aor Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 27, D:1) a +0 trident (5, 30, D:1) a +0 club (5, 31, D:1) a rat corpse (skeletalised by now) (7, 0, D:1) 4 stones (9, 25, D:1) 7 stones (10, -3, D:1) 8 stones (12, 3, D:1) a bat corpse (skeletalised by now) (17, 40, D:1) a bat corpse (skeletalised by now) (18, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 1, D:1) 6 stones (25, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 7, D:1) a +0 short sword (28, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 7, D:1) a +2 falchion of holy wrath (29, -7, D:1) a +0 whip (30, -6, D:1) a +0 leather armour (33, 23, D:1) a ball python corpse (skeletalised by now) (39, 3, D:1) a +0 whip a gnoll skeleton (40, 4, D:1) a hobgoblin skeleton (47, 12, D:1) a +0 hand axe (48, 14, D:1) a bat skeleton (49, 14, D:1) a bat skeleton (49, 15, D:1) a +0 short sword 5 stones (55, 19, D:1) a +0 long sword Level 2 of the Dungeon (2, -11, D:2) a frilled lizard corpse (skeletalised by now) (2, -1, D:2) 2 stones (17, -34, D:2) a ball python corpse (skeletalised by now) (17, 2, D:2) 6 stones (21, 7, D:2) a +0 dagger (29, -12, D:2) a +0 chain mail (30, -33, D:2) a +0 leather armour (34, 11, D:2) a ball python skeleton (39, -19, D:2) a +0 spear (40, -9, D:2) a jackal corpse (skeletalised by now) (44, 18, D:2) a +0 hammer (45, 15, D:2) a curare-tipped dart (45, 18, D:2) a curare-tipped dart