Dungeon Crawl Stone Soup version 0.33-a0-218-g4438645 (webtiles) character file. Game seed: 11827303641950605045 0 aor the Chiller (level 1, 0/13 HPs) Began as a Formicid Ice Elementalist on Oct 5, 2024. Slain by a ribbon worm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (40 turns). aor the Chiller (Formicid Ice Elementalist) Turns: 40, Time: 00:00:14 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 14 God: Gold: 2 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You see here 2 gold pieces. You now have 2 gold pieces. An endoplasm comes into view. You see here a +0 dagger. c - a +0 dagger c - a +0 dagger (weapon) The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! The ribbon worm is moderately wounded. The ribbon worm bites you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (moderately wounded) You freeze the ribbon worm. The ribbon worm is heavily wounded. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded) You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath) You freeze the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. The web tears apart. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... .# .# .# ###.# #...# #≈J≈# #§w≈# #≈@≈# #####.§.# #....#### #....#### #..##...# #..#.##.# ###.##..# ##.#.≈# ##.##.## You could see a ribbon worm (catching breath) and an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aor the Formicid Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Freeze || 3 Stab: Sleeping || 1 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 21 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 21 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts