Dungeon Crawl Stone Soup version 0.32-a0-685-g93135e8 (webtiles) character file. Game seed: 11695293857438520995 33841 aor the Fighter (level 13, -8/99 HPs) Began as an Octopode Monk on Mar 12, 2024. Was a High Priest of Qazlal. Mangled by an ice devil (11 damage) ... summoned by an orc high priest ... on level 2 of the Orcish Mines. The game lasted 00:40:50 (18059 turns). aor the Fighter (Octopode Monk) Turns: 18059, Time: 00:40:50 Health: -8/99 AC: 4 Str: 11 XL: 13 Next: 73% Magic: 14/19 EV: 21 Int: 25 God: Qazlal [*****.] Gold: 443 SH: 7 Dex: 18 Spells: 14/20 levels left rFire + . . q - +4 spear "Icwoarur" {venom, rElec rPois rC+ rCorr} rCold + . . b - orb {light} rNeg + + . (helmet restricted) rPois + A - amulet of the acrobat rElec + p - ring of positive energy rCorr + t - ring of the Mage {Wiz Archmagi} SInv . G - ring of positive energy Will ..... H - ring of flight Stlth + U - +6 ring of intelligence HPRegen 0.36/turn R - +6 ring of intelligence MPRegen 0.16/turn W - ring of poison resistance (no ring) %: repel missiles, acrobat, wizardry (x1), archmagi @: mighty, ice-armoured, protected from fire, corroded, freezing walls, flying, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 2 of the Orcish Mines. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 4 branches of the dungeon, and saw 16 of its levels. You collected 945 gold pieces. You spent 502 gold pieces at shops. Inventory: Hand Weapons q - the +4 spear "Icwoarur" (weapon) {venom, rElec rPois rC+ rCorr} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Missiles l - 29 poisoned darts (quivered) n - 4 throwing nets F - 7 curare-tipped darts Armour b - an orb of light (worn) L - a +1 buckler Jewellery p - a ring of positive energy (left tentacle) t - the ring of the Mage (right tentacle) {Wiz Archmagi} (You found it on level 3 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. A - an amulet of the acrobat (around mantle) E - an amulet of guardian spirit G - a ring of positive energy (on tentacle) H - a ring of flight (on tentacle) N - an amulet of magic regeneration Q - an amulet of faith R - a +6 ring of intelligence (on tentacle) U - a +6 ring of intelligence (on tentacle) W - a ring of poison resistance (on tentacle) Talismans j - a granite talisman Wands s - a wand of light (12) w - a wand of mindburst (8) y - a wand of polymorph (10) M - a wand of roots (7) O - a wand of paralysis (9) S - a wand of flame (20) Scrolls c - 4 scrolls of enchant armour e - a scroll of torment g - 3 scrolls of immolation h - 2 scrolls of teleportation i - 2 scrolls of identify o - a scroll of butterflies {unknown} r - 3 scrolls of blinking u - a scroll of poison {unknown} x - 3 scrolls of brand weapon D - 2 scrolls of enchant weapon {unknown} I - a scroll of amnesia {unknown} P - a scroll of fog {unknown} T - a scroll of fear {unknown} Potions a - 12 potions of ambrosia f - 2 potions of mutation {unknown} k - 3 potions of lignification m - 6 potions of curing v - 2 potions of attraction z - a potion of haste {unknown} B - a potion of enlightenment {unknown} C - a potion of might J - a potion of magic {unknown} K - 2 potions of brilliance V - a potion of resistance {unknown} X - a potion of invisibility {unknown} Skills: - Level 13.1 Fighting - Level 2.0 Polearms - Level 13.0 Dodging - Level 13.0 Unarmed Combat - Level 4.0 Spellcasting - Level 4.0 Ice Magic + Level 3.9 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 74% 1d12 2% 3 b - Ozocubu's Armour Ice 37% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Ensorcelled Hibernation Hex/Ice 44% N/A 2% 2 Shock Conj/Air 28% 1d4 3% 1 Hailstorm Conj/Ice 22% 3d7 4% 3 Call Imp Summ 14% N/A 6% 2 Sublimation of Blood Necr 7% N/A 6% 2 Fugue of the Fallen Necr 7% N/A 11% 3 Gell's Gravitas Tloc 7% N/A 11% 3 Sigil of Binding Hex 7% N/A 11% 3 Swiftness Air 7% N/A 11% 3 Teleport Other Tloc 7% N/A 11% 3 Airstrike Air 3% 2d(1-17) 32% 4 Anguish Hex/Necr 3% N/A 32% 4 Animate Dead Necr 7% N/A 32% 4 Metabolic Englaciation Hex/Ice 11% N/A 38% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 65% 5 Sculpt Simulacrum Ice/Alch 11% N/A 91% 6 Death Channel Necr 3% N/A 99% 6 Dispersal Tloc 3% N/A 99% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (3/5) D:8 Shoals (0/4) Lair:3 Snake (0/4) Lair:3 Orc (2/2) D:10 Elf (0/3) Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * D:7 ! Orc:1 * Annotations: D:8 3 runed translucent doors, gb0801's ghost, novice MDFE Lair:3 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * The wall freezes the orc high priest. The orc sorcerer is engulfed in blazing flames. The wall freezes the orc sorcerer. The orc sorcerer gestures wildly while chanting. The heat melts your icy armour. You feel very mighty all of a sudden. You constrict the orc sorcerer. The wall freezes the orc sorcerer but does no damage. The orc sorcerer closely misses you. The wall freezes the orc high priest. The orc high priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The ice devil hits you but does no damage. The orc sorcerer is engulfed in blazing flames. The wall freezes the orc sorcerer but does no damage. The orc sorcerer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The rust devil resists. The wall freezes the rust devil. The ice devil completely resists. The wall freezes the ice devil but does no damage. The ice devil hits you but does no damage. You hit the orc sorcerer. The orc sorcerer looks as sick as possible! The orc sorcerer is severely wounded. You constrict the orc sorcerer. The wall freezes the orc sorcerer! You kill the orc sorcerer! Qazlal accepts your kill. The ice devil disappears in a puff of smoke! The ice devil misses you. The wall freezes the orc high priest but does no damage. The orc high priest prays to Beogh. The wall freezes the orc sorcerer. The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy misses you. You feel better. The wall freezes the orc high priest. The orc high priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The ice devil is engulfed in a thunderstorm. The ice devil hits you! You die... ...............P....,ß,,,,*,,,,,, #.............#......P.,****,**,, ..................PP..,.***,,,*,, ..........4..4...P...,..,,,,,*,*, .........)..o...........,,,,,,,,, #..................#....,,*,,,,,, #...[.........4..4......,,,,,,,,, #..)<[.......$o##o3.....,,,,,*,** .....[.........#@o4o#..,,,,,,,,*, #...#.........○§)4○4....,,,,,,,,, ...............