aor Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 28, D:1) a bat skeleton (6, 9, D:1) a +0 dagger 3 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 13, D:1) a +0 trident (17, 26, D:1) a quokka skeleton (20, -9, D:1) a ball python skeleton (27, 33, D:1) a bat corpse (skeletalised by now) (29, -19, D:1) a +0 robe (29, 18, D:1) a +0 spear (33, 15, D:1) a +0 dagger (35, -14, D:1) a quokka skeleton (52, 1, D:1) a +0 whip (53, 22, D:1) a +0 dagger (56, -9, D:1) a +0 dagger (59, 21, D:1) a jackal corpse (skeletalised by now) (60, -7, D:1) a bat skeleton (60, 18, D:1) a jackal corpse (skeletalised by now) (60, 21, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (9, -19, D:2) 2 stones (15, -7, D:2) a +0 short sword 2 stones (15, -6, D:2) a +0 whip a stone (15, 6, D:2) a +0 leather armour (15, 14, D:2) a +0 club (25, -21, D:2) a hobgoblin skeleton (25, 2, D:2) 2 datura-tipped darts (27, 25, D:2) an adder corpse (skeletalised by now) (33, -19, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 1, D:3) a +0 dagger a +0 leather armour (2, 5, D:3) a +0 club a goblin corpse (2, 7, D:3) a +0 dagger a +0 club a +0 sling a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse