Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3746397046231178011 (custom seed) 5429 apples the Conjurer (level 10, 0/49 (56) HPs) Began as an Octopode Conjurer on June 10, 2024. Was an Initiate of Gozag. Shot with a sling bullet by Joseph (2 damage) ... on level 9 of the Dungeon. The game lasted 01:40:15 (17212 turns). apples the Conjurer (Octopode Conjurer) Turns: 17212, Time: 01:40:18 HP: 0/49 (56) AC: 1 Str: 6 XL: 10 Next: 67% MP: 3/17 EV: 15 Int: 25 God: Gozag Gold: 1603 SH: 0 Dex: 17 Spells: 3/19 levels left rFire . . . L - +4 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of see invisible rCorr . e - ring of willpower SInv + J - +6 ring of dexterity Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated, heavily drained, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 2429 gold pieces. You spent 604 gold pieces at shops. You paid 222 gold pieces to Gozag. Inventory: Hand Weapons t - the +6 war axe of Incongruity {freeze, +Blink rElec Stlth-} (You took it off a gnoll on level 3 of the Dungeon) rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth-: It makes you less stealthy. D - the +5 long sword of Bloodstone {freeze, Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). K - a +2 trident of protection L - a +4 shortbow (weapon) M - the +3 long sword of the Distant Future {distort, *Slow rC- rN+ Int+9} (You bought it in a shop on level 7 of the Dungeon) Int+9: It affects your intelligence (+9). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. N - a +2 hand cannon of draining Missiles r - a throwing net s - 4 poisoned darts Magical Staves f - a staff of earth Jewellery d - a ring of see invisible (left tentacle) e - a ring of willpower (right tentacle) w - a ring of magical power E - a ring of fire J - a +6 ring of dexterity (on tentacle) Wands a - a wand of roots (2) c - a wand of flame (22) C - a wand of mindburst (7) Scrolls b - a scroll of poison {unknown} g - a scroll of noise {unknown} i - 5 scrolls of fog j - 2 scrolls of vulnerability k - 4 scrolls of amnesia n - a scroll of silence {unknown} u - a scroll of fear y - 5 scrolls of teleportation F - a scroll of revelation {unknown} G - a scroll of enchant weapon {unknown} H - a scroll of summoning {unknown} I - 2 scrolls of immolation Potions h - 4 potions of curing o - a potion of might {unknown} p - a potion of enlightenment {unknown} q - 2 potions of attraction v - a potion of lignification x - 2 potions of ambrosia z - a potion of resistance A - 2 potions of mutation {unknown} B - 2 potions of experience Skills: + Level 3.4 Long Blades * Level 4.8 Ranged Weapons + Level 4.4 Dodging + Level 6.1 Stealth + Level 3.4 Shields * Level 5.0 Spellcasting * Level 6.4 Conjurations + Level 3.6 Summonings * Level 4.3 Translocations + Level 3.3 Ice Magic + Level 3.0 Air Magic * Level 4.6 Earth Magic * Level 4.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 9% 4 d - Fulminant Prism Conj/Alch 17% 3d11 8% 4 e - Teleport Other Tloc 28% N/A 4% 3 f - Blink Tloc 56% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 56% N/A 1% 2 Momentum Strike Conj/Tloc 66% 3d9 1% 2 Kiss of Death Conj/Necr 88% 2d12 2% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 38% N/A 4% 2 Gell's Gravitas Tloc 28% N/A 4% 3 Sublimation of Blood Necr 6% N/A 12% 2 Confusing Touch Hex 6% N/A 24% 3 Olgreb's Toxic Radiance Alch 30% N/A 11% 4 Petrify Alch/Erth 30% N/A 12% 4 Irradiate Conj/Alch 17% 3d17 22% 5 Martyr's Knell Necr/Summ 15% N/A 36% 4 Dispel Undead Necr 6% 3d8 63% 4 Dispersal Tloc 14% N/A 91% 6 Death Channel Necr 3% N/A 100% 6 Ozocubu's Refrigeration Ice 11% 4d10 100% 7 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (0/5) D:8 Sewer (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 ( D:8 * Annotations: D:6 1 runed translucent door, Lancus's ghost, amateur SpEE D:9 Joseph Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear a loud crackle. You fade into invisibility! You hear an explosion! Joseph shoots a sling bullet. The sling bullet barely misses you. Joseph shoots a sling bullet. Joseph shoots a sling bullet. Things that are here: a +0 war axe; 3 boomerangs; a +0 leather armour Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The +0 spectral quarterstaff hits something! You hear an explosion! The blast of energy engulfs the +0 spectral quarterstaff! The +0 spectral quarterstaff is heavily damaged. A +0 spectral quarterstaff comes into view. