Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3746397046231178011 (custom seed) 1813 apples the Conjurer (level 9, 0/51 HPs) Began as an Octopode Conjurer on June 11, 2024. Was an Initiate of Gozag. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (7 damage) ... on level 7 of the Dungeon. The game lasted 00:53:48 (8764 turns). apples the Conjurer (Octopode Conjurer) Turns: 8764, Time: 00:53:48 Health: 0/51 AC: 1 Str: 8 (9) XL: 9 Next: 10% Magic: 2/15 EV: 13 Int: 23 (25) God: Gozag Gold: 413 SH: 0 Dex: 9 (10) Spells: 3/16 levels left rFire . . . E - +5 long sword of Bloodstone {freeze, Str+3} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of willpower rCorr . f - ring of see invisible SInv + (no ring) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: silenced A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 635 gold pieces. You paid 222 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 short sword j - a +0 trident t - the +6 war axe of Incongruity {freeze, +Blink rElec Stlth-} (You took it off a gnoll on level 3 of the Dungeon) rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth-: It makes you less stealthy. v - a +4 shortbow x - a +0 falchion E - the +5 long sword of Bloodstone (weapon) {freeze, Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Missiles s - a throwing net u - 4 poisoned darts Magical Staves g - a staff of earth Jewellery d - a ring of willpower (left tentacle) f - a ring of see invisible (right tentacle) Wands q - a wand of roots (1) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of noise {unknown} h - 3 scrolls of fog k - 2 scrolls of amnesia y - a scroll of teleportation {unknown} Potions i - 4 potions of curing {unknown} l - a potion of invisibility {unknown} o - a potion of enlightenment {unknown} p - a potion of might {unknown} r - a potion of attraction {unknown} w - a potion of lignification {unknown} z - a potion of ambrosia {unknown} A - 2 potions of resistance {unknown} B - a potion of mutation {unknown} C - 2 potions of experience {unknown} D - 2 potions of heal wounds {unknown} Skills: + Level 2.6 Long Blades * Level 3.1 Ranged Weapons + Level 3.5 Dodging + Level 4.9 Stealth * Level 4.2 Spellcasting * Level 5.6 Conjurations + Level 2.5 Summonings + Level 2.3 Necromancy * Level 3.7 Translocations + Level 2.2 Ice Magic + Level 2.3 Air Magic * Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 14% 4 d - Fulminant Prism Conj/Alch 13% 3d8 14% 4 e - Blink Tloc 44% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 52% 3d9 2% 2 Lesser Beckoning Tloc 44% N/A 3% 2 Gell's Gravitas Tloc 22% N/A 7% 3 Teleport Other Tloc 22% N/A 7% 3 Dispersal Tloc 11% N/A 98% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (covering ground quickly, 83% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 whip! Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (lightly wounded, covering ground quickly) Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll bouda hits you but does no damage. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - gnoll Okay, then. Your attacks no longer feel as feeble. As you read the scroll labelled MUNITAMAUV, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! You die... Your body crumbles into a pile of gold. #.....'...##### #.#####......#. ####.#######..#.#. #.g.gg..........#. #.##.########§..#. #g##.# ..#§§§#. #.##.# #§#§§g§. #g##.# #§#§§§§. #@##.# #####§§§§g. #.######_######.#. #.# ##...## #..## #.# ##.#.#.####### #.# #.#####.##.... #.# ##.#.#.###.... #.# ##...## #.... ####.# #...# #...# #....# ###...######.