aor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 28, D:1) 8 stones (10, 10, D:1) a +0 club (11, 11, D:1) a +0 dagger (14, 6, D:1) a bat corpse (skeletalised by now) (16, 31, D:1) a +0 chain mail (27, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 2, D:1) a +0 cloak (30, 20, D:1) a +0 dagger (32, 18, D:1) 6 stones (33, 22, D:1) a +0 whip (34, 30, D:1) a +0 robe (41, 4, D:1) a +0 club (42, 27, D:1) 2 stones (44, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (45, 14, D:1) a +0 club a goblin skeleton (52, 25, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (7, 12, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (11, 24, D:2) a +0 robe (19, 20, D:2) a +0 dagger (23, 16, D:2) a ball python skeleton (30, 5, D:2) an adder skeleton (30, 7, D:2) a +0 club (31, -3, D:2) a +0 sling (33, 29, D:2) a +0 club (39, -1, D:2) a ball python corpse (skeletalised by now) (42, 9, D:2) a +0 ring mail (48, 1, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Usmenize's Weapon Emporium 4 stones (5 gold) 6 boomerangs (168 gold) a +0 sling (21 gold) a +1 whip of holy wrath (161 gold) 6 stones (8 gold) a +0 sling (21 gold) a +0 sling (21 gold) 8 stones (11 gold) a +0 whip (35 gold) [Shop] Boju's Assorted Antiques a +0 war axe (77 gold) a +0 ring mail (88 gold) a +3 vampiric rapier (638 gold) a +0 robe (15 gold) [Shop] Maabbe's Armour Emporium a +0 robe (7 gold) a +0 robe (7 gold) the +3 leather armour of Asucokhi {^Contam Str+3 Dex+5} (352 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). ^Contam: It causes magical contamination when unequipped. a +0 ring mail (40 gold) a +2 cloak of preservation (215 gold) a +0 leather armour (20 gold) [Shop] Dicusol's Antique Weapon Shop a +2 long sword of holy wrath (420 gold) a +0 vampiric short sword (253 gold) the +10 halberd "Killer Bee's Curse" {flame, rF- Str+3 Int+4} (1653 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. a +2 arbalest of freezing (462 gold) a +0 hand axe (69 gold) a +0 mace (69 gold) the +4 dagger "Ocluxuem" {freeze, rC+} (864 gold) rC+: It protects you from cold. a +0 dagger (46 gold) a +0 short sword (69 gold) (0, 0, D:3) a +0 short sword a kobold skeleton (15, 11, D:3) a -2 club (15, 13, D:3) a -1 falchion (17, 11, D:3) a -1 hand axe (17, 13, D:3) a -3 club (19, 11, D:3) a +0 club a goblin skeleton (21, 12, D:3) an adder skeleton (22, -3, D:3) a ball python corpse (skeletalised by now) (23, -9, D:3) a +0 club (23, 12, D:3) a +0 club a goblin skeleton (26, 14, D:3) a +0 short sword an orc skeleton (29, -3, D:3) a +0 short sword (34, 3, D:3) a +0 tower shield (35, 2, D:3) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (43, 12, D:3) a hobgoblin corpse (skeletalised by now) (44, 12, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 12, D:4) a stone (21, 13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, 0, D:4) a +3 short sword a kobold corpse (skeletalised by now) (30, -18, D:4) a ball python corpse (39, 12, D:4) a +0 flail