○§.§.....,,,,,,,,, ..........$#.........##.,,,,,,,,, #...#.....#.....$..###*,,,,,,ß,,, ....#..............#***,,,,,∩,,,, #...................#,*,,,,,,,,,, *,,,,,..........##....,,,,,,,,,,, ,,,,,,,..........*#.#.,,,,,,,,,,, You could see an orc high priest, an orange demon (summoned), 2 ice devils, a neqoxec (summoned), an orc sorcerer, a chaos spawn (summoned) and an orc warrior. Vanquished Creatures An orc warlord (Orc:1) Fannar (Lair:3) A boulder beetle (Lair:1) A two-headed ogre (D:10) 5 death yaks Amaemon (D:8) 2 skysharks 3 orc sorcerers 2 black mambas An elephant (D:8) 10 cane toads An orange demon (D:8) An unseen horror (D:10) 4 rime drakes (Lair:3) 5 komodo dragons Psyche (D:8) 2 hornets A queen bee (Lair:2) 2 trolls 4 dream sheep (Lair:3) 5 blink frogs A shadow (D:9) 4 wyverns 43 yaks 5 steam dragons (D:8) Grum (D:8) Menkaure (D:4) 4 nagas (Lair:3) 11 water moccasins 11 orc warriors 4 black bears An ice beast (D:7) 7 ogres 9 wolves A phantom (D:5) A centaur (D:7) 3 kobold brigands 6 bullfrogs 2 gnoll sergeants A scorpion (D:6) 5 wights (D:6) 24 killer bees (Lair:2) 7 howler monkeys 2 bombardier beetles 8 orc priests 4 hounds 5 sleepcaps An iguana (D:5) Natasha (thrice) (D:2) 14 orc wizards Robin (D:2) 18 gnolls 10 adders A shadow imp (D:5) 4 dart slugs A ribbon worm (D:5) 40 orcs 5 ball pythons 12 endoplasms 2 giant cockroaches 12 goblins 8 hobgoblins 8 jackals 7 quokkas 9 bats 2 frilled lizards 19 kobolds 7 rats 409 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aor the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 324 | D:1 | Reached XP level 3. HP: 10/26 MP: 3/3 939 | D:2 | Reached XP level 4. HP: 24/33 MP: 4/4 1097 | D:2 | Noticed Robin 1115 | D:2 | Killed Robin 1254 | D:2 | Noticed Natasha 1258 | D:2 | Killed Natasha 1268 | D:2 | Noticed Natasha 1275 | D:2 | Killed Natasha 1276 | D:2 | Reached XP level 5. HP: 33/37 MP: 5/5 1667 | D:2 | Noticed Natasha 1673 | D:2 | Killed Natasha 1844 | D:3 | Identified the +4 spear "Icwoarur" {venom, rElec rPois rC+ | rCorr} 1986 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 2216 | D:3 | Found the ring of the Mage {Wiz Archmagi} 2414 | D:3 | Found a hazy altar of Hepliaklqana. 2422 | D:3 | Learned a level 3 spell: Frozen Ramparts 2491 | D:4 | Noticed Menkaure 2498 | D:4 | Killed Menkaure 2687 | D:4 | Found Loure's Assorted Antiques. 2695 | D:4 | Bought a metallic green potion for 14 gold pieces 2695 | D:4 | Bought a scroll labelled CYIFAR JAIM for 16 gold pieces 2703 | D:4 | Reached skill level 1 in Ice Magic 2711 | D:4 | Bought a fluorescent wand for 64 gold pieces 2787 | D:4 | Reached skill level 1 in Spellcasting 2792 | D:4 | Reached XP level 7. HP: 12/49 MP: 8/8 2987 | D:4 | Reached skill level 5 in Fighting 3372 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3414 | D:4 | Bought an iron wand for 64 gold pieces 3433 | D:5 | Entered Level 5 of the Dungeon 3499 | D:5 | Reached skill level 5 in Unarmed Combat 3510 | D:5 | Reached skill level 5 in Dodging 3996 | D:5 | Reached XP level 8. HP: 42/55 MP: 11/11 4239 | D:5 | Found a staircase to the Ecumenical Temple. 4245 | Temple | Entered the Ecumenical Temple 4264 | Temple | Became a worshipper of Qazlal Stormbringer 4264 | Temple | Reached * piety under Qazlal 4264 | Temple | Reached ** piety under Qazlal 5446 | D:6 | Reached XP level 9. HP: 48/63 MP: 13/13 6586 | D:7 | Reached *** piety under Qazlal 6685 | D:7 | Found a shimmering altar of Xom. 6685 | D:7 | Found a hide-covered altar of Uskayaw. 6685 | D:7 | Found a glowing golden altar of the Shining One. 7168 | D:7 | Found Basmoheo's Distillery. 7176 | D:7 | Bought a potion of curing for 39 gold pieces 7176 | D:7 | Bought a potion of curing for 39 gold pieces 7176 | D:7 | Bought a potion of might for 52 gold pieces 7176 | D:7 | Bought a potion of brilliance for 52 gold pieces 7452 | D:8 | Reached skill level 1 in Polearms 7457 | D:8 | Reached XP level 10. HP: 39/72 MP: 8/14 7772 | D:8 | Noticed an elephant 7790 | D:8 | Killed an elephant 7830 | D:8 | Noticed an orange demon 7854 | D:8 | Killed an orange demon 8052 | D:8 | Noticed Amaemon 8136 | D:8 | Killed Amaemon 8495 | D:8 | Noticed Grum 8514 | D:8 | Killed Grum 8940 | D:8 | Found a staircase to the Lair. 8960 | D:8 | Found a runed translucent gate. 8960 | D:8 | Found a runed translucent gate. 8960 | D:8 | Found a runed translucent gate. 8960 | D:8 | Noticed a nine-headed hydra 8961 | D:8 | Noticed gb0801's ghost (novice MDFE) 9012 | D:8 | Noticed Psyche 9019 | D:8 | Killed Psyche 9061 | D:8 | Reached XP level 11. HP: 23/80 MP: 8/16 9421 | D:8 | Reached **** piety under Qazlal 10536 | D:9 | Reached skill level 10 in Fighting 10723 | D:10 | Entered Level 10 of the Dungeon 10758 | D:10 | Reached skill level 10 in Dodging 10758 | D:10 | Reached skill level 10 in Unarmed Combat 10866 | D:10 | Found a staircase to the Orcish Mines. 10913 | D:10 | Noticed a two-headed ogre 10931 | D:10 | Killed a two-headed ogre 11805 | Lair:1 | Entered Level 1 of the Lair of Beasts 12357 | Lair:1 | Reached XP level 12. HP: 71/89 MP: 12/18 12781 | Lair:2 | Noticed a boulder beetle 12797 | Lair:1 | Killed a boulder beetle 13106 | Lair:2 | Noticed a death yak 13393 | Lair:1 | HP: 1/90 [death yak (14)] 13394 | Lair:1 | Killed a death yak 13708 | Lair:2 | Noticed a death yak 13713 | Lair:2 | Noticed a death yak 13891 | Lair:2 | Noticed a death yak 13894 | Lair:2 | Noticed a death yak 13906 | Lair:1 | Killed a death yak 14271 | Lair:2 | Killed a death yak 14271 | Lair:2 | Reached ***** piety under Qazlal 14751 | Lair:2 | Noticed a skyshark 14761 | Lair:2 | Killed a death yak 14762 | Lair:2 | Reached XP level 13. HP: 36/98 MP: 7/19 15898 | Lair:3 | Identified a scroll of acquirement 15899 | Lair:3 | Acquired a granite talisman 15930 | Lair:3 | Noticed Fannar 16118 | Lair:3 | Killed Fannar 16187 | Lair:3 | Found a staircase to the Shoals. 16720 | Lair:3 | Found a staircase to the Snake Pit. 17091 | Orc:1 | Entered Level 1 of the Orcish Mines 17115 | Orc:1 | Paralysed by an orc sorcerer for 3 turns 17120 | Orc:1 | Reached skill level 1 in Shapeshifting 17229 | Orc:1 | Found Xeteceff's General Store. 