aor Level 1 of the Dungeon (0, 0, D:1) 6 javelins (10, -13, D:1) a +0 robe (10, 2, D:1) a +0 dagger (11, 2, D:1) a +0 dagger (15, -31, D:1) a +0 club (30, -13, D:1) a +0 dagger (33, 12, D:1) a +0 dagger (41, -31, D:1) a +0 dagger 5 stones (44, -20, D:1) a +0 robe (47, 3, D:1) 5 stones (61, -17, D:1) 7 stones (66, 13, D:1) 6 boomerangs (67, -3, D:1) a +0 ring mail Level 2 of the Dungeon (7, 13, D:2) a +0 dagger a +0 club (7, 14, D:2) a +0 club (7, 15, D:2) a +0 falchion of protection a +0 animal skin a +0 helmet (7, 16, D:2) a +0 club (8, 1, D:2) 9 stones (17, -8, D:2) a +0 quarterstaff (17, 4, D:2) a +0 robe (33, 18, D:2) 5 stones (35, 25, D:2) a +0 leather armour (43, 11, D:2) 6 stones (46, -17, D:2) a +0 dagger (49, 1, D:2) the +1 robe of a treasure trove {^Contam Harm rPois Stlth+} rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (2, 43, D:3) a +0 short sword 4 stones (8, 59, D:3) a flux talisman (13, 8, D:3) a serpent talisman (13, 39, D:3) a +0 club (33, 23, D:3) 9 stones (38, 11, D:3) a +0 dagger (59, 9, D:3) a +0 short sword Level 4 of the Dungeon (5, 9, D:4) a +0 buckler (17, -12, D:4) a +0 chain mail (22, -23, D:4) 5 stones (27, 14, D:4) a +0 spear (31, 14, D:4) a +0 leather armour (40, 2, D:4) a +0 hand axe (51, -24, D:4) 7 stones (60, 3, D:4) a +0 dagger (62, 4, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (28, -23, D:5) a +0 executioner's axe (50, -4, D:5) a +0 giant club (58, -24, D:5) 5 boomerangs (66, -53, D:5) an orc corpse (skeletalised by now) (66, -52, D:5) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (67, -51, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 shortbow an orc corpse a centaur corpse (0, 1, D:6) a +0 dagger a kobold corpse (1, -1, D:6) a sky beast corpse