aor Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 18, D:1) a ball python corpse (skeletalised by now) (2, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 16, D:1) a bat corpse (skeletalised by now) (3, 5, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 18, D:1) an orb of light (13, -14, D:1) a +0 robe (14, 5, D:1) a +0 dagger (27, -1, D:1) a quokka skeleton (33, 12, D:1) 5 stones (35, -2, D:1) a +0 dagger (43, -10, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 barding (6, 7, D:2) a bat skeleton (12, 14, D:2) a +0 dagger (12, 22, D:2) a +0 sling (13, -3, D:2) a +0 dagger a goblin skeleton a jackal skeleton (24, 12, D:2) a +2 hammer of protection (unseen) (34, -4, D:2) a +0 dagger (37, -1, D:2) a rat skeleton (44, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -7, D:2) a +0 ring mail (49, -14, D:2) a +0 dagger a stone (57, 12, D:2) a +0 leather armour (65, 8, D:2) a jackal corpse (skeletalised by now)