aor Level 1 of the Dungeon (4, -2, D:1) a +0 dagger 4 stones (6, 17, D:1) a +0 club (8, 25, D:1) a +0 ring mail (39, -16, D:1) a +0 chain mail (41, -12, D:1) a +0 chain mail (46, 8, D:1) a +0 leather armour (47, -27, D:1) a +0 club Level 2 of the Dungeon (7, -10, D:2) a +0 dagger a +0 robe (12, -13, D:2) a +0 scale mail (18, 27, D:2) a +0 dagger a stone (46, 8, D:2) a +0 hammer (48, 13, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon (1, 3, D:3) a +4 heavy flail a +0 scale mail (5, 20, D:3) a +0 club (13, 24, D:3) a +0 short sword 3 stones (17, -9, D:3) a +0 club (21, -18, D:3) a +0 dagger (21, -12, D:3) a +0 short sword 4 stones a +0 club (26, 0, D:3) a +0 ring mail (27, 21, D:3) a +0 chain mail (28, 17, D:3) a +0 great sword (28, 30, D:3) a +0 leather armour (30, 26, D:3) a +0 dagger (35, -3, D:3) a +0 club (35, -2, D:3) a +0 club (35, 33, D:3) 5 stones (36, -2, D:3) 10 gold pieces (36, 5, D:3) a +0 ring mail (36, 22, D:3) 4 stones (37, 32, D:3) a +0 club (43, 24, D:3) a +0 dagger (48, 3, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 scale mail (0, 1, D:4) a +0 hand axe (1, -2, D:4) a +0 short sword a +0 leather armour (1, -1, D:4) a +0 club (1, 0, D:4) a +0 mace a +0 leather armour (4, 43, D:4) a +0 hand axe (14, 45, D:4) a +0 short sword (26, 2, D:4) a +0 club a +0 sling (36, 34, D:4) a +0 dagger a stone (36, 41, D:4) a +0 scale mail (37, 35, D:4) a +0 mace a +0 robe (41, 18, D:4) 3 poisoned darts (45, 52, D:4) a +0 whip Level 5 of the Dungeon [Shop] Rumyumown's Jewellery Shoppe a ring of willpower (300 gold) a ring of flight (210 gold) an amulet of reflection (360 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (728 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of see invisible (180 gold) a ring of magical power (240 gold) a +6 ring of intelligence (432 gold) the ring of Suspicion {Fire rPois Dex+4} (535 gold) [ring of fire] Fire: It enhances your fire magic. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison a +6 ring of intelligence (432 gold) a ring of protection from cold (300 gold) (0, 0, D:5) a +0 club (6, 22, D:5) a +0 club (7, -1, D:5) a +0 dagger (8, -3, D:5) a +0 sling (11, 2, D:5) a +0 flail a +0 short sword a +0 trident (15, 2, D:5) a +0 whip (27, 22, D:5) a +0 shortbow (35, -4, D:5) a +0 flail (39, -5, D:5) a +0 flail (39, -4, D:5) a +0 spear Level 6 of the Dungeon [Shop] Gicosk's Jewellery Shoppe the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (690 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of poison resistance (240 gold) a maw talisman (360 gold) a ring of poison resistance (240 gold) an amulet of guardian spirit (360 gold) a talisman of death (960 gold) a ring of see invisible (180 gold) a ring of wizardry (360 gold) an amulet of faith (480 gold) the ring "Qemachoe" {Dex+6 SInv} (415 gold) [ring of see invisible] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. an amulet of the acrobat (360 gold) (0, 0, D:6) 4 boomerangs (1, 1, D:6) a +0 ring mail (12, -2, D:6) a +0 leather armour (26, 31, D:6) 6 stones (29, -2, D:6) a +0 chain mail a +0 halberd (30, 0, D:6) a +0 mace a +0 falchion (31, 0, D:6) a +0 dagger a +0 robe a +1 dagger of draining (32, -25, D:6) a +0 glaive (32, -14, D:6) 3 stones (32, 7, D:6) a +0 chain mail a +0 hand axe (33, 2, D:6) a +0 dagger 9 stones a +0 dagger a +0 scale mail a +1 hand axe of flaming (33, 7, D:6) 3 stones a +0 dagger (35, 4, D:6) a +0 short sword a +0 robe a +1 dagger of draining Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (3, 19, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 23, D:7) a +0 trident of freezing (18, 31, D:7) a +0 dagger (21, 29, D:7) a +0 dagger 6 poisoned darts (23, 29, D:7) a +0 short sword (24, 9, D:7) 4 stones (24, 29, D:7) a +0 short sword 4 stones (36, 7, D:7) a +0 leather armour (42, 36, D:7) a +0 whip (43, 36, D:7) a +0 club (45, 36, D:7) a +0 short sword a +0 short sword 4 stones (46, 36, D:7) a +0 dagger 5 stones (47, 36, D:7) a +0 club (48, 36, D:7) a +0 dagger 6 poisoned darts (51, 6, D:7) a +0 giant club (51, 36, D:7) a scarf of shadows (54, 24, D:7) a +0 antimagic war axe (55, 23, D:7) a +0 falchion (56, 24, D:7) a +0 club a +0 flail a +0 chain mail (57, 4, D:7) a +0 mace a +0 chain mail (57, 24, D:7) a +0 flail a +0 ring mail (58, 4, D:7) a +0 hand axe