aor Level 1 of the Dungeon (2, 23, D:1) a +0 dagger a +0 ring mail (7, 2, D:1) a +0 club (13, -7, D:1) a +0 whip (17, 14, D:1) a +0 club (28, -5, D:1) 7 stones (35, -12, D:1) a +0 mace (35, -8, D:1) a +0 dagger (35, 29, D:1) a +0 ring mail (38, 8, D:1) 3 stones (46, -12, D:1) a +0 ring mail (47, 18, D:1) 6 javelins (49, 6, D:1) a +0 spear Level 2 of the Dungeon [Shop] Kano's Antique Weapon Emporium a +0 club (24 gold) a +4 broad axe of freezing (700 gold) a +2 halberd of protection (403 gold) a +3 hand axe of venom (494 gold) a +0 orcbow (84 gold) a +0 hand axe (72 gold) a +1 short sword of freezing (297 gold) a +0 spear (72 gold) a +0 dagger (48 gold) (0, 0, D:2) a +0 leather armour (13, 0, D:2) a +0 dagger (22, -21, D:2) a +0 short sword a stone (23, -26, D:2) 6 stones (25, -31, D:2) a +0 dagger (25, 7, D:2) a +0 spear (26, 7, D:2) a +0 halberd (28, -21, D:2) the +0 scale mail of the Equator {rElec rN+ Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (29, -22, D:2) a +0 dagger (34, -15, D:2) a +0 dagger a +0 sling (35, -16, D:2) a +0 club (35, -8, D:2) a +0 quarterstaff (37, -21, D:2) a +0 rapier (37, -18, D:2) a +0 dagger (37, -17, D:2) a +0 club (37, -16, D:2) a +0 dagger (38, -17, D:2) a +0 club (40, -39, D:2) a +0 ring mail (40, 5, D:2) a +0 scale mail (43, 4, D:2) a +0 club (45, 8, D:2) a +0 arbalest a +0 whip (46, -36, D:2) 5 stones (47, -30, D:2) a +0 ring mail (47, -9, D:2) a +1 whip of pain Level 3 of the Dungeon (5, -24, D:3) a +0 dagger (5, -10, D:3) a +0 mace (10, -2, D:3) a +0 dagger (11, -35, D:3) a +0 short sword 5 poisoned darts (12, -31, D:3) 6 javelins (35, 7, D:3) a +0 leather armour (36, -33, D:3) a +0 dagger (48, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (8, -12, D:4) 9 gold pieces (15, 4, D:4) a +0 whip (21, 18, D:4) a +0 whip 4 stones (31, 7, D:4) a quokka corpse (skeletalised by now) the Ecumenical Temple