Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 6399052234023627475 67 aor the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 20, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (2574 turns). aor the Conjurer (Deep Elf Conjurer) Turns: 2574, Time: 00:05:25 Health: -3/24 AC: 5 Str: 4 XL: 4 Next: 0% Magic: 4/12 EV: 12 Int: 23 God: Gold: 133 SH: 0 Dex: 15 Spells: 8/11 levels left rFire + . . o - +1 dagger (venom) rCold . . . (no shield) rNeg . . . n - +1 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... i - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons o - a +1 dagger of venom (weapon) Armour a - a +0 robe l - a +0 pair of gloves (worn) n - a +1 leather armour of fire resistance (worn) Jewellery e - a ring of fire i - an amulet of the acrobat (around neck) Scrolls h - 2 scrolls of identify {unknown} k - 2 scrolls of amnesia {unknown} Potions b - 2 potions of magic c - a potion of lignification {unknown} d - a potion of resistance {unknown} f - 2 potions of heal wounds {unknown} g - a potion of attraction {unknown} j - a potion of brilliance {unknown} m - a potion of flight {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.4 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 21% 3 Lesser Beckoning Tloc 10% N/A 26% 2 Gell's Gravitas Tloc 5% N/A 47% 3 Teleport Other Tloc 5% N/A 47% 3 Fulminant Prism Conj/Hex 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 54% 4 Summon Forest Summ/Tloc 2% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc priest shouts! The orc shouts! The orc wizard shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You see here 8 gold pieces. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (79% to hit) The searing ray hits the orc! You kill the orc! The searing ray misses the orc priest. The searing ray misses the orc wizard. (Press . to maintain the ray.) You have reached level 4! You feel clever. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray misses the orc priest. The searing ray misses the orc wizard. The searing ray misses the orc. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. The searing ray misses the orc. You finish channelling your searing ray. The orc priest looks encouraged for a moment. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##### #...# #####...# ####......o####### ..........@).oo... . #.#.##.########## PP #.# P.P #†# .... #.# ###..####.# ..........# ###....### ###†#<# You could see an orc priest and 2 orcs. Vanquished Creatures 3 worms (D:2) 2 dart slugs (D:2) An orc (D:3) 6 bats 6 endoplasms 3 goblins (D:2) 6 hobgoblins A jackal (D:2) 3 kobolds (D:1) 3 quokkas 7 ball pythons 4 frilled lizards (D:2) 4 rats 49 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:3) 2 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 268 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 2015 | D:2 | Found a faded altar of an unknown god. 2571 | D:3 | Reached XP level 4. HP: 9/24 MP: 9/12 2574 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_loops_corners, ebering_ecumenical_altar_box, chequers_avenue, minmay_puff D:3: layout_basic, mainiacjoe_overflow_catwalk, serial_undead, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_b, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Spellcasting | 4 | 4.4 Dodging | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Cast: Magic Dart | 78 | || 78 Searing Ray | 7 | 1 || 8 Armour: Leather armour | 3 | || 3 Dodge: Dodged | 6 | || 6