fort, Elem} (You found it on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. h - a +2 ring mail of poison resistance Magical Staves l - a staff of fire Scrolls c - a scroll of silence {unknown} d - a scroll of fog {unknown} V - a scroll of vulnerability h - a scroll of noise {unknown} t - 3 scrolls of teleportation k - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} m - a scroll of identify {unknown} o - a scroll of blinking {unknown} I - 4 scrolls of immolation Potions g - a potion of magic f - 2 potions of enlightenment {unknown} n - 2 potions of haste {unknown} p - 2 potions of curing {unknown} s - a potion of invisibility {unknown} t - a potion of attraction {unknown} u - a potion of heal wounds {unknown} j - a potion of resistance {unknown} q - a potion of cancellation {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3(2.7) Armour + Level 5.2 Dodging + Level 4.8 Stealth + Level 2.3(2.7) Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.9 Conjurations + Level 1.9 Hexes + Level 1.9 Summonings + Level 1.9 Necromancy + Level 1.9 Translocations + Level 7.4 Forgecraft + Level 1.9(2.2) Fire Magic + Level 1.9(2.2) Ice Magic + Level 1.9(2.2) Air Magic + Level 1.9(2.2) Earth Magic + Level 1.9 Alchemy + Level 2.6 Invocations + Level 2.3 Evocations + Level 2.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Forge Blazeheart Gol Fire/Frge 21% N/A 19% 4 c - Launch Clockwork Bee Frge 29% N/A 1% 3 s - Forge Lightning Spir Air/Frge 21% 3d5 19% 4 x - Construct Spike Laun Frge 58% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Slow Hex 44% N/A 6% 1 Searing Ray Conj 22% 2d5 9% 2 Inner Flame Hex/Fire 11% N/A 17% 3 Gloom Hex/Necr 22% N/A 19% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Vhi's Electric Charge Tloc/Air 22% N/A 50% 4 Anguish Hex/Necr 5% N/A 52% 4 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a centaur. It is carrying a +1 shortbow of flaming. Found a trident. The centaur shouts! Unknown command. You lock target on the centaur and prepare to deploy your bee. (Press . to continue winding your bee.) The centaur wields a +1 shortbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! The arrow burns you. You continue winding your clockwork bee... The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The arrow burns you. You continue winding your clockwork bee... The centaur shoots an arrow. The arrow hits you! The arrow burns you. With a metallic buzz, your clockwork bee launches itself at the centaur. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * Found 15 gold pieces. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses your clockwork bee. The arrow completely misses you. The centaur shoots an arrow. The arrow barely misses your clockwork bee. The arrow hits you. * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the centaur. The centaur shoots an arrow. The arrow hits your clockwork bee! The arrow burns your clockwork bee. Your clockwork bee closely misses the centaur. Unknown command. The centaur shoots an arrow. The arrow completely misses your clockwork bee. The arrow hits you! You die... #####..... #......... #$........ #..)...... #.......# .. #$c.....#..... #.y.....#..... #.@.....#..... #............ #............ #........## #........# #........# #####.#### #.# #.# You could see a centaur (ally target) and a friendly clockwork bee (minion). Vanquished Creatures 2 scorpions 2 hounds An orc priest (D:5) An adder (D:3) 3 dart slugs 4 orcs An endoplasm (D:4) 2 hobgoblins 7 jackals (D:2) 3 quokkas 8 ball pythons 3 bats 6 frilled lizards 6 goblins A kobold (D:1) 6 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) A howler monkey (D:5) 2 orc priests (D:4) 2 iguanas (D:5) A sleepcap (D:4) An orc wizard (D:4) 2 adders (D:4) 13 orcs An endoplasm (D:4) A hobgoblin (D:4) A ball python (D:4) A goblin (D:3) 3 kobolds (D:4) 29 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anbu