aor Level 1 of the Dungeon [Shop] Lerchorise's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of resistance (130 gold) a potion of might (52 gold) 2 potions of enlightenment (130 gold) a potion of might (52 gold) a potion of brilliance (52 gold) 2 potions of attraction (78 gold) [Shop] Nill's Antique Armour Shoppe a +0 chain mail (139 gold) a +0 helmet (139 gold) a +0 robe (21 gold) a +1 helmet (356 gold) a +2 scale mail of poison resistance (558 gold) a scarf of repulsion (372 gold) a +0 pair of gloves (139 gold) a +0 leather armour (62 gold) [Shop] Immeodo's Antique Weapon Boutique a +0 dagger (58 gold) a +0 great sword (188 gold) a +1 spear of venom (307 gold) the +2 broad axe "Qemeumo" {heavy, Will++ Stlth+} (1189 gold) Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. the +9 hand axe of Nathri Qoisho {holy, rPois rF++ rC+++ Dex-3} (3059 gold) Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. rC+++: It renders you almost immune to cold. rPois: It protects you from poison a +0 hand axe (87 gold) [Shop] Esiwad's Weapon Emporium a +1 flail of venom (156 gold) 7 stones (9 gold) 9 stones (12 gold) a +0 club (14 gold) a +0 long sword (49 gold) 3 stones (4 gold) a +0 short sword (42 gold) the +7 mace "Mud Pie of Death" {flame, rF+} (761 gold) rF+: It protects you from fire. (0, 0, D:1) a +0 whip a stone (16, -9, D:1) a +0 hand axe (16, 20, D:1) a +0 mace (20, 8, D:1) 5 stones (22, 7, D:1) 5 stones (28, 14, D:1) 7 stones (29, 15, D:1) 4 stones (32, -9, D:1) a +0 club (36, 14, D:1) a +0 club (38, -5, D:1) a +0 hand axe (38, 11, D:1) a +0 club (41, 5, D:1) a +0 dagger (41, 31, D:1) a +0 mace (42, 32, D:1) a +0 club 5 stones (42, 35, D:1) a +0 pair of boots Level 2 of the Dungeon (3, 4, D:2) a +0 club 2 stones (5, -15, D:2) a +0 morningstar (5, -14, D:2) a +0 flail (8, -50, D:2) a +0 leather armour (8, -22, D:2) a +0 robe (8, -2, D:2) a +0 club (11, -2, D:2) 4 stones (19, 3, D:2) a +0 club (23, -2, D:2) a +0 club a +0 dagger (27, -4, D:2) a +0 spear (34, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -3, D:3) the +4 war axe of Crystal {venom, rC+ rN+ Will- Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. (16, 3, D:3) a +0 short sword 6 poisoned darts (17, -13, D:3) a +0 mace a +0 chain mail (19, 3, D:3) a +0 club (24, 10, D:3) a +0 flail 5 stones a +3 scale mail a ring of see invisible (33, -14, D:3) a serpent talisman (41, 9, D:3) a +0 rapier (45, 9, D:3) 5 stones (46, -8, D:3) a +0 leather armour (55, -1, D:3) a +0 robe Level 4 of the Dungeon (4, 12, D:4) a +0 helmet (8, 12, D:4) 6 large rocks (15, 8, D:4) a +0 hand axe (23, 5, D:4) a +0 ring mail (23, 11, D:4) a +0 short sword (23, 37, D:4) a +0 short sword (25, 28, D:4) a +0 leather armour a +0 rapier (26, 27, D:4) a +0 robe a +0 dagger (28, 9, D:4) a +0 club a stone (46, 20, D:4) a +0 long sword (47, 37, D:4) a +0 club