apoapsis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -20, D:1) a +0 hand axe (20, 22, D:1) a +0 leather armour (22, 16, D:1) a +0 ring mail (23, -12, D:1) a rat skeleton (26, 10, D:1) a ball python skeleton (26, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -21, D:1) a bat corpse (skeletalised by now) (29, -9, D:1) a hobgoblin skeleton (30, -21, D:1) a +0 robe a +0 club (30, 10, D:1) a quokka skeleton (32, -21, D:1) a +0 dagger a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 24, D:1) a +0 club (37, 26, D:1) 3 stones a +0 short sword a kobold corpse (skeletalised by now) (39, -11, D:1) a +0 ring mail (40, 25, D:1) a +0 short sword (42, 25, D:1) a bat corpse (skeletalised by now) (45, -1, D:1) a +0 dagger (49, 2, D:1) a bat corpse (skeletalised by now) (57, 14, D:1) a +0 short sword a stone (59, 16, D:1) a ball python corpse (skeletalised by now) (60, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (1, -14, D:2) a +2 dagger of draining a stone a kobold corpse (skeletalised by now) (11, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, 0, D:2) 4 stones a kobold skeleton (16, -40, D:2) a +0 scale mail (17, -5, D:2) a +0 short sword (27, -39, D:2) a +0 helmet a hobgoblin corpse (skeletalised by now) (30, -26, D:2) a +0 long sword (32, -5, D:2) a +0 dagger a kobold skeleton (57, -22, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a scroll of fear (0, 2, D:3) a scroll of enchant armour (1, -1, D:3) 18 gold pieces (2, -1, D:3) a potion of invisibility (2, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (2, 3, D:3) a potion of lignification (6, -10, D:3) a rat corpse (8, 7, D:3) 18 gold pieces (9, 7, D:3) a +0 flail a +0 leather armour an orc corpse (9, 8, D:3) a +0 flail a +0 leather armour (10, 7, D:3) a +0 short sword an orc corpse (12, 15, D:3) a potion of mutation (13, 11, D:3) a +1 mace of protection (unseen) (15, 7, D:3) a +0 leather armour