a +0 robe (59, 4, D:7) a +0 whip a +0 chain mail (60, -2, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 24, D:8) a +0 leather armour (7, -5, D:8) a +0 spear (8, -5, D:8) a +1 flail of venom (9, -8, D:8) a +0 trident a +0 scale mail a +0 flail (11, 26, D:8) 4 stones (15, 31, D:8) a +0 leather armour (24, -1, D:8) a +0 scale mail (25, -1, D:8) a +0 dagger (29, -3, D:8) a +0 spear (30, -4, D:8) a +0 spear (31, -5, D:8) a +0 spear (33, -7, D:8) a +1 vampiric whip a +0 robe (38, 6, D:8) 2 stones (44, 27, D:8) a +0 robe (50, 10, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 7, D:9) a +2 whip of holy wrath (1, 2, D:9) a +0 vampiric spear a +0 scale mail (2, 4, D:9) a +0 whip (3, 0, D:9) a +0 flail (4, -34, D:9) a +0 club a stone (4, -32, D:9) a +0 whip (4, -31, D:9) a +0 giant club a +0 dire flail (4, -30, D:9) a +0 short sword a +0 dagger 3 stones (12, -14, D:9) an amulet of magic regeneration (19, -18, D:9) a +0 giant club a +0 giant club (21, -38, D:9) a +0 orcbow (30, -1, D:9) a +0 flail (40, -28, D:9) a +0 sling a +0 quarterstaff a +0 ring mail (51, 2, D:9) a +1 halberd of distortion a +0 animal skin (53, 1, D:9) 5 silver javelins (56, -25, D:9) a +0 scale mail (58, -16, D:9) a +0 dagger of flaming a +0 robe (59, -27, D:9) a +0 dagger a +0 robe (59, -19, D:9) a +0 flail a +0 chain mail (60, -28, D:9) a +0 short sword (60, -16, D:9) a +0 mace a +0 club a +0 ring mail (60, -15, D:9) a +0 falchion (61, -30, D:9) a +0 short sword 5 poisoned darts (61, -28, D:9) a +0 whip a +0 robe (63, -35, D:9) a +0 dagger (63, -30, D:9) a +0 dagger 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (2, -20, D:10) a +0 dagger a +0 robe (2, -19, D:10) a +0 dagger a +0 robe (3, -15, D:10) a +0 hand axe a +0 chain mail (3, -6, D:10) a granite talisman (5, 3, D:10) 7 stones (8, -10, D:10) a +0 shortbow (23, 3, D:10) a +0 flail (24, 2, D:10) a +0 spear (25, -1, D:10) a +0 whip (32, -8, D:10) 7 stones (38, 0, D:10) a +1 plate armour of fire resistance (43, -16, D:10) +0 storm dragon scales a +0 crystal plate armour (48, -18, D:10) 6 poisoned darts (51, -16, D:10) a +0 giant spiked club a +0 giant spiked club (58, -24, D:10) a +0 robe (62, -13, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (3, 14, D:11) a +0 long sword (19, -3, D:11) a +0 whip a +0 leather armour (19, -2, D:11) a +0 club a +0 leather armour (19, 0, D:11) a +0 club (19, 11, D:11) a +0 spear (20, -2, D:11) a +0 short sword a +0 ring mail a +0 club a +0 ring mail (21, -3, D:11) a +0 club (21, -2, D:11) a +0 short sword a +0 chain mail a +0 short sword a +0 hand axe a +0 leather armour (21, -1, D:11) a +0 flail a +0 mace a +0 arbalest a +0 chain mail (22, -1, D:11) a +0 hand axe a +0 chain mail a +0 trident a +0 plate armour a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour (23, -1, D:11) a +0 dagger a +0 ring mail a +0 club (23, 0, D:11) a +0 battleaxe 3 boomerangs a +0 chain mail a +0 short sword (24, 0, D:11) a +0 morningstar a +0 plate armour a +0 giant club a +0 dagger a +0 leather armour a +0 club a +0 scale mail a +0 whip a +0 leather armour (26, -24, D:11) a +0 mace (26, 0, D:11) a +0 flail a +0 leather armour (27, 0, D:11) a +0 flail a boomerang a +0 plate armour (29, -1, D:11) 6 large rocks (31, -22, D:11) the +5 ring mail "Pomungam" {Harm Regen+ Str-4 Dex+8} Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (32, -22, D:11) a +0 giant spiked club a +0 giant spiked club (42, -24, D:11) 7 stones Level 12 of the Dungeon (0, 0, D:12) a +0 club (7, -11, D:12) a +0 rapier (10, 30, D:12) a +0 chain mail (12, -2, D:12) a +0 pair of boots (15, 24, D:12) a +0 mace (30, 31, D:12) a +0 chain mail (38, -1, D:12) a +0 long sword (39, 16, D:12) a +0 short sword 6 poisoned darts (39, 19, D:12) a +0 dagger (39, 21, D:12) a +0 dagger a +0 robe (40, 21, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (41, -2, D:12) a +0 ring mail (42, -13, D:12) a +0 hand axe (50, 3, D:12) a +0 giant spiked club a +0 giant spiked club (56, 23, D:12) 5 large rocks (56, 27, D:12) a +0 leather armour (56, 33, D:12) a +0 scale mail (58, -6, D:12) a flux talisman (60, -3, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) 5 boomerangs (23, 3, D:13) a rime drake skeleton (29, 0, D:13) a +1 cloak of poison resistance a +2 cloak of preservation the Ecumenical Temple