aor Level 1 of the Dungeon [Shop] Quecib's Weapon Emporium a +5 antimagic longbow (604 gold) a +5 giant spiked club (375 gold) 2 poisoned darts (15 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +0 sling (19 gold) a +0 dagger (26 gold) (0, 0, D:1) a +0 dagger (9, -4, D:1) a +0 ring mail (11, -5, D:1) a +0 club (11, -1, D:1) a +0 dire flail (20, 5, D:1) 3 stones (30, 16, D:1) a +0 dagger (35, 5, D:1) a +0 leather armour (38, 26, D:1) a +0 short sword (49, -10, D:1) a +0 leather armour (49, 9, D:1) a +0 ring mail (54, -10, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 15, D:2) a +0 scale mail (32, 8, D:2) a +0 club (35, -5, D:2) a +0 whip (38, 8, D:2) a +0 mace (56, -3, D:2) a +0 club (61, 6, D:2) a +0 dagger (63, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 4, D:3) a +0 dagger (7, 7, D:3) a +0 mace a +0 scale mail (13, 11, D:3) a +0 sling (23, 4, D:3) a +0 dagger (44, 32, D:3) a +0 falchion (48, 35, D:3) a -3 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 14, D:4) 8 stones (4, 23, D:4) a +0 club (9, 17, D:4) a +0 rapier a +0 leather armour (17, 0, D:4) the +0 ring mail of the Marlin {+Inv Dex+6} Dex+6: It affects your dexterity (+6). +Inv: It lets you turn invisible. (20, 21, D:4) a +0 dagger (24, 2, D:4) 8 stones (27, -6, D:4) the +0 plate armour "Bidoxot" {^Contam Harm Int+4 Stlth+} Int+4: It affects your intelligence (+4). ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (29, -4, D:4) a +0 ring mail (29, -1, D:4) 6 stones (41, -1, D:4) a +0 hat (42, -2, D:4) a +0 scale mail (42, 15, D:4) a +0 robe (42, 26, D:4) a +0 short sword (43, 26, D:4) a +0 dagger a +0 ring mail (44, 25, D:4) a +0 club a +0 ring mail a +0 flail a +0 leather armour (44, 26, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (7, -9, D:5) a +0 short sword (12, 16, D:5) a +1 short sword of speed a +0 dagger a +0 dagger a +0 robe (13, 16, D:5) a +0 trident a +0 leather armour (20, -25, D:5) 9 stones (28, -25, D:5) a +0 spear (39, -7, D:5) a +0 scale mail (42, -6, D:5) a +0 trident (42, -3, D:5) a +0 long sword (42, 0, D:5) a +0 robe (47, -3, D:5) 6 stones (49, -25, D:5) a +0 club (49, -1, D:5) a +0 giant club (54, -21, D:5) a +0 ring mail a +0 falchion a +0 hand axe a +0 robe a +0 dagger (54, -20, D:5) a +0 robe a +0 dagger (54, -19, D:5) a +0 ring mail a +0 club (55, 9, D:5) a +0 mace (56, -25, D:5) a +0 giant spiked club (68, -1, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Fiogget's Armour Shoppe a +0 helmet (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +1 ring mail of willpower (224 gold) a +0 robe (9 gold) (0, 0, D:6) a +0 scythe a +0 robe (1, 9, D:6) an orb of energy a +0 robe a +4 trident of draining (2, 32, D:6) 5 stones (3, 0, D:6) a +0 dagger (3, 1, D:6) a +0 war axe a +0 plate armour (3, 2, D:6) a +0 robe a +0 dagger (3, 3, D:6) a +0 flail (4, 1, D:6) a +0 mace a +0 scale mail (4, 2, D:6) a +0 hand axe (5, 0, D:6) a +0 ring mail a +0 flail (5, 1, D:6) a +0 dagger a +0 robe (6, 0, D:6) a +0 short sword (6, 13, D:6) a +0 club a +0 flail (6, 14, D:6) a +0 club (7, 13, D:6) a +0 spear (11, -14, D:6) a book of Callings (19, 22, D:6) a +0 robe a +0 dagger (19, 23, D:6) a +0 heavy hand axe a +0 whip (20, 6, D:6) +0 steam dragon scales (20, 22, D:6) a +0 club a +0 dagger a +1 heavy war axe (21, 7, D:6) a +0 dagger a +0 robe (21, 22, D:6) a +0 falchion a +0 scale mail a +0 club (23, -1, D:6) a +0 dagger (23, 17, D:6) a +0 dagger (24, -1, D:6) a +0 robe a +0 dagger a +0 dagger (24, 16, D:6) a +0 robe a +0 dagger (25, -3, D:6) a +0 dagger (25, -2, D:6) a +0 short sword (25, -1, D:6) a +0 robe a +0 dagger (25, 16, D:6) 3 boomerangs a +0 club (35, -18, D:6) a +0 whip of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a ring of magical power a +0 dire flail a +0 robe (0, 1, D:7) a +0 orcbow (0, 4, D:7) a +0 chain mail a +0 glaive a +0 orcbow (0, 5, D:7) a +0 ring mail a +0 club a +0 club a +0 robe a +0 dagger (0, 12, D:7) 6 stones (1, 25, D:7) a +2 short sword of protection (2, 2, D:7) the staff "Wycall" {rC+ Will- Str+3 Dex+4 SInv Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (2, 24, D:7) a boomerang a +0 dagger (2, 25, D:7) a +0 robe a +0 dagger (5, 3, D:7) a +0 short sword (5, 10, D:7) a +0 buckler (6, 6, D:7) a +0 whip a +0 scale mail (6, 29, D:7) a +0 short sword (11, 26, D:7) a +0 flail (12, 26, D:7) a +0 spear a +0 leather armour a +0 club (13, 26, D:7) a +0 flail (17, 10, D:7) a +0 battleaxe a +0 plate armour (18, -8, D:7) a +0 trident (19, -8, D:7) a +0 short sword a +0 chain mail a +0 mace a +0 orcbow a +0 chain mail (23, -5, D:7) a +0 dagger a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 7 stones (2, 7, D:8) a +1 dagger of venom a +0 robe (3, -28, D:8) a +0 battleaxe a +0 arbalest a +0 chain mail (3, -27, D:8) a +0 whip a +0 flail of protection a +0 club a +0 whip a +0 flail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (3, 20, D:8) 5 stones (4, -28, D:8) a +0 orcbow (10, -1, D:8) a +4 war axe a +0 robe a +4 dagger a +0 robe a +2 flail a +0 robe a +1 vampiric war axe a +0 robe (11, 12, D:8) a +0 leather armour (12, 0, D:8) a +0 dagger a +0 robe (12, 19, D:8) a +0 club (19, 17, D:8) 8 stones (22, 11, D:8) a +0 chain mail a +0 long sword (23, 10, D:8) a +0 robe a +0 dagger (24, -8, D:8) 3 boomerangs (26, 2, D:8) a +0 flail a +0 dagger (32, -18, D:8) a +0 hand axe (37, -12, D:8) a +0 robe a +4 battleaxe (40, 22, D:8) a +0 quarterstaff a +0 sling a +1 ring mail of poison resistance (41, -26, D:8) 7 stones (44, -10, D:8) a +0 dagger (44, -7, D:8) a +0 robe a +0 dire flail (44, 15, D:8) a +1 halberd of flaming a +0 animal skin (46, -10, D:8) a +0 dagger (47, -10, D:8) a +0 club a +0 dagger 3 stones a +0 whip a +0 robe a +0 long sword a +0 robe a +0 falchion (47, -9, D:8) a +0 leather armour a +0 club 7 stones a +0 whip a +0 short sword (48, -23, D:8) a +0 leather armour (48, -20, D:8) the +7 staff of the Meek {protect, meekguard} (48, -10, D:8) a +0 mace (48, -9, D:8) a +0 ring mail a +0 club 3 stones a +0 short sword a +0 whip a +0 short sword (49, -9, D:8) a stone a +0 dagger (53, 18, D:8) a +0 short sword (55, 22, D:8) a +0 war axe (63, -29, D:8) a +0 flail Level 9 of the Dungeon (0, 6, D:9) a +0 great mace (13, 12, D:9) a +0 club (16, -25, D:9) a wand of charming (5) (16, 13, D:9) a +0 leather armour a +0 mace (18, 12, D:9) a +0 flail a +0 club a +0 scale mail a +0 spear of flaming (18, 13, D:9) a +0 flail a +0 spear a +0 falchion (21, 10, D:9) a +0 chain mail a +0 war axe a +0 leather armour a +0 mace a +0 leather armour a +0 club (28, -28, D:9) a +0 shortbow (29, 10, D:9) a +2 mace of protection a +0 leather armour a +0 flail a +0 plate armour (29, 11, D:9) a +0 war axe a +0 plate armour (29, 19, D:9) a +0 giant club a +0 giant club (34, -23, D:9) a +0 giant club a +0 giant club (39, 20, D:9) 3 potions of degeneration (42, -32, D:9) a +0 short sword (42, -25, D:9) a +0 falchion of holy wrath Level 10 of the Dungeon (1, 26, D:10) a +0 war axe (9, 20, D:10) a +0 dagger (11, 20, D:10) a +0 whip a +0 whip (11, 21, D:10) a +0 dagger a +2 whip of electrocution (11, 22, D:10) a +0 whip (12, 21, D:10) a +0 short sword (12, 22, D:10) a +0 short sword 4 stones (14, 11, D:10) a stone (17, 9, D:10) a +0 scale mail (21, 15, D:10) a +0 helmet (24, 32, D:10) a +0 flail (29, 14, D:10) an atropa-tipped dart (31, 30, D:10) a +1 mace of protection (34, 32, D:10) 4 stones (42, 15, D:10) 3 stones (45, 13, D:10) 5 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (3, -36, Orc:1) a +0 broad axe a +0 plate armour (3, -35, Orc:1) a +0 war axe (4, -35, Orc:1) a +0 dagger a +0 robe (9, -10, Orc:1) a +1 orcbow of draining (15, -11, Orc:1) a +2 robe a +1 dagger of draining (16, -11, Orc:1) 2 javelins a +0 giant club (17, -11, Orc:1) a +0 robe a +2 dagger of holy wrath (29, -22, Orc:1) a +0 giant club (32, -21, Orc:1) a +0 plate armour 3 boomerangs a +1 morningstar of flaming (33, -22, Orc:1) a +0 robe a +0 dagger (33, -21, Orc:1) a +0 morningstar Level 2 of the Orcish Mines [Shop] Junwytag's Weapon Shoppe a +0 great mace (110 gold) a +0 dagger (34 gold) the +0 rapier "Fiurat" {freeze, rCorr Dex+3} (443 gold) Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +7 glaive of Deflation {vamp, ^Drain rC+ Will+ Stlth+} (1212 gold) rC+: It protects you from cold. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the +6 broad axe "Liqung" {freeze, Dex+6 Stlth-} (941 gold) Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. a +0 falchion (51 gold) a +0 sling (25 gold) 2 stones (3 gold) [Shop] Deheelea's Weapon Shoppe a +6 glaive of flaming (655 gold) 3 stones (4 gold) a +4 halberd of freezing (438 gold) a +0 spear (45 gold) 4 stones (6 gold) 4 stones (6 gold) a +0 longbow (97 gold) a +0 long sword (52 gold) a +0 scimitar (60 gold) a +0 club (15 gold) [Shop] Rosuadi's Antique Armour Shop a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +1 ring mail of fire resistance (464 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) a +4 scale mail of fire resistance (899 gold) a +1 ring mail of poison resistance (377 gold) a +0 helmet (130 gold) [Shop] Roczom's Armour Shop a +1 robe of cold resistance (152 gold) the +5 scale mail "Vaunt" {rN+ Will+ Dex-2} (499 gold) Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 pair of gloves (54 gold) a +0 plate armour (276 gold) a +0 pair of boots (54 gold) a +0 robe (8 gold) the +5 chain mail of the Shore {rF+ rN+ Int+3} (648 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. the +0 cloak of the World {*Slow rPois Dex+7} (297 gold) Dex+7: It affects your dexterity (+7). rPois: It protects you from poison *Slow: It may slow you when you take damage. a +0 leather armour (24 gold) the +4 ring mail "Oguthra" {Rampage rElec rC+} (540 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (2, 23, Orc:2) a +0 dagger a +0 robe of fire resistance (4, -7, Orc:2) a +0 falchion (4, -4, Orc:2) a +0 halberd a +0 plate armour (6, -7, Orc:2) a +4 flail a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 leather armour (8, -8, Orc:2) a +0 mace (12, 23, Orc:2) a +0 flail a +0 chain mail a +0 arbalest (12, 24, Orc:2) a +1 mace of protection a +0 whip (13, 20, Orc:2) a +0 hand axe (13, 23, Orc:2) a +0 hand axe a +0 hand axe (13, 25, Orc:2) a +0 hand axe (14, 23, Orc:2) a +0 dagger a +0 robe (14, 27, Orc:2) a +0 dagger a +0 robe (16, 27, Orc:2) a +0 bardiche a +0 plate armour a +0 dagger a +0 robe (17, 30, Orc:2) a +0 dagger a +0 robe (17, 31, Orc:2) a +0 dagger a +0 robe (18, 31, Orc:2) a +0 mace (20, 8, Orc:2) a +0 dagger a +1 robe of willpower (22, 7, Orc:2) a +0 club a +0 dagger a +0 robe (23, 7, Orc:2) a +0 bardiche a +3 chain mail (26, 23, Orc:2) a +0 dagger a +0 robe (30, 30, Orc:2) a +3 war axe a +0 chain mail (30, 32, Orc:2) a +0 arbalest (32, 28, Orc:2) a +0 dagger a +0 robe (32, 29, Orc:2) a +0 flail of venom (32, 32, Orc:2) a +0 whip (33, 11, Orc:2) a +0 pair of gloves (33, 32, Orc:2) a javelin a +0 club a +0 giant club a +1 scimitar of flaming a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 26, Orc:2) a +0 dagger (34, 27, Orc:2) a +0 dagger a +0 short sword a +0 whip a +0 dagger a +0 robe (34, 28, Orc:2) a +0 dagger a +0 robe (34, 29, Orc:2) a +0 halberd a +0 chain mail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (34, 30, Orc:2) a +0 whip a +0 leather armour a +0 giant club a +0 giant club (34, 33, Orc:2) a +0 flail a +0 chain mail (35, 26, Orc:2) a +0 hand axe a +0 ring mail a +0 great sword a +0 chain mail (35, 28, Orc:2) a +0 dagger a +0 scale mail (35, 29, Orc:2) a +0 hand axe a +0 chain mail (46, 18, Orc:2) a +0 mace a +0 plate armour (46, 20, Orc:2) a +0 mace a +0 leather armour (56, 2, Orc:2) a +1 scimitar of protection (56, 39, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (16, 3, Lair:1) 5 stones (16, 12, Lair:1) a +0 great sword (23, 0, Lair:1) a +0 pair of gloves (25, 10, Lair:1) a +0 leather armour (35, 18, Lair:1) a +0 spear (36, 19, Lair:1) a +0 trident (56, 17, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a dart of dispersal (8, 9, Lair:2) a +0 demon trident (9, 19, Lair:2) a +0 pair of gloves (11, 7, Lair:2) a +0 ring mail (16, 30, Lair:2) 4 stones (21, -15, Lair:2) a +0 robe (22, 13, Lair:2) a +0 cloak a +3 scimitar of freezing the +0 dagger of Woakhlir {flame, Stlth+} Stlth+: It makes you more stealthy. (23, 14, Lair:2) +0 acid dragon scales a +0 halberd (26, 3, Lair:2) a serpent talisman (36, 18, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (2, 22, Lair:3) a +0 leather armour (6, 25, Lair:3) a +0 scale mail (11, 28, Lair:3) a +0 leather armour (14, 18, Lair:3) 5 stones (16, 16, Lair:3) a +0 short sword (44, 23, Lair:3) a +0 plate armour (50, 30, Lair:3) an atropa-tipped dart (58, 43, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe a +0 rapier (11, -13, Lair:4) a +0 cloak (12, 6, Lair:4) a potion of degeneration (26, -29, Lair:4) 6 stones (36, 2, Lair:4) a +5 ring of evasion (37, -30, Lair:4) a boomerang (40, 3, Lair:4) a ring of wizardry a +6 ring of strength a +2 hat a +6 ring of intelligence (41, 7, Lair:4) a staff of cold (54, -12, Lair:4) a +0 leather armour (57, -25, Lair:4) a +0 long sword (58, -6, Lair:4) a ring of magical power Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 dagger of draining (13, -13, Lair:5) a +0 morningstar (21, -15, Lair:5) a +0 cloak (21, 12, Lair:5) a boomerang (29, -24, Lair:5) a +0 robe (37, 20, Lair:5) the +5 short sword of Scorn {freeze, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (50, 18, Lair:5) a boomerang (53, -14, Lair:5) a +3 rapier of distortion (54, 25, Lair:5) a +0 scale mail (57, 3, Lair:5) a +2 rapier of distortion (61, -4, Lair:5) a +0 flail (61, -3, Lair:5) a dragon-blood talisman Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 2 boomerangs (14, -22, Shoals:1) 3 stones (19, -8, Shoals:1) a +0 quarterstaff (20, -12, Shoals:1) a +0 trident (33, 0, Shoals:1) 4 stones (35, 11, Shoals:1) a blade talisman (39, -8, Shoals:1) a +0 ring mail (47, -7, Shoals:1) a +0 spear (52, -31, Shoals:1) a +5 heavy spear a +0 leather armour (52, 5, Shoals:1) a +2 spear of venom a +0 sling (53, -30, Shoals:1) a +0 trident a boomerang (53, 5, Shoals:1) a +0 spear a +0 sling (54, 4, Shoals:1) a +0 quarterstaff a +1 heavy sling Level 2 of the Shoals (0, 0, Shoals:2) a +0 plate armour (1, -24, Shoals:2) a +0 trident a boomerang (3, -21, Shoals:2) 2 atropa-tipped darts (3, -20, Shoals:2) 9 large rocks (7, 13, Shoals:2) a +0 scimitar a +0 leather armour (17, -32, Shoals:2) a +0 spear (17, -30, Shoals:2) a +0 spear (18, -34, Shoals:2) a +0 trident a boomerang (18, -32, Shoals:2) a +0 spear (19, -34, Shoals:2) a +4 trident of freezing a +1 robe of willpower (20, -9, Shoals:2) a +0 trident (27, 5, Shoals:2) a ring of protection from fire (34, -25, Shoals:2) a +0 quarterstaff a +0 sling (34, -24, Shoals:2) 2 atropa-tipped darts a +0 longbow a +0 club (34, -23, Shoals:2) a +0 sling a +0 spear (35, -23, Shoals:2) a +0 spear (35, 5, Shoals:2) a +0 trident (39, -24, Shoals:2) a +0 trident (39, 0, Shoals:2) a +2 spear of freezing Level 3 of the Shoals (2, -3, Shoals:3) a +0 ring mail (5, -2, Shoals:3) a scarf