Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 20240710 (custom seed) 333 apples the Conjurer (level 6, -12/39 HPs) Began as an Octopode Conjurer on July 10, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:26:52 (4699 turns). apples the Conjurer (Octopode Conjurer) Turns: 4699, Time: 00:26:53 Health: -12/39 AC: 1 Str: 6 XL: 6 Next: 52% Magic: 6/10 EV: 13 Int: 22 God: Gold: 150 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . n - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 150 gold pieces. Inventory: Hand Weapons f - a +2 hand axe of venom h - a +0 sling n - a +0 rapier (weapon) x - a +2 dagger of venom y - a +0 trident Magical Staves q - a staff of cold Jewellery j - a ring of willpower (left tentacle) Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} g - a scroll of brand weapon {unknown} i - a scroll of immolation {unknown} k - a scroll of blinking {unknown} l - a scroll of noise {unknown} m - 3 scrolls of identify {unknown} v - a scroll of fear {unknown} w - a scroll of amnesia {unknown} Potions b - 4 potions of enlightenment {unknown} d - a potion of lignification {unknown} p - a potion of berserk rage {unknown} r - a potion of resistance {unknown} s - a potion of might {unknown} t - a potion of haste {unknown} u - a potion of mutation {unknown} Skills: + Level 1.7 Fighting + Level 1.5 Ranged Weapons + Level 2.5 Dodging + Level 3.7 Stealth * Level 3.2 Spellcasting * Level 4.9 Conjurations * Level 1.6 Translocations * Level 1.9 Alchemy + Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 19% 2 Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc priest Aim: an orc priest, wielding a +0 trident (79% to hit) The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #####.)...# #.#.# +..8... #..o......###.#.## +....## #.<.oo.......#...# #....# #................# ###### ##.##...#.#.##...# #.##.......####$# #.###..#.#.# #.# #.# #.##.#..# #o# #.# #.. . .. #@# #.# .#. . #.# #.# ........# .######## ### ... ... .## You could see an orc priest. Vanquished Creatures Pargi (Sewer) A brain worm (Sewer) An orc priest (D:3) A sleepcap (D:3) Robin (D:2) An adder (D:3) A river rat (D:3) 3 dart slugs 8 orcs 4 endoplasms 4 giant cockroaches 15 goblins 6 hobgoblins A jackal (D:3) 5 quokkas 7 ball pythons 4 bats 8 frilled lizards 4 kobolds 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | apples the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 395 | D:1 | Found a faded altar of an unknown god. 1146 | D:1 | Learned a level 2 spell: Searing Ray 1151 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 1153 | D:2 | Noticed Robin 1440 | D:1 | HP: 1/22 [goblin/+0 club[Robin] (5)] 1943 | D:2 | Reached skill level 1 in Fighting 2073 | D:2 | Killed Robin 2074 | D:2 | Reached skill level 1 in Ranged Weapons 2074 | D:2 | Reached XP level 4. HP: 22/28 MP: 1/7 2880 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3009 | D:3 | Found a glowing drain. 3013 | Sewer | Entered a sewer 3078 | Sewer | Noticed Pargi 3129 | Sewer | Killed Pargi 3130 | Sewer | Reached skill level 1 in Translocations 3130 | Sewer | Reached skill level 1 in Alchemy 3130 | Sewer | Reached XP level 5. HP: 33/33 MP: 0/9 3607 | Sewer | Reached XP level 6. HP: 13/38 MP: 5/10 4056 | D:3 | Reached skill level 1 in Evocations 4172 | D:3 | Found a shimmering blue altar of Sif Muna. 4699 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, dreamdust_ecumenical_altar_grove D:2: layout_basic, st_stairs_5, uniq_robin D:3: layout_loops_ring, slow_altar_2, mainiacjoe_overflow_alcove_4, gup_sewer_entry_bowl Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.7 Fighting | 1 | 1.7 Ranged Weapons | 1 | 1.5 Translocations | 1 | 1.6 Alchemy | 1 | 1.9 Spellcasting | 3 | 3.2 Evocations | 1 | 1.1 Dodging | | 2.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 7 | 17 || 24 Hand axe | 2 | || 2 Short sword | 15 | 2 || 17 Tentacles | 7 | 15 || 22 Rapier | | 51 || 51 Punch | | 2 || 2 Spear | | 2 || 2 Fire: Sling | | 34 || 34 Cast: Magic Dart | 39 | 4 || 43 Searing Ray | 5 | 13 || 18 Iskenderun's Myst | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | 6 || 9 Armour: Skin | 26 | 37 || 63 Dodge: Dodged | 50 | 39 || 89