aor Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 30, D:1) a +0 short sword (3, 1, D:1) a ball python corpse (skeletalised by now) (14, 10, D:1) a +0 dagger (14, 22, D:1) a hobgoblin skeleton (15, 24, D:1) 9 stones (17, 8, D:1) an orb of energy (24, 34, D:1) a +0 leather armour (25, 3, D:1) 6 stones (29, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, 10, D:1) a +0 club (29, 19, D:1) a +0 leather armour (30, -9, D:1) a +0 leather armour (34, -2, D:1) a +0 leather armour (34, 6, D:1) a +0 club (38, 32, D:1) a +0 club (41, 11, D:1) a quokka corpse (skeletalised by now) (41, 18, D:1) a +0 club (41, 25, D:1) a jackal corpse (skeletalised by now) (42, 16, D:1) a +0 dagger (42, 23, D:1) a +0 dagger (48, 6, D:1) a hobgoblin skeleton Level 2 of the Dungeon (2, 4, D:2) a bat corpse (12, -14, D:2) a quokka corpse (skeletalised by now) (26, -35, D:2) a +0 club (39, -23, D:2) a +0 robe (43, -20, D:2) a +0 club