aor Level 1 of the Dungeon (10, 13, D:1) a +0 leather armour (18, 20, D:1) a +0 club (18, 24, D:1) a +0 robe (30, 6, D:1) 9 stones (40, -4, D:1) a +0 trident (44, 23, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 14, D:2) a +0 pair of boots (17, -8, D:2) an adder corpse (skeletalised by now) (25, 10, D:2) a +0 club 5 stones (27, 11, D:2) a +0 halberd (31, 15, D:2) a +0 dagger 4 stones (34, 25, D:2) a +0 dagger (35, -2, D:2) a +0 club (38, 15, D:2) a +0 halberd (39, 15, D:2) a +0 halberd a +0 long sword (42, 22, D:2) a +0 flail (43, 17, D:2) a +0 club (45, 12, D:2) a +0 ring mail (49, -3, D:2) a +0 whip (53, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -5, D:3) a +0 club (2, -17, D:3) a scroll of identify (3, -8, D:3) a bat corpse (4, -14, D:3) a +0 club a goblin corpse (5, -4, D:3) a bat corpse (8, -7, D:3) 3 stones (11, -1, D:3) 10 gold pieces (13, -19, D:3) a +0 pair of boots (14, -18, D:3) a +0 leather armour (21, -11, D:3) a bat corpse