ASSERT(fp) in 'command.cc' at line 1130 failed. (Failed to open 'quickstart.md'!) Version: Dungeon Crawl Stone Soup 0.26-a0-854-gdc81c2f Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 64216756529547658, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name araganzar -rc /var/dcss/gamedata/dcss-weekly-challenge/rc-files/araganzar.rc -macro /var/dcss/gamedata/dcss-weekly-challenge/rc-files/araganzar.macro -morgue /var/dcss/gamedata/dcss/morgue/araganzar/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-weekly-challenge/save/ -webtiles-socket /var/dcss/sockets/araganzar:2020-11-23.03:29:51.sock -await-connection -extra-opt-last combo=DDBe.handaxe -seed 64216756529547658 RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x72b118]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x732327]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x72b580]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f73398e74c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f7339c8d269]: /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x731ae9] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x188) [0x731c78]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x727090] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z9show_helpiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x1ec) [0x727d0c]: show_help(int, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15process_command12command_typeS_+0x14d2) [0xce7f62]: process_command(command_type, command_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xce438a] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xce4f6d] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x17e) [0x692e7e]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f73398d2840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x6938f9]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f7339c8cf2a in __waitpid (pid=12552, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f7339c8cf2a in __waitpid (pid=12552, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x000000000072af95 in call_gdb (file=file@entry=0x7f7339c77540 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 12381\000\000\000\000\000\000\000" #2 0x0000000000732343 in do_crash_dump () at dbg-asrt.cc:685 t = 1606102283 dir = "/var/dcss/gamedata/dcss/morgue/araganzar/" name = "/var/dcss/gamedata/dcss/morgue/araganzar/crash-araganzar-20201123-033123.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(fp) in 'command.cc' at line 1130 failed. (Failed to open 'quickstart.md'!)" file = 0x7f7339c77540 <_IO_2_1_stderr_> #3 0x000000000072b580 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 0x00007f7339c8d269 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x0000000000731ae9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffee54727e0 "ASSERT(fp) in 'command.cc' at line 1130 failed. (Failed to open 'quickstart.md'!)", assert=true) at dbg-asrt.cc:817 No locals. #7 0x0000000000731c78 in AssertFailed (expr=expr@entry=0xcf670f "fp", file=file@entry=0xcf6704 "command.cc", line=line@entry=1130, text=text@entry=0xcf66ef "Failed to open '%s'!") at dbg-asrt.cc:850 detail = "Failed to open 'quickstart.md'!\000\000\000\000\000\000\000\000\000\240T\307\071s\177\000\000\377\377\377\377", '\000' , "\377\377\377\377\377\377\377\377\240T\307\071s\177\000\000\000\000\000\000\000\000\000\000\340\"\023\001\000\000\000\000\200&G\345\376\177\000\000\200&G\345\376\177\000\000\020(G\345\376\177\000\000\366+\317\000\000\000\000\000\240&G\345\376\177\000\000D\276\061;s\177\000\000\060(G\345\376\177\000\000\033\002\000\000\000\000\000\000\000\220R;s\177\000\000\200]\213\071s\177\000\000\370/\214\071s\177\000\000{\306\061;s\177\000\000\033\002\000\000\000\000\000\000"... final_mesg = "ASSERT(fp) in 'command.cc' at line 1130 failed. (Failed to open 'quickstart.md'!)\000\000\000\000\000\000\000\004\000\000\000\061", '\000' , "[\000\000\000n", '\000' , "\b\000\000\000\000\000\000\000k\000\000\000\000\000\000\000\340(G\345\376\177\000\000\340\"\023\001\000\000\000\000\320(G\345\000\000\000\000L\241O:s\177\000\000!\327\270\032\001\200\377\377\337(G\345\376\177\000\000\002\000\000\000\000\000\000\000\b"... mesg = "ASSERT(fp) in 'command.cc' at line 1130 failed.\000\250%G\345\376\177\000\000\001\000\000\000\000\000\000\000\377\a\000\000\000\000\000\000V\211\234\071s\177\000\000\001\200\255\373\376\177\000\000\300%G\345\376\177\000\000\300%G\345\376\177\000\000\300%G\345\376\177\000\000\300%G\345\376\177\000\000\302%G\345\376\177\000\000\277-G\345\376\177\000\000\300%G\345\376\177\000\000\277-G\345\376\177", '\000' , "\357-G\345\004", '\000' ... args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffee5472cd0, reg_save_area = 0x7ffee5472bf0}} fileName = #8 0x0000000000727090 in _get_help_section (section=, header_out=..., text_out=..., scroll_out=) at command.cc:1130 buf = ' ' , "Spc Coj Hex Cha Sum Nec Trl Trm Fir Ice Air Ear Poi\n\000gic\n\000\n\000\n\000\n\000\345\376\177\000\000\a\000\000\000\000\000\000\000`0G\345\376\177\000\000\200\060G\345\376\177\000\000\000\000\000\000\000\000\000\000\250\060G\345\376\177\000\000\360\061G\345\376\177\000\000\a\377\377\377\000\000\000\000p0G\345\376\177\000\000u\373\201\000\000\000\000\000\250\060G\345\376\177\000\000\305t\264\000\000\000\000\000\260t\264", '\000' , "\200\060G\345\376\177\000" fname = "quickstart.md" fp = 0x0 text = {ops = std::vector of length 0, capacity 0} next_is_hotkey = false i = hotkeys = std::map with 20 elements = {[49] = 1498, [50] = 2009, [51] = 2208, [52] = 2373, [53] = 2946, [54] = 3066, [97] = 31, [98] = 77, [99] = 183, [100] = 336, [101] = 570, [102] = 628, [103] = 707, [104] = 1026, [105] = 1082, [106] = 1129, [107] = 1161, [108] = 1206, [109] = 1268, [110] = 1304} page_text = std::map with 2 elements = {[37] = {ops = std::vector of length 174, capacity 174 = {{type = FSOP_TEXT, colour = -1, text = "TABLES OF APTITUDES\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The following three tables describe all aptitudes of the various species\n"}, {type = FSOP_TEXT, colour = -1, text = "for the various skills. Knowledge, neither explicit nor implicit, of these\n"}, {type = FSOP_TEXT, colour = -1, text = "are not necessary for winning in Crawl. The qualitative information behind\n"}, {type = FSOP_TEXT, colour = -1, text = "this sheet (i.e., which species are good at which tasks) can be obtained in\n"}, {type = FSOP_TEXT, colour = -1, text = "two other ways:\n"}, {type = FSOP_TEXT, colour = -1, text = "- Read the species section in the manual about strengths and weaknesses.\n"}, {type = FSOP_TEXT, colour = -1, text = "- Look at which combinations of species and background are recommended.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = " -- no aptitude (cannot learn this skill at all)\n"}, {type = FSOP_TEXT, colour = -1, text = " -5 abysmal aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " -4 terrible aptitude (learning half as fast as at 0 aptitude)\n"}, {type = FSOP_TEXT, colour = -1, text = " -3 very poor aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " -2 poor aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " -1 slightly disfavoured aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " 0 standard aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " +1 slightly favoured aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " +2 strong aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " +3 very strong aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = " +4 outstanding aptitude (learning twice as fast as at 0 aptitude)\n"}, {type = FSOP_TEXT, colour = -1, text = " +5 exceptional aptitude\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "There are four special values: HP, MP, Experience and Magic Resistance:\n"}, {type = FSOP_TEXT, colour = -1, text = "- The HP value indicates the percentage of hit points gained per experience\n"}, {type = FSOP_TEXT, colour = -1, text = " level, 100% being the Human standard.\n"}, {type = FSOP_TEXT, colour = -1, text = "- The MP value indicates a fixed additive modifier to magic points.\n"}, {type = FSOP_TEXT, colour = -1, text = "- The Experience value indicates how much experience has to be earned in\n"}, {type = FSOP_TEXT, colour = -1, text = " order to gain a new experience level, +1 being the Human standard. These\n"}, {type = FSOP_TEXT, colour = -1, text = " values use the same scale as the skill aptitudes.\n"}, {type = FSOP_TEXT, colour = -1, text = "- The Magic Resistance value indicates resistance to hostile enchantments per\n"}, {type = FSOP_TEXT, colour = -1, text = " experience level, +3 being the Human standard.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The abbreviations used for the skills are:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "General skills, Experience Melee and Ranged Combat Spellcasting and Magic\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , " ", '-' , " ", '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "Arm - Armour", ' ' , "Fgt - Fighting", ' ' , "Spc - Spellcasting\n"}, {type = FSOP_TEXT, colour = -1, text = "Ddg - Dodging", ' ' , "SBl - Short Blades Coj - Conjurations\n"}, {type = FSOP_TEXT, colour = -1, text = "Sth - Stealth", ' ' , "LBl - Long Blades", ' ' , "Hex - Hexes\n"}, {type = FSOP_TEXT, colour = -1, text = "Shd - Shields", ' ' , "M&F - Maces & Flails Cha - Charms\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Axs - Axes", ' ' , "Sum - Summonings\n"}, {type = FSOP_TEXT, colour = -1, text = "Inv - Invocations", ' ' , "Pla - Polearms", ' ' , "Nec - Necromancy\n"}, {type = FSOP_TEXT, colour = -1, text = "Evo - Evocations", ' ' , "Stv - Staves", ' ' , "Trl - Translocations\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "UC - Unarmed Combat Trm - Transmutations\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "HP - hit points", ' ' , "Thr - Throwing", ' ' , "Fir - Fire Magic\n"}, {type = FSOP_TEXT, colour = -1, text = "MP - magic points", ' ' , "Slg - Slings", ' ' , "Ice - Ice Magic\n"}, {type = FSOP_TEXT, colour = -1, text = "Exp - experience", ' ' , "Bws - Bows", ' ' , "Air - Air Magic\n"}, {type = FSOP_TEXT, colour = -1, text = "MR - magic resistance Crb - Crossbows", ' ' , "Ear - Earth Magic\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Poi - Poison Magic\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Arm Ddg Sth Shd Inv Evo HP MP Exp