the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 579 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 582 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1250 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 1252 | D:2 | Reached skill level 5 in Spellcasting 1391 | D:2 | Found Lonk's Weapon Shop. 1394 | D:2 | Bought a throwing net for 30 gold pieces 1794 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1988 | D:3 | Reached skill level 1 in Invocations 2027 | D:3 | Found a faded altar of an unknown god. 2163 | D:3 | Reached skill level 1 in Fighting 2163 | D:3 | Reached skill level 1 in Short Blades 2163 | D:3 | Reached skill level 1 in Long Blades 2163 | D:3 | Reached skill level 1 in Axes 2163 | D:3 | Reached skill level 1 in Maces & Flails 2163 | D:3 | Reached skill level 1 in Polearms 2163 | D:3 | Reached skill level 1 in Staves 2163 | D:3 | Reached skill level 1 in Ranged Weapons 2163 | D:3 | Reached skill level 1 in Throwing 2163 | D:3 | Reached skill level 1 in Armour 2163 | D:3 | Reached skill level 1 in Shields 2163 | D:3 | Reached skill level 1 in Unarmed Combat 2163 | D:3 | Reached skill level 1 in Evocations 2255 | D:3 | Reached skill level 1 in Shapeshifting 2255 | D:3 | Reached XP level 4. HP: 32/32 MP: 8/11 2329 | D:3 | Reached skill level 1 in Conjurations 2329 | D:3 | Reached skill level 1 in Hexes 2329 | D:3 | Reached skill level 1 in Summonings 2329 | D:3 | Reached skill level 1 in Necromancy 2329 | D:3 | Reached skill level 1 in Translocations 2329 | D:3 | Reached skill level 1 in Fire Magic 2329 | D:3 | Reached skill level 1 in Ice Magic 2329 | D:3 | Reached skill level 1 in Air Magic 2329 | D:3 | Reached skill level 1 in Earth Magic 2329 | D:3 | Reached skill level 1 in Alchemy 2329 | D:3 | Reached XP level 5. HP: 17/37 MP: 5/12 2749 | D:3 | Learned a level 4 spell: Forge Lightning Spire 2754 | D:3 | Learned a level 4 spell: Forge Blazeheart Golem 2883 | D:4 | Found a glowing golden altar of the Shining One. 3243 | D:4 | Reached XP level 6. HP: 44/44 MP: 10/13 3422 | D:4 | Reached skill level 5 in Dodging 3519 | D:4 | Found a staircase to the Ecumenical Temple. 3522 | D:4 | Found a statue of an orb of winter. 3531 | D:4 | Found a statue of an orb of winter. 3536 | Temple | Found a transporter. 3536 | Temple | Found a transporter. 3536 | Temple | Found a transporter. 3536 | Temple | Found a transporter. 3536 | Temple | Entered the Ecumenical Temple 3584 | Temple | Became a worshipper of Ashenzari the Shackled 4176 | D:5 | Entered Level 5 of the Dungeon 4570 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/15 5190 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners D:2: layout_loops_ring, serial_shops, nicolae_shop_targeted D:3: layout_basic, shapermc_ecumenical_altar_ellora D:4: layout_loops_corners, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_antechambers, st_stairs_6 D:5: layout_basic, roderic_roman_lattice, chequers_big_river D:6: layout_basic Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.5 Invocations | 1 2 | 2.6 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Ranged Weapons | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Shapeshifting | 1 2 | 2.1 Conjurations | 1 | 1.9 Hexes | 1 | 1.9 Summonings | 1 | 1.9 Necromancy | 1 | 1.9 Translocations | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Alchemy | 1 | 1.9 Dodging | 5 | 5.2 Stealth | | 4.8 Forgecraft | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 28 | 24 | || 52 Melee: Mace | 1 | | || 1 War axe | 29 | 4 | || 33 Whip | | 20 | || 20 Bite | | 3 | || 3 Cast: Kinetic Grapnel | 40 | 5 | || 45 Construct Spike L | 6 | 8 | || 14 Launch Clockwork | 1 | 20 | 2 || 23 Invoke: Curse Item | | 1 | || 1 Read: Teleportation | | 1 | || 1 Immolation | | 1 | || 1 Amnesia | | 1 | || 1 Vulnerability | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 16 | 24 | 6 || 46 Dodge: Dodged | 32 | 34 | 3 || 69