aor Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -19, D:1) Great Wizards, Vol. VII (17, -9, D:1) a +0 dagger (19, -13, D:1) a +0 robe (27, -18, D:1) a +0 club (28, 10, D:1) a +0 trident (36, 20, D:1) a +0 club (42, 13, D:1) a +0 club (46, -15, D:1) a +0 dagger Level 2 of the Dungeon (3, -14, D:2) a +0 club (3, -7, D:2) a +0 halberd (5, -13, D:2) a +0 leather armour (14, -3, D:2) a +0 animal skin (15, -6, D:2) a +0 spear (17, -22, D:2) a +0 quarterstaff (27, -20, D:2) a +0 leather armour (30, -24, D:2) a +1 dagger of freezing a +0 robe (33, -27, D:2) a +0 whip (41, -19, D:2) a +0 club Level 3 of the Dungeon (5, -14, D:3) a +0 club (6, -27, D:3) a +0 long sword of draining 7 stones (7, -40, D:3) a +0 club (8, -2, D:3) a +0 spear (8, 10, D:3) a rat corpse (skeletalised by now) (11, -21, D:3) a +0 robe (14, 3, D:3) a +0 dagger a +0 leather armour (29, -30, D:3) a +0 club 5 stones Level 4 of the Dungeon (0, 0, D:4) a potion of curing (6, -4, D:4) a +0 club a goblin corpse (7, -5, D:4) a +0 short sword (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?)