MR\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "Human", ' ' , "0 0 +1 0 +1 0 +0% 0 +1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Barachi", ' ' , "+2 +1 0 +1 -1 +1 +0% 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Demigod", ' ' , "-1 -1 0 -1 -- -1 +10% +2 -2 +4\n"}, {type = FSOP_TEXT, colour = -1, text = "Demonspawn -1 -1 0 -1 +3 0 +0% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Draconian -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " Black -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " Green -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " Grey -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " Pale -- -1 0 0 +1 +1 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " Purple -- -1 0 0 +1 +1 +10% 0 -1 +6\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Red -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " White -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = " Yellow -- -1 0 0 +1 0 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Deep Dwarf +1 +1 +3 +1 +3 +3 +20% 0 -1 +6\n"}, {type = FSOP_TEXT, colour = -1, text = "Deep Elf -2 +2 +3 -2 +1 +1 -20% +2 -1 +4\n"}, {type = FSOP_TEXT, colour = -1, text = "Felid", ' ' , "-- +3 +4 -- 0 +1 -40% +1 -1 +6\n"}, {type = FSOP_TEXT, colour = -1, text = "Formicid +1 -1 +3 +2 +2 +1 +0% 0 +1 +4\n"}, {type = FSOP_TEXT, colour = -1, text = "Gargoyle +1 -2 +2 +1 +1 -1 -20% 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Ghoul", ' ' , "-1 -1 +2 -1 +1 -1 +10% -1 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Gnoll", ' ' , "+8 +8 +8 +8 +9 +8 +0% 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Halfling +1 +1 +2 +1 +1 0 -10% 0 +1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Kobold", ' ' , "-2 +2 +4 -2 +1 +2 -20% 0 +1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Merfolk", ' ' , "-3 +3 +2 0 +1 0 +0% 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Minotaur +2 +1 -1 +2 0 -1 +10% -1 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Mummy", ' ' , "-2 -2 -1 -2 -1 -2 +0% 0 -1 +5\n"}, {type = FSOP_TEXT, colour = -1, text = "Naga", ' ' , "-2 -2 +5 -2 +1 0 +20% 0 0 +5\n"}, {type = FSOP_TEXT, colour = -1, text = "Octopode -- 0 +4 0 +1 +1 -10% 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Ogre", ' ' , "-2 -1 -2 -1 +1 -2 +30% 0 0 +4\n"}, {type = FSOP_TEXT, colour = -1, text = "Hill Orc +1 -2 -1 +1 +3 0 +10% 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Palentonga -2 -2 -3 -2 +1 -1 +10% 0 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Spriggan -3 +4 +5 -3 0 +3 -30% +1 -1 +7\n"}, {type = FSOP_TEXT, colour = -1, text = "Tengu", ' ' , "+1 +1 +1 0 -1 0 -20% +1 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Troll", ' ' , "-2 -2 -5 -2 -1 -3 +30% -1 -1 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Vampire", ' ' , "-2 +1 +5 -1 -1 -1 +0% 0 -1 +4\n"}, {type = FSOP_TEXT, colour = -1, text = "Vine Stalker -2 -2 +3 -1 0 -1 -30% +1 0 +5\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Arm Ddg Sth Shd Inv Evo HP MP Exp MR\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Fgt SBl LBl M&F Axs Pla Stv UC Thr Slg Bws Crb\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "Human", ' ' , "0 0 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Barachi", ' ' , "+2 +1 +2 +1 +1 0 +1 +1 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Demigod", ' ' , "-1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Draconian +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " Black +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " Green +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " Grey +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " Pale +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " Purple +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Red +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " White +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = " Yellow +1 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Deep Dwarf -1 -1 0 0 +1 -1 -1 -1 -1 +1 -3 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Deep Elf -2 0 -1 -3 -2 -3 0 -2 0 -2 +3 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Felid", ' ' , "0 -- -- -- -- -- -- 0 -- -- -- --\n"}, {type = FSOP_TEXT, colour = -1, text = "Formicid +1 0 0 0 0 0 0 0 0 +1 -2 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Gargoyle +1 -1 -1 0 -1 -1 0 0 -1 -1 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Ghoul", ' ' , "+1 -1 -1 -1 -1 -1 -1 +1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Gnoll", ' ' , "+8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8\n"}, {type = FSOP_TEXT, colour = -1, text = "Halfling -1 +2 0 -1 0 -1 -2 -2 0 +4 +1 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Kobold", ' ' , "+1 +3 -2 -1 -2 -2 -1 0 +1 0 0 +2\n"}, {type = FSOP_TEXT, colour = -1, text = "Merfolk", ' ' , "+1 +2 +1 -2 -2 +4 -2 +1 0 -2 -2 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Minotaur +2 +1 +2 +2 +2 +2 +2 +1 0 +1 +1 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Mummy", ' ' , "0 -2 -2 -2 -2 -2 -2 -2 -2 -2 -2 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Naga", ' ' , "0 0 0 0 0 0 0 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Octopode", ' ' , "0 0 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Ogre", ' ' , "+3 -1 -1 -1 0 0 0 -1 0 -3 -3 -3\n"}, {type = FSOP_TEXT, colour = -1, text = "Hill Orc +2 0 +1 +1 +3 +1 -1 +1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Palentonga 0 0 0 0 0 -1 0 0 -3 -3 -2 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Spriggan -2 +1 -2 -3 -2 -3 -3 -2 0 +2 +2 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Tengu", ' ' , "0 +1 +1 +1 +1 +1 +1 +1 0 0 +1 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Troll", ' ' , "-2 -2 -2 -1 -2 -2 -2 0 -1 -4 -4 -4\n"}, {type = FSOP_TEXT, colour = -1, text = "Vampire", ' ' , "-1 +1 0 -2 -1 -1 -2 +1 -2 -2 -2 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Vine Stalker -1 -1 -1 -1 -1 -1 -1 0 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Fgt SBl LBl M&F Axs Pla Stv UC Thr Slg Bws Crb\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Spc Coj Hex Cha Sum Nec Trl Trm Fir Ice Air Ear Poi\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "Human", ' ' , "-1 0 0 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Barachi", ' ' , "0 +1 +1 0 +2 -1 +1 +1 +1 +2 +1 0 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Demigod", ' ' , "-2 -1 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Demonspawn -1 0 0 0 0 +1 -1 -1 -1 -1 -1 -1 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Draconian -1 0 -1 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = " Black -1 0 -1 0 0 0 0 0 0 0 +2 -2 0\n"}, {type = FSOP_TEXT, colour = -1, text = " Green -1 0 -1 0 0 0 0 0 0 0 0 0 +2\n"}, {type = FSOP_TEXT, colour = -1, text = " Grey -1 0 -1 0 0 0 0 0 0 0 -2 +2 0\n"}, {type = FSOP_TEXT, colour = -1, text = " Pale -1 0 -1 0 0 0 0 0 +1 0 +1 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = " Purple +1 0 +1 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Red -1 0 -1 0 0 0 0 0 +2 -2 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = " White -1 0 -1 0 0 0 0 0 -2 +2 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = " Yellow -1 0 -1 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Deep Dwarf -2 -1 -2 0 -1 +1 +1 -1 -1 -1 -3 +3 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Deep Elf +3 +1 +3 0 +1 +2 +1 +1 +1 +1 0 +1 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Felid", ' ' , "-1 -1 +4 0 0 0 +4 +1 -1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Formicid", ' ' , "0 -1 +2 0 0 0 -1 +1 0 0 -2 +2 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Gargoyle -1 +1 -1 0 -1 -2 -1 -2 0 0 -2 +2 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Ghoul", ' ' , "-2 -2 -2 0 -1 0 -1 -1 -2 +1 -2 +1 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Gnoll", ' ' , "+8 +6 +6 0 +6 +6 +6 +6 +6 +6 +6 +6 +6\n"}, {type = FSOP_TEXT, colour = -1, text = "Halfling -3 -2 -2 0 -2 -2 +1 -4 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Kobold", ' ' , "0 0 0 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Merfolk", ' ' , "-1 -2 0 0 0 -2 -2 +3 -3 +1 -2 -2 +1\n"}, {type = FSOP_TEXT, colour = -1, text = "Minotaur -4 -3 -4 0 -3 -3 -3 -2 -3 -3 -3 -2 -3\n"}, {type = FSOP_TEXT, colour = -1, text = "Mummy", ' ' , "+2 -2 -1 0 -2 0 -2 -2 -2 -2 -2 -2 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Naga", ' ' , "-1 0 0 0 0 0 0 0 0 0 0 0 +3\n"}, {type = FSOP_TEXT, colour = -1, text = "Octopode -1 0 0 0 0 0 0 0 0 0 0 0 +2\n"}, {type = FSOP_TEXT, colour = -1, text = "Ogre", ' ' , "+1 -1 -1 0 -1 -1 -1 -1 -1 -1 -1 -1 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Hill Orc -3 0 0 0 0 0 -2 -3 +1 -1 -2 0 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Palentonga -1 -1 0 0 -2 0 0 0 -2 -2 -2 -1 -2\n"}, {type = FSOP_TEXT, colour = -1, text = "Spriggan +2 -3 +2 0 -2 -1 +4 +3 -2 -2 -1 -1 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Tengu", ' ' , "-1 +3 -3 0 +2 +1 -2 -2 +1 -1 +3 -3 0\n"}, {type = FSOP_TEXT, colour = -1, text = "Troll", ' ' , "-5 -3 -4 0 -3 -2 -3 -3 -3 -3 -4 -1 -3\n"}, {type = FSOP_TEXT, colour = -1, text = "Vampire", ' ' , "-1 -3 +4 0 0 +1 -2 +1 -2 0 0 0 -1\n"}, {type = FSOP_TEXT, colour = -1, text = "Vine Stalker 0 0 0 0 0 0 0 0 0 0 0 0 0\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "Spc Coj Hex Cha Sum Nec Trl Trm Fir Ice Air Ear Poi"}}}, [42] = {ops = std::vector of length 3130, capacity 3130 = {{type = FSOP_TEXT, colour = -1, text = ' ' , "DUNGEON CRAWL Stone Soup\n"}, {type = FSOP_TEXT, colour = -1, text = ' ' , "- the manual -\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Contents\n"}, {type = FSOP_TEXT, colour = -1, text = "--------\n"}, {type = FSOP_TEXT, colour = -1, text = "A. Overview\n"}, {type = FSOP_TEXT, colour = -1, text = "B. Starting screen\n"}, {type = FSOP_TEXT, colour = -1, text = "C. Attributes and stats\n"}, {type = FSOP_TEXT, colour = -1, text = "D. Exploring the dungeon\n"}, {type = FSOP_TEXT, colour = -1, text = "E. Experience and skills\n"}, {type = FSOP_TEXT, colour = -1, text = "F. Monsters\n"}, {type = FSOP_TEXT, colour = -1, text = "G. Items\n"}, {type = FSOP_TEXT, colour = -1, text = "H. Spellcasting\n"}, {type = FSOP_TEXT, colour = -1, text = "I. Targeting\n"}, {type = FSOP_TEXT, colour = -1, text = "J. Religion\n"}, {type = FSOP_TEXT, colour = -1, text = "K. Mutations\n"}, {type = FSOP_TEXT, colour = -1, text = "L. Licence, contact, history\n"}, {type = FSOP_TEXT, colour = -1, text = "M. Macros, options, performance\n"}, {type = FSOP_TEXT, colour = -1, text = "N. Philosophy (pas de faq)\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Appendices\n"}, {type = FSOP_TEXT, colour = -1, text = "1. List of character species\n"}, {type = FSOP_TEXT, colour = -1, text = "2. List of character backgrounds\n"}, {type = FSOP_TEXT, colour = -1, text = "3. List of skills\n"}, {type = FSOP_TEXT, colour = -1, text = "4. List of keys and commands\n"}, {type = FSOP_TEXT, colour = -1, text = "5. Inscriptions\n"}, {type = FSOP_TEXT, colour = -1, text = "6. Dungeon sprint modes\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "A.", ' ' , "OVERVIEW\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Crawl is a fun game in the grand tradition of similar games like Rogue,\n"}, {type = FSOP_TEXT, colour = -1, text = "Hack and Moria. The objective is to travel deep into a subterranean cave\n"}, {type = FSOP_TEXT, colour = -1, text = "complex and retrieve the Orb of Zot, guarded by many horrible and hideous\n"}, {type = FSOP_TEXT, colour = -1, text = "creatures.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "If you have never played Crawl (or a similar game) before, select the\n"}, {type = FSOP_TEXT, colour = -1, text = "tutorial from the starting menu. The tutorial explains the interface in\n"}, {type = FSOP_TEXT, colour = -1, text = "five easy lessons. Once you're familiar with the controls, you may want to\n"}, {type = FSOP_TEXT, colour = -1, text = "play a few games using hints mode.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Detailed instructions for playing Crawl follow. To simplify this manual, we\n"}, {type = FSOP_TEXT, colour = -1, text = "assume you're using the standard distribution and you've not changed the\n"}, {type = FSOP_TEXT, colour = -1, text = "default options. If you don't want to read the whole manual and prefer a\n"}, {type = FSOP_TEXT, colour = -1, text = "short summary of the important points, review the quick-start guide file\n"}, {type = FSOP_TEXT, colour = -1, text = "(quickstart.txt) and learn as you play.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "You can also read these documents while playing Crawl by hitting '?' at the\n"}, {type = FSOP_TEXT, colour = -1, text = "help menu. A list of frequently asked questions about gameplay and design\n"}, {type = FSOP_TEXT, colour = -1, text = "can be accessed by pressing '?Q' in the game.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "While Dungeon Crawl is strictly a single player game, you can interact with\n"}, {type = FSOP_TEXT, colour = -1, text = "others over a server. Connecting to a server opens several interesting\n"}, {type = FSOP_TEXT, colour = -1, text = "options.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "You can:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "- watch other players and even communicate with them\n"}, {type = FSOP_TEXT, colour = -1, text = "- view your past games or those of others\n"}, {type = FSOP_TEXT, colour = -1, text = "- battle ghosts of other players\n"}, {type = FSOP_TEXT, colour = -1, text = "- compete using a common score list\n"}, {type = FSOP_TEXT, colour = -1, text = "- take part in the semiannual tournament\n"}, {type = FSOP_TEXT, colour = -1, text = "- play the most recent development version\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "A full list of available servers and information on how to connect to them\n"}, {type = FSOP_TEXT, colour = -1, text = "can be found at: http://crawl.develz.org/wordpress/howto\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The servers carry no guarantees, though they are generally always running.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "There is also a lively IRC channel dedicated to Crawl at ##crawl on\n"}, {type = FSOP_TEXT, colour = -1, text = "irc.freenode.net. You can ask for help and there will always be someone to\n"}, {type = FSOP_TEXT, colour = -1, text = "watch your game and give hints if you happen to play on a server.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "B.", ' ' , "STARTING SCREEN\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "At the Crawl start screen, you will be presented with various game modes, a\n"}, {type = FSOP_TEXT, colour = -1, text = "list of saved games (if any), and will be prompted to type a name for your\n"}, {type = FSOP_TEXT, colour = -1, text = "character. You can navigate the game modes and saved games with the cursor\n"}, {type = FSOP_TEXT, colour = -1, text = "'up' and 'down' arrow keys.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Game modes are:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Dungeon Crawl\n"}, {type = FSOP_TEXT, colour = -1, text = " Start a standard game of Crawl.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Choose game seed\n"}, {type = FSOP_TEXT, colour = -1, text = " Start a standard game of Crawl with a custom seed (see \"Seeded play\"\n"}, {type = FSOP_TEXT, colour = -1, text = " below).