aor Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (4, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -29, D:1) a +0 hand axe (6, -25, D:1) a +0 chain mail (6, -19, D:1) a bat skeleton (9, -24, D:1) a +0 dagger (11, 15, D:1) a rat skeleton (12, -13, D:1) a +0 club (22, -23, D:1) 3 stones (22, 18, D:1) a +0 dagger (27, 0, D:1) a hobgoblin corpse (skeletalised by now) (32, -24, D:1) 6 stones (35, -26, D:1) a +0 club (37, -1, D:1) 7 stones (38, -19, D:1) a hobgoblin skeleton (38, 14, D:1) a +0 whip (47, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 flail 8 stones (0, 1, D:2) a +0 whip a ring of fire (0, 6, D:2) 5 large rocks (1, 12, D:2) a +0 club (3, -2, D:2) a +0 flail a +6 ring of strength (9, 9, D:2) a +0 whip a kobold corpse (10, 9, D:2) a jackal corpse (12, 19, D:2) a rat corpse (skeletalised by now) (16, 2, D:2) a +0 dagger (27, 1, D:2) a +0 dagger (32, -14, D:2) 4 stones (33, 5, D:2) a +2 dagger of venom (37, 16, D:2) a +0 short sword (39, 28, D:2) a jackal corpse (40, 24, D:2) a bat corpse (skeletalised by now) (46, 24, D:2) a +0 robe