aor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 15, D:1) a +0 sling (7, 13, D:1) a rat skeleton (9, 11, D:1) a jackal skeleton (10, 12, D:1) a jackal skeleton (13, 25, D:1) a +0 whip (15, 32, D:1) a quokka skeleton (19, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 23, D:1) a frilled lizard corpse (skeletalised by now) (21, 44, D:1) a +0 dagger (26, 50, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (27, 41, D:1) a +0 pair of gloves (28, -7, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (28, -6, D:1) a +0 club (30, -10, D:1) 6 stones (30, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 4, D:1) a hobgoblin corpse (skeletalised by now) (45, 28, D:1) a +0 club (45, 32, D:1) a +4 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -5, D:2) a +0 dagger a goblin skeleton (4, -21, D:2) a +0 club (12, -28, D:2) a ball python skeleton (20, 4, D:2) a +0 club (24, -32, D:2) a +0 dagger (25, -20, D:2) a +0 dagger (25, -1, D:2) a +0 dagger (28, -16, D:2) a +0 leather armour (29, 7, D:2) an adder corpse (skeletalised by now) (30, 10, D:2) a +0 chain mail (32, -5, D:2) 5 stones (33, 7, D:2) a bat corpse (skeletalised by now) (41, 12, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a stone (8, -10, D:3) 4 stones (10, -1, D:3) a +0 dagger (15, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (15, 1, D:3) a +0 club a kobold corpse (skeletalised by now) (15, 7, D:3) an adder skeleton (16, -4, D:3) a +0 club a +0 dagger a +0 sling a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (16, 3, D:3) a +0 club a kobold corpse (skeletalised by now) (18, -4, D:3) a +0 dagger a +0 club a +0 sling a hobgoblin skeleton (19, 3, D:3) a +0 club a kobold corpse (skeletalised by now) (19, 17, D:3) 4 stones (20, -9, D:3) a +6 spectral club a +0 animal skin the +0 helmet of Defiance {rF+ Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. (20, -5, D:3) a hobgoblin corpse (skeletalised by now) (21, -5, D:3) a +0 falchion a +0 scale mail a hobgoblin corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (22, 3, D:3) a +0 dagger (26, -5, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (29, 23, D:3) 3 stones (32, -1, D:3) a +0 club a kobold skeleton (32, 13, D:3) a +0 sling (33, 3, D:3) a +0 dagger a kobold skeleton a jackal skeleton a jackal skeleton (33, 24, D:3) a serpent talisman (34, 3, D:3) a +0 club a kobold skeleton (34, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, 20, D:3) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour a +3 hand axe a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 24, D:3) a +0 dagger (41, 24, D:3) a +0 hand axe a +0 ring mail (42, 23, D:3) a +0 hand axe a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip of Poirhut {vamp, Int+3} (5580 gold) Int+3: It affects your intelligence (+3). the +8 short sword of the Salmon {flame, rPois SInv Stlth+} (6360 gold) rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Fidghur" {rF++ Will+ Stlth+} (5230 gold) [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the amulet of Zuwkeuss {Reflect Will+ Str+2 SH+5} (4680 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). Will+: It increases your willpower. SH+5: It affects your SH (+5). (0, 0, D:4) a +0 flail (1, 3, D:4) a +0 whip (2, 3, D:4) a +0 club a +0 club a +0 leather armour (3, 3, D:4) a +0 club a boomerang a +0 club a +0 whip (4, 3, D:4) a +0 whip a +0 flail a +0 leather armour (6, 3, D:4) a +0 whip (7, 2, D:4) a +0 hand axe (11, -26, D:4) a +0 hand axe (15, -2, D:4) a +0 flail a +0 leather armour (16, -3, D:4) a +0 dagger (16, -2, D:4) a +0 short sword a +0 leather armour (16, -1, D:4) a +0 short sword a +0 hand axe a +0 scale mail (35, -34, D:4) a +0 leather armour (35, -14, D:4) 3 stones (38, -14, D:4) a serpent talisman (40, -32, D:4) a +0 dagger (43, -13, D:4) a +0 leather armour (45, -39, D:4) the +5 dagger of the Hugging Gods {protect, ^Drain rElec rCorr Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +0 animal skin (49, -15, D:4) a +0 dagger (51, -30, D:4) 5 stones (53, -28, D:4) 6 stones (55, -30, D:4) a +0 club (57, -16, D:4) a +0 short sword Level 5 of the Dungeon (1, -14, D:5) a scarf of harm (1, -10, D:5) a +0 whip a +0 leather armour a +0 flail a +0 spear (3, -11, D:5) a +0 flail a +0 club a +0 whip (5, -13, D:5) 5 stones (10, -26, D:5) 3 stones (10, 19, D:5) a +0 falchion (11, 19, D:5) a +0 short sword a +0 dagger a +0 robe (12, 19, D:5) a +0 club (21, -20, D:5) a +0 dagger (24, 4, D:5) a +0 scale mail (51, -18, D:5) a +0 hand axe (52, -3, D:5) a +1 dagger of freezing a +0 dagger a +0 robe (53, -5, D:5) a +0 whip (53, -3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) the +1 scale mail of the Bespelling Gods {rF+ Str+3 Stlth+} Str+3: It affects your strength (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (0, 1, D:6) a potion of might (1, -3, D:6) 9 gold pieces (4, -6, D:6) 7 stones (5, 15, D:6) a staff of cold (7, 18, D:6) a +0 scythe a +0 robe (21, -28, D:6) a +0 giant club (27, 6, D:6) a +0 whip (33, 7, D:6) a +0 dagger a +0 robe (34, 6, D:6) a +0 short sword a +0 chain mail a +0 falchion a +0 leather armour (34, 7, D:6) a +0 trident a +0 morningstar (44, -28, D:6) a +0 dagger (52, -24, D:6) a +0 plate armour