\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Tutorial for Dungeon Crawl\n"}, {type = FSOP_TEXT, colour = -1, text = " Start one of several specialised tutorials to learn how to play.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Hints Mode for Dungeon Crawl\n"}, {type = FSOP_TEXT, colour = -1, text = " Start a standard game of Crawl, modified to provide help as you play.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Dungeon Sprint\n"}, {type = FSOP_TEXT, colour = -1, text = " Start one of several single-map challenge mode games of Crawl.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Instructions\n"}, {type = FSOP_TEXT, colour = -1, text = " View the instructional help text you are currently reading.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The Arena\n"}, {type = FSOP_TEXT, colour = -1, text = " Initiate an automated fight mode between two specified combatant groups.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "High Scores\n"}, {type = FSOP_TEXT, colour = -1, text = " View scores for prior games played, sorted by decreasing score.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Pressing 'enter' immediately after typing your name will select standard\n"}, {type = FSOP_TEXT, colour = -1, text = "Dungeon Crawl mode, and you will be prompted to select a species and\n"}, {type = FSOP_TEXT, colour = -1, text = "background. Names are unique; entering a name from the saved game list will\n"}, {type = FSOP_TEXT, colour = -1, text = "continue that saved game. If you select a game mode instead of entering a\n"}, {type = FSOP_TEXT, colour = -1, text = "name, you will eventually be prompted to enter a name.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "You can choose species and background in either order or randomise any\n"}, {type = FSOP_TEXT, colour = -1, text = "combination if you would rather have the game decide for you. If both are\n"}, {type = FSOP_TEXT, colour = -1, text = "random, you will be prompted to confirm the chosen combination before the\n"}, {type = FSOP_TEXT, colour = -1, text = "game starts.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The choice of species affects several important characteristics, in\n"}, {type = FSOP_TEXT, colour = -1, text = "particular the speed at which you learn different skills. This is very\n"}, {type = FSOP_TEXT, colour = -1, text = "important, and helps to clearly differentiate the many available species.\n"}, {type = FSOP_TEXT, colour = -1, text = "The following factors are species-dependent:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Major:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "- The amount of hit points you get each level\n"}, {type = FSOP_TEXT, colour = -1, text = "- Your rate of skill advancement\n"}, {type = FSOP_TEXT, colour = -1, text = "- Your initial primary attributes (this also depends on background)\n"}, {type = FSOP_TEXT, colour = -1, text = "- Various special abilities, powers and limitations\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Minor:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "- Your rate of level advancement\n"}, {type = FSOP_TEXT, colour = -1, text = "- Occasional bonus points added to some primary attributes\n"}, {type = FSOP_TEXT, colour = -1, text = "- The amount of magic points you get each level\n"}, {type = FSOP_TEXT, colour = -1, text = "- Your innate resistance to hostile enchantments\n"}, {type = FSOP_TEXT, colour = -1, text = "- Your initial equipment (this also depends on background)\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Note: Humans are the average to which all other species are compared.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The choice of character background is definitely less decisive than that of\n"}, {type = FSOP_TEXT, colour = -1, text = "species in Crawl. Basically, the background determines what the character\n"}, {type = FSOP_TEXT, colour = -1, text = "has learned prior to entering the dungeon (i.e. the starting skills), and\n"}, {type = FSOP_TEXT, colour = -1, text = "also helps determine equipment at start.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "You will notice that a different set of backgrounds will be recommended\n"}, {type = FSOP_TEXT, colour = -1, text = "(white) for each species. Although you are free to pick any background with\n"}, {type = FSOP_TEXT, colour = -1, text = "almost any species (the only restrictions are religious backgrounds where\n"}, {type = FSOP_TEXT, colour = -1, text = "some species are not permitted to worship certain gods, or backgrounds\n"}, {type = FSOP_TEXT, colour = -1, text = "where the starting equipment is completely unusable by a given species),\n"}, {type = FSOP_TEXT, colour = -1, text = "looking at the recommended combinations should give you a rough impression\n"}, {type = FSOP_TEXT, colour = -1, text = "of the weaknesses and strengths of the different species.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "For some backgrounds, you must pick a starting weapon before starting the\n"}, {type = FSOP_TEXT, colour = -1, text = "game.