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The +0 spectral quarterstaff moves out of view. Found 21 gold pieces. Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 spectral quarterstaff and wearing a +0 leather armour (heavily wounded, unable to see you) The roots erupt in riotous growth! Roots grab Joseph. The grasping roots constrict Joseph! Joseph unwields a +0 spectral quarterstaff. Joseph wields a +0 sling of draining. You sense an unholy aura. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Your body crumbles into a pile of gold. ##...# # #<...### # #...@'.# # #....#.# # ###+##.@..#.# # #....).##...# # #.....)##.### # #.).......# + #....@.#### # #......# # #......# # #......# #......# #....... ######(.. #..$ You could see Joseph (unable to see you, rooted). Vanquished Creatures A kobold demonologist (D:7) A hornet (D:8) 4 yaks (D:9) 2 water moccasins An ice beast (D:6) 3 orc warriors (D:8) 3 sky beasts 3 black bears An ogre (D:4) 2 centaurs 3 phantoms A kobold brigand (D:3) 2 gnoll sergeants 4 bullfrogs 3 scorpions 5 killer bees An electric eel (D:7) 5 howler monkeys 3 bombardier beetles (D:4) 6 orc priests 5 hounds 7 jellies 3 gnoll boudas 3 sleepcaps 3 iguanas 9 orc wizards 29 gnolls A river rat (Sewer) 8 adders 3 shadow imps 2 dart slugs 2 ribbon worms 43 orcs 11 ball pythons 5 bats 9 endoplasms 13 giant cockroaches 7 goblins 6 hobgoblins 16 jackals 13 quokkas 4 frilled lizards 7 kobolds 10 rats 273 creatures vanquished. Vanquished Creatures (others) A blink frog (shapeshifter) (D:8) An orc wizard (D:3) 28 fulminant prisms 30 creatures vanquished. Grand Total: 303 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | apples the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1350 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1398 | D:2 | Learned a level 2 spell: Searing Ray 1865 | D:2 | Reached skill level 1 in Ranged Weapons 2590 | D:3 | Reached XP level 4. HP: 23/27 MP: 1/7 2909 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2913 | D:3 | Reached skill level 1 in Translocations 2913 | D:3 | Reached XP level 5. HP: 30/31 MP: 4/8 2918 | D:3 | Reached skill level 1 in Ice Magic 2918 | D:3 | Reached skill level 1 in Alchemy 3248 | D:3 | Found a faded altar of an unknown god. 3480 | D:3 | Reached skill level 1 in Earth Magic 3588 | D:3 | Reached XP level 6. HP: 26/36 MP: 4/9 3619 | D:3 | Reached skill level 1 in Shields 3619 | D:3 | Reached skill level 1 in Summonings 3928 | D:3 | Identified the +6 war axe of Incongruity {freeze, +Blink | rElec Stlth-} 3980 | D:3 | Reached skill level 1 in Air Magic 4228 | D:3 | Reached skill level 1 in Long Blades 4645 | D:3 | Reached XP level 7. HP: 41/41 MP: 0/11 6071 | D:3 | Learned a level 4 spell: Fulminant Prism 6174 | D:4 | Found a staircase to the Ecumenical Temple. 6186 | Temple | Entered the Ecumenical Temple 6197 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6388 | D:4 | Reached XP level 8. HP: 46/46 MP: 5/13 6480 | D:4 | Found a glowing drain. 6497 | Sewer | Entered a sewer 6816 | Sewer | Reached skill level 5 in Conjurations 7174 | Sewer | Found a shimmering altar of Xom. 7625 | D:4 | Identified the +5 long sword of Bloodstone {freeze, Str+3} 9076 | D:5 | Entered Level 5 of the Dungeon 9130 | D:5 | Reached XP level 9. HP: 51/51 MP: 7/14 10173 | D:6 | Found a runed translucent door. 10175 | D:6 | Noticed Lancus's ghost (amateur SpEE) 10214 | D:6 | Found a sacrificial altar of Ru. 10709 | D:6 | Reached skill level 5 in Stealth 11803 | D:6 | Found a shimmering blue altar of Sif Muna. 12189 | D:7 | Found Jeabboda's Antique Weapon Boutique. 