Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5 (webtiles) character file. Game seed: 1943484578681401170 53 aor the Ducker (level 3, 0/26 HPs) Began as an Octopode Monk on Apr 28, 2024. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1454 turns). aor the Ducker (Octopode Monk) Turns: 1454, Time: 00:02:12 Health: 0/26 AC: 1 Str: 10 XL: 3 Next: 89% Magic: 3/3 EV: 13 Int: 12 God: Gold: 137 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . b - orb {light} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1), glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Missiles g - 6 atropa-tipped darts (quivered) j - 2 poisoned darts Armour b - an orb of light (worn) Talismans f - a flux talisman Wands l - a wand of paralysis (12) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions a - a potion of ambrosia d - 4 potions of might {unknown} h - 2 potions of mutation {unknown} i - a potion of enlightenment {unknown} k - 3 potions of heal wounds {unknown} Skills: + Level 3.5 Fighting + Level 3.5 Dodging + Level 3.5 Unarmed Combat + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 45% 2 Flame Wave Conj/Fire 0% 2d4 97% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barely misses you. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you. x2 The quokka twitches its whiskers. You tentacle-slap the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal closely misses you. x2 You tentacle-slap the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! A ball python comes into view. The jackal barely misses you. The adder misses you. The ball python hisses angrily. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is moderately wounded. You feel sick. The jackal barely misses you. The quokka bites you but does no damage. The adder bites you. You tentacle-slap the quokka. You kill the quokka! You feel sick. The jackal bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the adder. You kill the adder! You feel sick. The jackal bites you. You die... ..............# ..............# ..>...........# ..............# #### .............### #... ############...# #.## ############# ###.# #.# ........#...#####.###.## ......†@'...'........... ......h†#...#####.###.## ........#...# #.# #.# ...?S...#...# #.# #.# ........#...# #.# #.# ........#...# #.# #.. .[.....$#...# #.###### ........#...# #.#..... #...# #...# You could see a jackal and a ball python. Vanquished Creatures 3 adders A dart slug (D:3) 2 ribbon worms (D:2) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:3) 2 kobolds A quokka (D:3) 4 ball pythons 3 bats A frilled lizard (D:1) 3 goblins 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aor the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 271 | D:1 | Found a faded altar of an unknown god. 778 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1311 | D:3 | Reached skill level 1 in Shapeshifting 1454 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic D:3: layout_basic, gup_sewer_entry_bubbles, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 1 | 1.0 Fighting | | 3.5 Dodging | | 3.5 Unarmed Combat | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 48 Constrict || 20 Tentacles || 10 Punch || 1 Stab: Sleeping || 1 Armour: Skin || 23 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1450 | 1312 | 138 | 0 | 995 | 3 | 483.3 | Dungeon | 1450 | 1312 | 138 | 0 | 995 | 3 | 483.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 722 daAuts D:1: 489 daAuts D:3: 238 daAuts