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "When you start a new character (or load an old one) and want to get a rough\n"}, {type = FSOP_TEXT, colour = -1, text = "impression, you may examine it with the following commands:\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "A\n"}, {type = FSOP_TEXT, colour = -1, text = " shows any peculiarities like unusual speed or body parts\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "m\n"}, {type = FSOP_TEXT, colour = -1, text = " shows your skills and lets you disable (or focus) training as desired\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "i\n"}, {type = FSOP_TEXT, colour = -1, text = " lists equipment and items\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "^\n"}, {type = FSOP_TEXT, colour = -1, text = " displays information on your god, should you have started with a religion\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "%\n"}, {type = FSOP_TEXT, colour = -1, text = " gives a general, if terse, overview of your gear and most attributes\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Ctrl-O\n"}, {type = FSOP_TEXT, colour = -1, text = " gives an overview of the parts of the dungeon you have discovered so far\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "C.", ' ' , "ATTRIBUTES AND STATS\n"}, {type = FSOP_TEXT, colour = -1, text = '-' , "\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "The stat area to the right of the playing map shows a lot of information.\n"}, {type = FSOP_TEXT, colour = -1, text = "It starts with the character's name and title (determined by the\n"}, {type = FSOP_TEXT, colour = -1, text = "character's highest skill), followed by a line listing the species. If the\n"}, {type = FSOP_TEXT, colour = -1, text = "character worships a god, the name of the deity is also listed in the\n"}, {type = FSOP_TEXT, colour = -1, text = "second line, together with an indicator of piety. Below these two lines\n"}, {type = FSOP_TEXT, colour = -1, text = "follow a lot of numbers. These describe different aspects of the character.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Health\n"}, {type = FSOP_TEXT, colour = -1, text = " A measure of life force. Synonymous with hit points and sometimes\n"}, {type = FSOP_TEXT, colour = -1, text = " abbreviated as HP. You die if your health drops to zero or less (although\n"}, {type = FSOP_TEXT, colour = -1, text = " you can die in other ways, too). The main screen shows both your current\n"}, {type = FSOP_TEXT, colour = -1, text = " and maximum hit points. Usually, you regain hit points slowly over time.\n"}, {type = FSOP_TEXT, colour = -1, text = " Pressing '5' or Shift-Num-5 lets you wait for a longer period.\n"}, {type = FSOP_TEXT, colour = -1, text = "\n"}, {type = FSOP_TEXT, colour = -1, text = "Magic\n"}...}}} headers = std::map with 7 elements = {[37] = "Aptitudes", [38] = "Options", [42] = "Manual", [63] = "Key help", [94] = "Quickstart", [116] = "Tiles", [126] = "Macros"} page = 32766 header = "quickstart.md" #9 0x0000000000727d0c in help_popup::process_key (ch=-249, this=0x7ffee5473080) at command.cc:1205 key = -249 header_text = {ops = std::vector of length 0, capacity 0} help_text = {ops = std::vector of length 0, capacity 0} line_height = 1 scroll = 1225430011 page = key = line_height = scroll = page = header_text = help_text = #10 help_popup::help_popup (key=-249, this=0x7ffee5473080) at command.cc:1185 No locals. #11 show_help (section=section@entry=-249, highlight_string="") at command.cc:1256 help = { = {_vptr.formatted_scroller = 0xdb2218 , highlight = "", contents = {ops = std::vector of length 0, capacity 0}, m_tag = "help", m_title = {ops = std::vector of length 0, capacity 0}, m_more = {ops = std::vector of length 0, capacity 0}, m_lastch = 0, m_flags = 2, m_scroll = 0, m_contents_dirty = true, m_scroll_dirty = 127, m_scroller = std::shared_ptr (empty) = {get() = 0x0}}, prev_page = 0} key = #12 0x0000000000ce7f62 in process_command (cmd=, prev_cmd=) at /usr/include/c++/9/bits/char_traits.h:300 No locals. #13 0x0000000000ce438a in _input () at main.cc:1174 cmd = CMD_DISPLAY_COMMANDS real_prev_cmd = CMD_MOVE_DOWN_RIGHT player_disabled = {was_disabled = false} #14 0x0000000000ce4f6d in _launch_game () at main.cc:480 game_start = ccon = {cstate = false} #15 0x0000000000692e7e in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #16 main (argc=, argv=0x7ffee5473758) at main.cc:337 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 12381) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 11 Level vaults: grunt_orc_tribal_feast layout_caves basic_altar serial_shops freezing_bzr nicolae_shop_window_shopping shop lightli_orcish_oven uniq_donald uniq_snorg Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The boomerang hits you but does no damage. The weapon returns to the kobold! The kobold throws a boomerang. The boomerang closely misses you. The weapon returns to the kobold! As you open the gate, it creaks loudly! An orc warrior comes into view. It is wielding a +0 war axe. The orc warrior shouts! You hear a shout! The kobold throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the kobold! The kobold throws a boomerang. The boomerang closely misses you. The weapon returns to the kobold! The kobold throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the kobold! Found 12 bolts and a glowing quarterstaff. Found two gates leading back out of this place. The kobold throws a boomerang. The boomerang barely misses you. The weapon returns to the kobold! The kobold throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the kobold! The orc warrior hits you but does no damage. The kobold throws a boomerang. The boomerang misses you. The weapon returns to the kobold! There is an open gate here. Your plate armour prevents you from hitting the orc warrior. The kobold throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the kobold! The kobold throws a boomerang. The boomerang closely misses you. The weapon returns to the kobold! You cut the orc warrior into ribbons!!