aor Level 1 of the Dungeon (1, 2, D:1) a potion of curing (3, 16, D:1) a +0 dagger 5 stones (4, 8, D:1) a +2 dagger of freezing (5, 17, D:1) a +0 dagger (10, 8, D:1) a potion of curing (14, 7, D:1) a potion of ambrosia (17, 3, D:1) a +0 robe (19, 11, D:1) a +0 dagger (24, 12, D:1) a potion of ambrosia (25, 0, D:1) a +0 club (32, 10, D:1) a potion of curing (36, 8, D:1) a +0 club (37, 12, D:1) 5 stones (48, 34, D:1) 7 stones (49, 10, D:1) a potion of haste (58, 13, D:1) a +0 robe Level 2 of the Dungeon [Shop] Hiuw's Book Shoppe a book of Cantrips (192 gold) a book of Burglary (264 gold) a book of the Warp (504 gold) a book of the Moon (480 gold) a book of Touch (264 gold) a book of Conjurations (240 gold) the Codex of Fumes (360 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 a book of Flames (336 gold) a book of the Tundra (360 gold) (11, 27, D:2) 6 boomerangs (12, 0, D:2) a potion of curing (17, 23, D:2) a +2 short sword of freezing (23, 5, D:2) a +0 dagger a +0 robe (33, -6, D:2) a +0 robe (47, 24, D:2) a flux talisman (48, -3, D:2) a +0 hand axe (48, 21, D:2) 3 stones (50, 19, D:2) a +0 dagger (52, 28, D:2) a +0 dagger 2 stones (54, 28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (2, 0, D:3) 5 stones (5, -2, D:3) a +0 club a ball python corpse (5, 6, D:3) a +0 plate armour (6, 4, D:3) a +0 falchion (7, -6, D:3) a +0 club (8, -6, D:3) a +2 trident of venom (still there?) 3 boomerangs (still there?) a +0 leather armour (still there?)