12198 | D:7 | Bought a jewelled long sword for 212 gold pieces 12198 | D:7 | Identified the +3 long sword of the Distant Future | {distort, *Slow rC- rN+ Int+9} (You bought it in a shop on | level 7 of the Dungeon) 12198 | D:7 | Bought a glowing hand cannon for 162 gold pieces 12920 | D:7 | Found an iron altar of Okawaru. 13141 | D:7 | HP: 1/51 [killer bee (3)] 13159 | D:7 | Reached XP level 10. HP: 42/56 MP: 1/16 13503 | D:7 | Noticed a kobold demonologist 13528 | D:7 | Killed a kobold demonologist 13727 | D:7 | Found a shimmering blue altar of Sif Muna. 14015 | D:8 | Learned a level 3 spell: Teleport Other 14018 | D:8 | Learned a level 2 spell: Blink 14095 | D:8 | Noticed a green ugly thing 14122 | D:8 | Noticed a centaur warrior 14123 | D:8 | Noticed a kobold demonologist 14210 | D:8 | Noticed a manticore 14222 | D:8 | Noticed a manticore 14236 | D:8 | a manticore changed into a troll 14254 | D:8 | a hornet changed into a cane toad 14254 | D:8 | Noticed a cane toad (shapeshifter) 14303 | D:8 | Found Reroq's General Store. 14311 | D:8 | Noticed a harpy 14312 | D:8 | Bought a potion of invisibility for 96 gold pieces 14312 | D:8 | Bought a wand of mindburst (8) for 134 gold pieces 15107 | D:8 | Found a staircase to the Lair. 16025 | D:9 | Noticed Joseph 16459 | D:9 | Reached skill level 5 in Spellcasting 17024 | D:8 | Noticed an entropy weaver 17212 | D:9 | HP: 2/51 [Joseph/sling bullet (15)] 17212 | D:9 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, kennysheep_small_spiral, hangedman_glass_teeth, chequers_serial_rivers_room_b D:2: layout_basic, grunt_ministairs_1, minmay_heptomino_d4 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_loops_ring, basic_ecumenical_altar, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_crossing D:4: minmay_polygon_palace, layout_rooms, minmay_temple_entry_glass, gup_sewer_entry_pipe D:5: layout_cave_pools, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_pond_a D:6: layout_loops_corners, nicolae_ru_sacrificial_ziggurat, overflow_temple_1_default, hellmonk_ghost_happy_afterlife D:7: layout_basic, kennysheep_mini_moat, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_c, due_unseen_surprise, minmay_strange_pillars, feat_on_display, kennysheep_diamond, minivault_23, kennysheep_decorative_pillar, serial_library_hellmonk_narrow_alcove, kennysheep_generic_room_6 D:8: minmay_goldmine, layout_loops_corners, lair_entry_dummy, serial_shops, shop, minivault_12 D:9: layout_basic, uniq_joseph Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 1 2 3 4 | 4.8 Stealth | 3 4 5 6 | 6.1 Translocations | 1 2 3 4 | 4.3 Ice Magic | 1 2 3 | 3.3 Alchemy | 1 3 4 | 4.8 Earth Magic | 1 2 3 4 | 4.6 Shields | 1 2 3 | 3.4 Summonings | 1 2 3 | 3.6 Air Magic | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.4 Spellcasting | 3 4 5 | 5.0 Dodging | 3 4 | 4.4 Conjurations | 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 28 | 45 | 12 | || 85 Constrict | 7 | 11 | 17 | 3 || 38 Tentacles | 6 | 10 | 19 | 1 || 36 Unarmed | 1 | | | || 1 Punch | | 1 | 3 | || 4 Falchion | | | 27 | || 27 Long sword | | | 32 | 11 || 43 Fire: Hand cannon | | | 17 | 13 || 30 Shortbow | | | | 42 || 42 Cast: Magic Dart | 55 | 49 | 151 | 30 || 285 Searing Ray | 1 | 19 | 79 | 22 || 121 Iskenderun's Myst | | 1 | 8 | 13 || 22 Fulminant Prism | | | 11 | 17 || 28 Evoke: Wand | | | 2 | 5 || 7 Use: Potion | | 1 | 4 | 4 || 9 Scroll | | | 9 | 5 || 14 Stab: Sleeping | 1 | 2 | 5 | || 8 Distracted | | | 1 | || 1 Armour: Skin | 15 | 32 | 100 | 42 || 189 Dodge: Dodged | 20 | 37 | 103 | 26 || 186