of repulsion (14, 7, Shoals:3) a ring of willpower (17, 3, Shoals:3) a +0 trident (17, 14, Shoals:3) a +1 trident of flaming (17, 28, Shoals:3) 2 stones (18, 39, Shoals:3) 3 boomerangs (20, 10, Shoals:3) a +0 trident (22, 9, Shoals:3) a +0 trident (22, 17, Shoals:3) a maw talisman (25, 18, Shoals:3) a +0 trident (27, 10, Shoals:3) a +0 spear a +0 leather armour (28, 5, Shoals:3) a potion of degeneration (28, 12, Shoals:3) a +0 trident a boomerang (31, 0, Shoals:3) a +0 rapier (32, -3, Shoals:3) a +0 shortbow (39, 18, Shoals:3) a +0 trident 3 boomerangs (41, 20, Shoals:3) a +0 trident 2 boomerangs (43, 21, Shoals:3) a +0 trident (49, 37, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Quaghyko's Book Emporium a manual of Unarmed Combat (1680 gold) a book of Displacement (462 gold) Sif Muna's Volume of the Wendigo and Conduction (714 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Lightning Spire Summoning/Air 4 c - Ozocubu's Refrigeration Ice 7 a book of Spontaneous Combustion (798 gold) a book of Battle (546 gold) a book of Power (882 gold) a book of the Spheres (1344 gold) a book of Unlife (756 gold) a book of Winter (714 gold) a book of Dreams (504 gold) [Shop] Yjuvix's Antique Weapon Emporium the +6 mace "Murmur" {speed, rCorr} (1393 gold) rCorr: It protects you from acid and corrosion. a +0 spear (81 gold) a +0 great sword (175 gold) a +0 quarterstaff (108 gold) a +0 mace (81 gold) a +1 orcbow of draining (359 gold) a +0 club (27 gold) (0, 0, Shoals:4) the +2 robe of Geori {+Blink rF+ Stlth-} rF+: It protects you from fire. +Blink: It lets you blink. Stlth-: It makes you less stealthy. (3, 31, Shoals:4) a +0 trident a merfolk corpse (4, -1, Shoals:4) a water nymph corpse (skeletalised by now) (4, 33, Shoals:4) a wind drake corpse (5, 13, Shoals:4) a +1 spear of venom 2 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (6, -5, Shoals:4) a sea snake corpse (skeletalised by now) (6, -4, Shoals:4) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (6, 11, Shoals:4) a +0 spear a javelin a +0 leather armour (7, 11, Shoals:4) a +0 trident (7, 12, Shoals:4) 2 javelins (8, 12, Shoals:4) a merfolk corpse (skeletalised by now) (11, 25, Shoals:4) a +0 trident (19, 10, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (19, 11, Shoals:4) a +4 heavy trident a +0 robe (20, 10, Shoals:4) a +0 rapier a +0 robe a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (20, 12, Shoals:4) a ring of ice a +0 trident a merfolk corpse (skeletalised by now) (20, 32, Shoals:4) a +3 scale mail of positive energy (22, 34, Shoals:4) a +0 trident a +0 leather armour a merfolk corpse (22, 35, Shoals:4) a manticore corpse (22, 38, Shoals:4) a +0 sling (23, 35, Shoals:4) a +4 vampiric rapier a +0 robe a merfolk corpse (30, 18, Shoals:4) 8 stones (39, 28, Shoals:4) a +4 dagger of venom (43, 24, Shoals:4) a +0 spear a +1 trident of flaming a +2 vampiric trident a +0 robe a +0 spear of freezing 2 javelins a +0 leather armour a merfolk corpse a merfolk corpse a merfolk corpse