Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240620 (custom seed) 75 apples the Conjurer (level 4, -6/27 HPs) Began as an Octopode Conjurer on June 20, 2024. Mangled by Terence ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:12:57 (2729 turns). apples the Conjurer (Octopode Conjurer) Turns: 2729, Time: 00:12:58 Health: -6/27 AC: 1 Str: 6 XL: 4 Next: 31% Magic: 3/7 EV: 13 Int: 22 God: Gold: 117 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . d - +0 long sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons d - a +0 long sword (weapon) l - a +0 spear Missiles c - 7 poisoned darts Magical Staves j - a staff of death Scrolls e - a scroll of amnesia {unknown} f - a scroll of butterflies {unknown} g - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions a - a potion of magic b - 2 potions of degeneration {unknown} h - a potion of curing {unknown} Skills: + Level 0.5 Long Blades * Level 1.4 Ranged Weapons + Level 2.3 Dodging + Level 3.0 Stealth * Level 2.6 Spellcasting * Level 4.2 Conjurations + Level 0.1 Necromancy * Level 0.4 Translocations + Level 0.4 Ice Magic + Level 0.2 Earth Magic * Level 0.5 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 12% 1 Sandblast Erth 8% 2d5 12% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Erth 4% N/A 34% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Brom's Barrelling Bould Conj/Erth 12% 2d4 45% 4 Martyr's Knell Necr/Summ 3% N/A 77% 4 Curse of Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Xom Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A rat comes into view. Found a serpent talisman. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! You start resting. Magic restored. You now have 117 gold pieces (gained 9). Things that are here: a +0 whip; a +0 ring mail; a kobold corpse Found 3 stones. You open the door. There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a shiny brass wand. Terence the Incautious comes into view. He is wielding a +0 trident and wearing a +2 chain mail of fire resistance. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body! Ouch! That really hurt! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! You die... Terence says, "Rest in peace." ############# #....##.%.... #.##.##...... ###########.##.##...... ..........>............ #####....##.†..##...... +....##.#.......... #....##.##.#..).... ######.@..##.##.#....... #.........##.##.##...... #......@####.##.##.##### #.......# #'##.##.####. #........... #...##. #............ ###.... #............ ###.. #....../..... #.. #............ #.. You could see Terence. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 3 endoplasms (D:1) 3 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals A quokka (D:1) 8 ball pythons 7 bats A frilled lizard (D:1) 8 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | apples the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 209 | D:1 | Learned a level 2 spell: Searing Ray 775 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 900 | D:1 | Reached skill level 1 in Ranged Weapons 1234 | D:2 | Found a hazy altar of Hepliaklqana. 1624 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1980 | D:2 | Found a faded altar of an unknown god. 2379 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2407 | D:3 | Found a shimmering altar of Xom. 2407 | D:3 | Found a shimmering altar of Xom. 2407 | D:3 | Found a shimmering altar of Xom. 2723 | D:3 | Noticed Terence 2729 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, nicolae_ecumenical_snake_handling, basic_altar D:3: layout_basic, xom_redecorated, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 | 1.4 Stealth | 3 | 3.0 Long Blades | | 0.5 Dodging | | 2.3 Spellcasting | | 2.6 Conjurations | | 4.2 Necromancy | | 0.1 Translocations | | 0.4 Ice Magic | | 0.4 Earth Magic | | 0.2 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 9 | 5 || 14 Constrict | 2 | 2 || 4 Tentacles | | 1 || 1 Cast: Magic Dart | 56 | 18 || 74 Searing Ray | 2 | || 2 Stab: Sleeping | | 2 || 2 Armour: Skin | 11 | 4 || 15 Dodge: Dodged | 6 | 1 || 7