Dungeon Crawl Stone Soup version 0.32-a0-867-g107c310 (webtiles) character file. Game seed: 3724986218134373435 420 aor the Trooper (level 6, -5/45 HPs) Began as an Octopode Monk on Mar 28, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1699 turns). aor the Trooper (Octopode Monk) Turns: 1699, Time: 00:02:13 Health: -5/45 AC: 1 Str: 11 XL: 6 Next: 94% Magic: 6/6 EV: 14 Int: 12 God: Gold: 87 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . m - +4 scythe (vamp) rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons m - a +4 vampiric scythe (weapon) Missiles l - 3 boomerangs (quivered) Armour b - an orb of light Scrolls h - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions a - a potion of ambrosia c - 2 potions of brilliance {unknown} d - a potion of might {unknown} e - a potion of curing {unknown} f - a potion of haste {unknown} g - a potion of attraction {unknown} i - a potion of heal wounds {unknown} Skills: + Level 5.0 Fighting + Level 4.9 Dodging + Level 4.9 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! Unknown command. You puncture the gnoll! You kill the gnoll! The gnoll barely misses you. You are too injured to fight recklessly! Reach: m) +4 scythe (vamp) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (about 36% to evade your +4 vampiric scythe) You reach to attack! You closely miss the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Reach: m) +4 scythe (vamp) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (about 36% to evade your +4 vampiric scythe) You reach to attack! You hit the gnoll but do no damage. The gnoll barely misses you. Unknown command. Reach: m) +4 scythe (vamp) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (about 36% to evade your +4 vampiric scythe) You reach to attack! You barely miss the gnoll. The gnoll closely misses you. The gnoll barely misses you. Unknown command. Reach: m) +4 scythe (vamp) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (about 36% to evade your +4 vampiric scythe) You reach to attack! You slash the gnoll! The gnoll is severely wounded. The gnoll closely misses you. Unknown command. Reach: m) +4 scythe (vamp) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, about 36% to evade your +4 vampiric scythe) You reach to attack! You hit the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! You die... #.##.#..+##+##'##'##+ #.##.####..#.....#..# #.##.# #..#+###+#..# #.##.. #..#.....#..# #.##.# +..+.._..+..+ #.# #..#.....#..# #.# #..#'###+#..# #.# #..#...).#..# #.# +##'##@##' #.#######.....#))...# #.......#.....#.g...# #######.###'##+##+### #...........# ############# You could see a gnoll. Vanquished Creatures Sigmund (D:3) Pargi (D:3) An ogre (D:3) 3 gnolls (D:3) A ribbon worm (D:2) 2 dart slugs 6 ball pythons 4 bats 9 endoplasms 6 giant cockroaches A goblin (D:1) 3 hobgoblins 2 jackals (D:1) A kobold (D:2) 2 quokkas (D:1) 3 frilled lizards (D:2) 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aor the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 404 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1283 | D:3 | Noticed Pargi 1296 | D:3 | Killed Pargi 1297 | D:3 | Reached skill level 4 in Fighting 1297 | D:3 | Reached XP level 4. HP: 5/33 MP: 4/4 1297 | D:3 | Reached XP level 5. HP: 6/37 MP: 5/5 1433 | D:3 | Noticed an ogre 1445 | D:3 | Killed an ogre 1446 | D:3 | Reached XP level 6. HP: 11/44 MP: 6/6 1597 | D:3 | Noticed Sigmund 1601 | D:3 | Killed Sigmund 1680 | D:3 | Found a radiant altar of Vehumet. 1684 | D:3 | Reached skill level 5 in Fighting 1695 | D:3 | HP: 1/45 [gnoll/+0 spear (7)] 1699 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, minmay_misc_feat_rows D:2: layout_basic D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, mainiacjoe_overflow_24_doors, eat_drink_and_be_merry_uskayaw, dk_noncrumbling_2, chequers_serial_rivers_large_b, uniq_terence, uniq_pargi, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 | 5.0 Dodging | 4 | 4.9 Unarmed Combat | 4 | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 74 | 14 || 88 Constrict | 19 | 4 || 23 Punch | 2 | || 2 Tentacles | 16 | 6 || 22 Halberd | | 13 || 13 Throw: Boomerang | | 4 || 4 Stab: Sleeping | 5 | 1 || 6 Armour: Skin | 35 | 14 || 49 Dodge: Dodged | 44 | 13 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1699 | 1644 | 55 | 0 | 1354 | 3 | 566.3 | Dungeon | 1699 | 1644 | 55 | 0 | 1354 | 3 | 566.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 831 daAuts D:3: 483 daAuts D:2: 384 daAuts