17294 | Orc:1 | Bought a potion of heal wounds for 65 gold pieces 17294 | Orc:1 | Bought a scroll of blinking for 97 gold pieces 17402 | Orc:2 | Entered Level 2 of the Orcish Mines 17410 | Orc:2 | Reached ****** piety under Qazlal 17415 | Orc:2 | Noticed an orc warlord 17696 | Orc:1 | Killed an orc warlord 18059 | Orc:2 | HP: 3/99 [orc high priest/+0 war axe (13)] 18059 | Orc:2 | Mangled by an ice devil Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring D:2: layout_rooms, grunt_ministairs_11, hangedman_decor_growths, minmay_split_cup_large, uniq_natasha, uniq_robin D:3: layout_loops_ring, lemuel_coloured_pillars_altar, minmay_ruptured D:4: layout_loops_ring, serial_shops, shop, uniq_menkaure D:5: layout_layer_cave, minmay_temple_entry_fiery, minmay_misc_feat_more_columns, grunt_ministairs_15 D:6: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_c, co_window_2corner, co_window_broadway_b, co_window_corner_ca, co_window_of_opportunity_b, co_window_unsneaky_path_d, co_window_4corner_b, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a D:7: layout_loops_corners, gammafunk_temple_overflow_claw, serial_shops, nicolae_shop_trees, kennysheep_generic_room_14 D:8: layout_loops_ring, david_lair_generic, gammafunk_ghost_hydra_chop, uniq_amaemon, uniq_psyche, uniq_grum D:9: layout_irregular_city D:10: layout_long_grid, david_orc_3, serial_bayou_crossing Temple: nicolae_temple_bog_church Lair:1: layout_regular_city Lair:2: layout_misc_corridors, special_room [special_room_bee], grunt_megastairs_3 Lair:3: layout_gridlike, elwin_shoals_entry_rocks, minmay_snake_entry_guardpost_large, nicolae_quartered_pool_little, cheibrodos_lair_caveside_slide, chequers_serial_rivers_small_b, grunt_megastairs_1, uniq_fannar Orc:1: layout_caves, basic_altar, serial_shops, shop, einodemon_armed_red_devil_minivault, uniq_jorgrun Orc:2: grunt_orc_gardens, layout_caves, grunt_orc_garden, grunt_orc_garden, grunt_orc_garden, grunt_orc_garden, serial_shops, nicolae_shop_tiny_waterfront, portal_ice_cave_entry_ice_simulacra, nicolae_shop_clearance Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Fighting | 4 5 6 8 9 10 12 13 | 13.1 Dodging | 4 5 6 7 9 10 12 13 | 13.0 Unarmed Combat | 4 5 6 8 9 10 12 13 | 13.0 Ice Magic | 1 2 3 4 | 4.0 Spellcasting | 1 2 3 4 | 4.0 Polearms | 1 2 | 2.0 Shapeshifting | 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 53 | 51 | | | || 104 Constrict | 20 | 32 | 58 | 54 | 29 || 193 Tentacles | 11 | 23 | 49 | 151 | 52 || 286 Spear | | 45 | 253 | 441 | 159 || 898 Punch | | 1 | | | || 1 Throw: Dart | | | | | 1 || 1 Cast: Ozocubu's Armour | | | 11 | 49 | 20 || 80 Frozen Ramparts | | | 8 | 42 | 16 || 66 Invoke: Upheaval | | | | | 1 || 1 Use: Scroll | | | | 11 | 4 || 15 Potion | | | | 5 | 4 || 9 Stab: Sleeping | | 4 | 1 | | || 5 Armour: Skin | 15 | 38 | 94 | 222 | 66 || 435 Dodge: Dodged | 35 | 56 | 96 | 364 | 135 || 686 Repelled | | | | 2 | 9 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18100 | 17086 | 1014 | 203 | 14343 | 16 | 1131.2 | Dungeon | 12181 | 11584 | 597 | 51 | 9955 | 10 | 1218.1 | Temple | 38 | 1 | 37 | 0 | 0 | 1 | 38.0 | Lair | 4907 | 4545 | 362 | 138 | 3593 | 3 | 1635.7 | Orcish Mines | 972 | 955 | 17 | 14 | 795 | 2 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2321 daAuts Lair:1: 2206 daAuts D:6: 1688 daAuts D:7: 1612 daAuts Lair:3: 1472 daAuts Lair:2: 1228 daAuts D:5: 1145 daAuts D:10: 1059 daAuts D:4: 988 daAuts D:9: 923 daAuts Orc:1: 912 daAuts D:1: 888 daAuts D:2: 788 daAuts D:3: 765 daAuts Orc:2: 60 daAuts