aor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -3, D:1) a +0 robe (8, -1, D:1) a +1 dagger of speed (8, 14, D:1) a frilled lizard corpse (skeletalised by now) (10, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 7, D:1) a hobgoblin skeleton (11, 22, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (13, -3, D:1) a +0 leather armour (13, 25, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) (16, 22, D:1) a rat corpse (skeletalised by now) (18, 18, D:1) a +0 sling (20, -5, D:1) a +0 club (21, -4, D:1) a +0 dagger (22, -2, D:1) a quokka skeleton (27, -9, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (29, -8, D:1) a +0 leather armour (29, 18, D:1) a +0 flail (33, -9, D:1) a +0 spear (34, 20, D:1) a scarf of harm (35, 10, D:1) a +0 ring mail (36, 13, D:1) a quokka skeleton (38, 0, D:1) a +0 whip a frilled lizard skeleton (39, 0, D:1) a +0 whip a stone a kobold skeleton (39, 10, D:1) 5 stones (42, 7, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Uwekac's One-of-a-Kind Rings a +1 ring of evasion (26 gold) a +5 ring of protection (715 gold) a +2 ring of strength (39 gold) the ring "Desog" {*Corrode +Blink rPois rF+ Dex+2} (543 gold) [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +3 ring of slaying (273 gold) the ring "Tehaan" {Fire Int+6 RMsl} (761 gold) [ring of fire] Fire: It enhances your fire magic. Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. RMsl: It protects you from missiles. [Shop] Tisinka's Jewellery Boutique a ring of poison resistance (200 gold) a +6 ring of intelligence (360 gold) a ring of magical power (200 gold) an amulet of guardian spirit (300 gold) an amulet of guardian spirit (300 gold) a storm talisman (800 gold) an amulet of magic regeneration (300 gold) a ring of wizardry (300 gold) a +4 ring of protection (360 gold) (0, 0, D:2) a rat skeleton (0, 37, D:2) a +0 robe (3, 5, D:2) a +0 trident (7, -7, D:2) a +0 short sword 4 stones (18, 21, D:2) a +0 dagger (19, 0, D:2) an adder corpse (skeletalised by now) (19, 1, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (24, 10, D:2) a rat skeleton (41, 8, D:2) a bat corpse (skeletalised by now) (41, 10, D:2) 8 stones (43, 21, D:2) a +0 club (45, 20, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an iguana skeleton (0, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (1, 40, D:3) a +0 short sword (2, 4, D:3) a +0 quarterstaff (6, 41, D:3) a +0 trident an orc skeleton (9, 13, D:3) a stone (22, 2, D:3) a +0 dagger (22, 41, D:3) an orb of guile (23, 51, D:3) a ball python corpse (skeletalised by now) (25, 22, D:3) a rat corpse (skeletalised by now) (26, 42, D:3) a +0 quarterstaff (26, 43, D:3) 9 gold pieces (26, 45, D:3) a +2 sling of flaming (unseen) (26, 47, D:3) 19 gold pieces (26, 49, D:3) 6 gold pieces (26, 50, D:3) a +1 robe (unseen) (28, 33, D:3) a +0 club an orc skeleton (28, 34, D:3) a +0 dagger a +0 club 3 boomerangs a +0 scale mail (28, 45, D:3) a +1 long sword of electrocution (unseen) (29, 30, D:3) a hobgoblin skeleton (29, 34, D:3) a +0 trident (34, 37, D:3) a +0 chain mail (45, 36, D:3) a +0 club (46, 48, D:3) a ball python skeleton (47, 36, D:3) a rat corpse (skeletalised by now) (49, 0, D:3) 4 stones (57, 49, D:3) an adder corpse (63, 31, D:3) a +0 club a +0 ring mail