# You could see 3 gnolls. Vanquished Creatures A kobold demonologist (D:7) A centaur (D:7) 2 phantoms A kobold brigand (D:3) A bullfrog (D:7) A gnoll sergeant (D:7) 2 scorpions (D:7) 3 howler monkeys (D:3) 3 orc priests (D:3) 3 hounds (D:3) 4 jellies (Sewer) A sleepcap (D:4) 2 gnoll boudas (D:3) An iguana (D:4) 3 orc wizards (D:3) 21 gnolls A river rat (Sewer) 2 adders A dart slug (D:3) 2 ribbon worms 18 orcs 5 bats 9 endoplasms 11 giant cockroaches 6 goblins 6 hobgoblins 16 jackals 6 kobolds 12 quokkas 9 ball pythons 4 frilled lizards 10 rats 168 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:7) 5 creatures vanquished. Grand Total: 173 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | apples the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1669 | D:2 | Learned a level 2 spell: Searing Ray 1805 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 2850 | D:3 | Found a faded altar of an unknown god. 3025 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 3870 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3994 | D:3 | Reached skill level 1 in Long Blades 3994 | D:3 | Reached skill level 1 in Ranged Weapons 3994 | D:3 | Reached skill level 1 in Translocations 3994 | D:3 | Reached skill level 1 in Alchemy 3994 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/9 4268 | D:3 | Noticed a kobold brigand 4292 | D:3 | Reached skill level 1 in Summonings 4292 | D:3 | Reached skill level 1 in Ice Magic 4292 | D:3 | Reached skill level 1 in Air Magic 4381 | D:3 | Reached XP level 6. HP: 36/36 MP: 6/10 4390 | D:3 | Reached skill level 1 in Necromancy 4963 | D:3 | Identified the +6 war axe of Incongruity {freeze, +Blink | rElec Stlth-} 5047 | D:3 | Reached XP level 7. HP: 41/41 MP: 6/11 6266 | D:3 | Reached skill level 5 in Conjurations 6613 | D:3 | Reached XP level 8. HP: 31/46 MP: 5/13 6672 | D:3 | Learned a level 4 spell: Fulminant Prism 6894 | D:4 | Found a staircase to the Ecumenical Temple. 6917 | Temple | Entered the Ecumenical Temple 6928 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 7025 | D:4 | Found a glowing drain. 7066 | Sewer | Entered a sewer 7077 | Sewer | Learned a level 2 spell: Blink 7497 | Sewer | Found a shimmering altar of Xom. 7989 | D:4 | Identified the +5 long sword of Bloodstone {freeze, Str+3} 8027 | D:4 | You fall into a shaft and drop 3 floors! 8123 | D:7 | Noticed a kobold demonologist 8150 | D:7 | Noticed a smoke demon 8253 | D:7 | Killed a kobold demonologist 8468 | D:7 | Found a shimmering blue altar of Sif Muna. 8717 | D:7 | Reached XP level 9. HP: 42/51 MP: 3/15 8764 | D:7 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, kennysheep_small_spiral, hangedman_glass_teeth, chequers_serial_rivers_room_b D:2: layout_basic, grunt_ministairs_1, minmay_heptomino_d4 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_loops_ring, basic_ecumenical_altar, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_crossing D:4: minmay_polygon_palace, layout_rooms, minmay_temple_entry_glass, gup_sewer_entry_pipe D:7: layout_basic, kennysheep_mini_moat, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_c, due_unseen_surprise, minmay_strange_pillars, feat_on_display, kennysheep_diamond, minivault_23, kennysheep_decorative_pillar, serial_library_hellmonk_narrow_alcove, kennysheep_generic_room_6 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.9 Long Blades | 1 2 | 2.6 Ranged Weapons | 1 2 3 | 3.1 Translocations | 1 2 3 | 3.7 Alchemy | 1 2 3 | 3.7 Summonings | 1 2 | 2.5 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Spellcasting | 3 4 | 4.2 Dodging | 3 | 3.5 Conjurations | 5 | 5.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 24 | 15 | 4 || 43 Constrict | 8 | 6 | 7 || 21 Tentacles | 3 | 5 | 8 || 16 Falchion | | | 24 || 24 Long sword | | | 3 || 3 Cast: Magic Dart | 53 | 99 | 162 || 314 Searing Ray | 3 | 14 | 31 || 48 Fulminant Prism | | | 5 || 5 Iskenderun's Myst | | | 3 || 3 Evoke: Wand | | | 2 || 2 Use: Scroll | | | 5 || 5 Potion | | | 2 || 2 Stab: Sleeping | 1 | 1 | 4 || 6 Armour: Skin | 19 | 12 | 57 || 88 Dodge: Dodged | 29 | 17 | 82 || 128