aor Level 1 of the Dungeon (5, -9, D:1) a +0 dagger (8, 25, D:1) 4 stones (10, 19, D:1) 4 stones (18, 16, D:1) a +0 dagger (24, 29, D:1) a +0 robe (27, 30, D:1) a +0 dagger (28, 6, D:1) a +0 hand axe a +0 dagger (28, 7, D:1) a +0 club (30, 8, D:1) a +0 short sword a +0 dagger a +0 dagger (35, 11, D:1) a +0 flail (38, 11, D:1) a +0 robe (42, 28, D:1) a +0 chain mail Level 2 of the Dungeon (14, -34, D:2) a +0 short sword (14, -32, D:2) a +2 dagger of venom (14, -1, D:2) a +0 falchion (15, -33, D:2) a +0 club (15, -32, D:2) a +0 dagger (19, -13, D:2) 6 stones (27, -4, D:2) a +0 halberd (28, -5, D:2) a +0 spear (30, -29, D:2) 6 stones (30, -25, D:2) a +0 hand axe (30, -5, D:2) a +0 dagger a +0 dagger (31, -16, D:2) a +0 whip (32, -7, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +1 falchion of holy wrath (34, -27, D:2) a +0 short sword (34, -7, D:2) a +0 club a +0 club (40, -3, D:2) 3 boomerangs a +0 flail (40, 3, D:2) a +0 robe (42, -21, D:2) a +0 club (42, -4, D:2) a staff of cold (43, -3, D:2) a +0 robe (46, -21, D:2) 7 stones (47, -32, D:2) a +0 club a +0 sling (47, -31, D:2) a +0 spear Level 3 of the Dungeon [Shop] Ixkiawkima's Jewellery Shoppe a ring of fire (350 gold) a ring of protection from cold (350 gold) a ring of wizardry (420 gold) a +6 ring of intelligence (504 gold) a ring of ice (350 gold) an amulet of faith (560 gold) a ring of fire (350 gold) the ring "Sose" {rElec rCorr Int+6} (778 gold) [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. an amulet of guardian spirit (420 gold) (0, 0, D:3) a +0 hand axe a +0 ring mail (2, -2, D:3) a +0 dagger (9, -5, D:3) 4 stones (12, 4, D:3) a +0 spear (17, 9, D:3) a wand of flame (27) (19, 2, D:3) a +0 chain mail (23, 15, D:3) a potion of haste (25, 13, D:3) a book of Displacement (31, -7, D:3) a +0 club a +0 robe (33, 16, D:3) a +0 dagger of speed (43, 37, D:3) a +0 whip a +0 club (46, 12, D:3) a +0 dagger a +0 hand axe a +0 club a +0 dagger (46, 26, D:3) 5 stones (49, 37, D:3) a +0 robe (53, 37, D:3) a +0 club (55, -6, D:3) a scroll of vulnerability Level 4 of the Dungeon (15, 21, D:4) a +1 short sword of draining a +0 ring mail (18, 21, D:4) a +0 heavy mace (19, 21, D:4) a +0 club (22, 3, D:4) a +0 leather armour (22, 20, D:4) a +0 war axe (24, -4, D:4) a +0 robe (27, 30, D:4) a stone (37, 1, D:4) 2 stones (42, 11, D:4) 4 stones (52, -8, D:4) a staff of fire Level 5 of the Dungeon (0, 0, D:5) 5 stones (29, 55, D:5) a +0 giant club (33, 21, D:5) a +0 whip (36, 11, D:5) a +0 shortbow (37, 23, D:5) 5 boomerangs (39, 19, D:5) a +0 dagger (40, 17, D:5) a +3 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 28, D:6) 10 gold pieces (4, 26, D:6) a scorpion corpse (4, 29, D:6) a +0 whip (5, 9, D:6) a +0 shortbow a water moccasin skeleton a black bear skeleton a centaur skeleton (9, 30, D:6) 2 throwing nets (12, 16, D:6) a +0 mace