aor Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -9, D:1) a bat corpse (skeletalised by now) (12, -6, D:1) a +0 short sword 3 stones (16, 8, D:1) 5 stones (17, 14, D:1) a potion of heal wounds (23, 8, D:1) a rat skeleton (25, 12, D:1) a +0 short sword a kobold skeleton a ball python skeleton (26, 12, D:1) a +0 club a rat skeleton (29, 21, D:1) a +0 robe (29, 22, D:1) a hobgoblin skeleton (30, 18, D:1) a +0 whip (30, 21, D:1) a ball python skeleton (30, 22, D:1) a hobgoblin skeleton (40, 11, D:1) a hobgoblin skeleton (41, 7, D:1) a +0 rapier (43, 10, D:1) a +0 sling (44, -1, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (9, -5, D:2) a +0 whip (10, -5, D:2) a jackal corpse (12, -6, D:2) a jackal corpse a jackal corpse (25, 8, D:2) a bat corpse (49, 8, D:2) 6 stones (50, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, 23, D:2) a ball python corpse (skeletalised by now)