aor Level 1 of the Dungeon (6, 17, D:1) 3 stones (9, -11, D:1) a +0 dagger (19, 5, D:1) a +0 short sword (24, -6, D:1) a stone (28, -5, D:1) 2 stones (43, 32, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 14, D:2) a +0 dagger (10, -5, D:2) a +0 ring mail (11, -4, D:2) a +1 whip of holy wrath (12, -5, D:2) 5 stones (12, 13, D:2) a +0 club (13, 3, D:2) a flux talisman (15, 19, D:2) a +0 leather armour (18, -9, D:2) a +0 mace (20, 15, D:2) a +0 club 3 stones (21, -22, D:2) a +0 club a +0 sling Level 3 of the Dungeon [Shop] Keoxusem's Jewellery Shop the amulet of Vitality {RegenMP++ Regen++} (1300 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Regen++: It increases your rate of health regeneration. a +4 ring of slaying (1014 gold) a ring of see invisible (195 gold) the ring of Eternal Harmony {rCorr Dex+3} (432 gold) [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a ring of positive energy (260 gold) a ring of ice (325 gold) a blade talisman (390 gold) (0, 0, D:3) a +0 sling (0, 15, D:3) a +0 club (11, 22, D:3) a +0 dagger (12, 22, D:3) a +0 whip a +0 club 5 stones (15, 22, D:3) a +0 club (16, 13, D:3) a +0 whip 5 stones (21, 31, D:3) a +0 dagger (23, -12, D:3) a +0 ring mail (42, 11, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 scale mail a +0 dagger (42, 19, D:3) a +3 hand axe (48, 19, D:3) a +0 hand axe (59, 16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, 13, D:4) a +0 dagger (10, 30, D:4) a +0 dagger of venom a +0 robe (10, 32, D:4) a +0 club (11, 30, D:4) a +0 mace a +0 leather armour (11, 32, D:4) a +0 war axe a +0 leather armour (14, 9, D:4) a +0 dagger a +0 leather armour (17, 41, D:4) 8 stones (21, 23, D:4) a +0 club a +0 scale mail (21, 24, D:4) a +0 flail (21, 25, D:4) a +0 dagger a +0 chain mail (26, 20, D:4) a There-And-Back Book (27, 20, D:4) a +0 leather armour (32, 13, D:4) a +0 ring mail (33, -2, D:4) a +0 chain mail (40, 18, D:4) a +0 club a +0 sling (43, 41, D:4) a +0 robe (46, 1, D:4) a +0 short sword 3 stones (46, 8, D:4) a +0 robe (56, 28, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 19, D:5) a +0 short sword a +0 leather armour (1, 20, D:5) a +0 hand axe (1, 31, D:5) a +0 ring mail (2, 10, D:5) a +0 scythe (2, 19, D:5) a +0 club (2, 20, D:5) a +0 flail (4, 12, D:5) a +0 scythe a +0 flail a +0 robe (8, 20, D:5) a +4 antimagic dire flail a +0 ring mail (17, 19, D:5) a +0 club (18, 3, D:5) a +0 short sword (19, 3, D:5) a +0 short sword a +0 falchion (31, 5, D:5) a +0 flail (31, 6, D:5) a +0 dagger (32, 5, D:5) a +0 hand axe a +0 chain mail (34, 39, D:5) a +0 ring mail (35, 25, D:5) a +0 dagger a +0 leather armour (35, 41, D:5) a serpent talisman (37, 34, D:5) a +0 dagger a +0 robe (38, 24, D:5) a +0 short sword (48, 19, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 club (53, 14, D:5) a +0 whip (53, 26, D:5) 7 stones (56, 33, D:5) a +0 scale mail (60, 10, D:5) a +2 quarterstaff of chaos (61, 13, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 1, D:6) a +0 robe a +0 dagger (24, 4, D:6) a stone (29, -17, D:6) a +2 mace of protection (30, -33, D:6) 5 stones (42, -11, D:6) a +0 hand axe (48, -4, D:6) the +6 rapier "Ythroq" {drain, *Noise +Blink Dex+5} Dex+5: It affects your dexterity (+5). +Blink: It lets you blink. *Noise: It may make a loud noise when swung. The Shining One disapproves of the use of such an item. (53, 14, D:6) 4 boomerangs Level 7 of the Dungeon (0, 0, D:7) 4 large rocks (0, 1, D:7) a +0 trident a +0 leather armour (1, 2, D:7) a +0 club a +0 leather armour (2, 2, D:7) a +0 flail a +0 leather armour (8, 6, D:7) a +2 cloak (16, -13, D:7) a +0 club (25, -23, D:7) a +0 dagger (26, -23, D:7) a +0 club a +0 whip (37, -2, D:7) a +0 falchion (38, 0, D:7) a +0 leather armour (42, 1, D:7) a +0 great mace (59, -33, D:7) a +2 whip of electrocution Level 8 of the Dungeon [Shop] Din Zeg's General Store a book of Spontaneous Combustion (418 gold) a +0 rapier (44 gold) a book of Dreams (264 gold) 5 stones (5 gold) a book of the Wilderness (418 gold) (0, 0, D:8) 5 stones (4, -42, D:8) a +0 mace (5, -42, D:8) a +0 long sword a +0 plate armour (6, -40, D:8) a +0 dagger (6, -37, D:8) a +0 whip (16, -26, D:8) a staff of earth (25, -52, D:8) a -2 glaive a +0 animal skin (29, -30, D:8) a +0 flail (30, -31, D:8) a +0 flail a +0 flail (30, -30, D:8) a +0 whip a +0 leather armour a +0 spear (31, -31, D:8) a +0 spear (38, -36, D:8) a +0 dagger (41, -51, D:8) a +0 spear a +0 scale mail (41, -13, D:8) a +0 club (42, -51, D:8) a +0 flail (42, -50, D:8) a +0 flail (43, -50, D:8) a +0 spear a +0 flail a +0 club (43, -13, D:8) a +0 halberd (44, -12, D:8) a +0 ring mail a +0 spear (44, -11, D:8) a +0 halberd (49, -6, D:8) a +3 flail Level 9 of the Dungeon (2, 9, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 short sword (2, 21, D:9) a +1 dagger of electrocution a +0 robe a +0 club a +0 leather armour (3, 8, D:9) a +0 dagger a +0 robe (3, 9, D:9) a +0 dagger a +0 robe (3, 20, D:9) a +0 short sword a +1 heavy orcbow a +0 chain mail (3, 21, D:9) a +0 hand axe a +0 leather armour (4, 17, D:9) a beast talisman (4, 36, D:9) a +2 trident of flaming a +0 chain mail (5, 37, D:9) a +0 dagger a +0 robe (5, 38, D:9) a +0 whip (10, 40, D:9) 5 stones (14, 36, D:9) a +0 pair of gloves (17, -5, D:9) a +0 giant club a +0 giant spiked club (32, 34, D:9) 7 stones (38, -4, D:9) a +0 leather armour (40, -5, D:9) a +4 long sword a +0 robe a +0 morningstar a +0 robe (40, 8, D:9) a +0 hand axe (41, -5, D:9) a +4 morningstar of freezing a +0 robe (44, 13, D:9) a +0 quarterstaff (49, 21, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) 6 stones (1, 35, D:10) a +0 club (20, 38, D:10) a +1 trident of freezing a +0 scale mail (20, 40, D:10) a +0 whip (21, 38, D:10) a +0 dire flail a +0 giant club a +0 spear (22, 38, D:10) a +0 spear (23, -8, D:10) a +0 short sword (30, 47, D:10) a +0 ring mail (33, 4, D:10) a +0 shortbow (41, 0, D:10) the +3 falchion "Tallops" {elec, *Noise Fly Dex+2} Dex+2: It affects your dexterity (+2). Fly: It grants you flight. *Noise: It may make a loud noise when swung. (42, 4, D:10) a +0 club a +0 whip (43, 4, D:10) a +0 club a +0 whip a +0 club a +0 scale mail a +0 spear (52, 46, D:10) a +0 ring mail (58, 36, D:10) a +0 pair of gloves (61, -6, D:10) a +0 long sword (63, 13, D:10) a +0 flail (64, -1, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales (5, 22, D:11) a scroll of immolation (7, -17, D:11) a scroll of torment (10, 6, D:11) a +0 shortbow of flaming (33, 18, D:11) a +0 chain mail (41, 10, D:11) a +0 shortbow a +0 orcbow (42, 5, D:11) a +0 orcbow (43, 5, D:11) a +0 orcbow (43, 7, D:11) a +0 orcbow (44, 5, D:11) a +0 shortbow 4 atropa-tipped darts (44, 7, D:11) a +0 orcbow (45, 6, D:11) a +0 giant club a +0 giant club (45, 7, D:11) a +0 shortbow (46, 20, D:11) a +0 chain mail (49, 15, D:11) 2 large rocks a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, 4, Lair:1) a cane toad skeleton (4, -29, Lair:1) a water moccasin corpse (skeletalised by now) (17, 3, Lair:1) a +0 sling (18, -6, Lair:1) a +0 quarterstaff (19, -17, Lair:1) 7 stones (29, 13, Lair:1) a +0 leather armour (41, 4, Lair:1) a +0 rapier (59, -3, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a poisoned dart (unseen) (4, -4, Lair:2) 25 gold pieces (4, -3, Lair:2) a +0 battleaxe (14, 11, Lair:2) a +0 whip