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. Okay, then. Unknown command. The kobold throws a boomerang. The boomerang barely misses you. The weapon returns to the kobold! Things that are here: a +0 war axe; a +0 plate armour You take 1 damage, and have 161/162 hp. The kobold throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the kobold! As you open the door, it creaks loudly! A hobgoblin and an orc warrior come into view. The orc warrior shouts! The orc warrior moves out of view. A goblin and 2 orc warriors come into view. The goblin shouts! The orc warrior shouts! x2 Found 747 gold pieces, a potion of flight and 11 bolts. There is an open door here. The orc warrior completely misses you. The hobgoblin hits you but does no damage. Found an iron altar of Okawaru. You slash the orc warrior! You burn the orc warrior. You hit the goblin. You burn the goblin. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! Trog accepts your kill. The orc warrior closely misses you. The goblin barely misses you. You hit the goblin but do no damage. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. You carve the goblin like a ham!!! You burn the goblin. You kill the goblin! Trog accepts your kill. The orc warrior barely misses you. x2 Things that are here: a +0 hand axe; a cursed -1 ring mail; an orc corpse You hit the orc warrior. You burn the orc warrior. You hit the orc warrior. You burn the orc warrior. The orc warrior hits you with a +0 war axe. The orc warrior hits you but does no damage. You take 1 damage, and have 160/162 hp. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. You barely miss the orc warrior. You slash the orc warrior! You burn the orc warrior. The orc warrior hits you but does no damage. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. No target in view! Things that are here: a +0 war axe; a +0 chain mail; an orc corpse Things that are here: a +0 broad axe; a +0 plate armour You now have 3560 gold pieces (gained 391). You now have 3916 gold pieces (gained 356). G - 10 potions of flight (gained 1) Search for what [Enter for "rc+", or ? for help]? . Things that are here: a +3 hand axe; a +0 leather armour; a hobgoblin corpse Things that are here: a +0 hand axe; a cursed -1 ring mail; an orc corpse Things that are here: a +0 hand axe; a +0 leather armour There is an open door here. The kobold throws a boomerang. The boomerang closely misses you. A kobold is nearby! You see here a glowing quarterstaff. There is a gate leading back out of this place here. Search for what [Enter for "."]? . Welcome back to the Orcish Mines! There is an empty arch of ancient stone here. You see here a +0 hand axe. Things that are here: a +0 chain mail; a +0 hand axe; an orc corpse You see here a +0 giant club. You now have 3937 gold pieces (gained 21). Things that are here: a +0 chain mail; a +0 glaive You see here a +0 giant club. Things that are here: a +0 chain mail; a +0 hand axe; an orc corpse Found a stone staircase leading down. Things that are here: a +0 plate armour; a +0 halberd Things that are here: a +0 hand axe; a cursed -3 falchion Items here: )) [ †. Items here: ))) [[[ †. Things that are here: a +0 robe; a +0 dagger You now have 3963 gold pieces (gained 26). You see here a +0 club. Things that are here: a +0 chain mail; a cursed +0 flail; an orc corpse You see here a +0 club. Found 22 gold pieces. Found 19 gold pieces. You now have 3985 gold pieces (gained 22). Found 17 gold pieces. You now have 4004 gold pieces (gained 19). You now have 4021 gold pieces (gained 17). Found 26 gold pieces. You now have 4047 gold pieces (gained 26). Things that are here: a +0 chain mail; a +0 glaive Things that are here: a +0 hand axe; an orc skeleton There is a stone staircase leading down here. You see here a +0 club. Things that are here: a +0 chain mail; a cursed +0 flail; an orc skeleton An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! x3 The orc moves out of view. You hear a shout! An orc and an orc warrior come into view. An orc comes into view. It is wielding a +0 hand axe. There are monsters nearby! There are monsters nearby! There are monsters nearby! An orc warrior comes into view. It is wielding a +0 mace. The orc misses you. An orc comes into view. It is wielding a +0 club. The orc throws a boomerang. The boomerang completely misses you. The weapon returns to the orc! The orc shouts! You slash the orc! You burn the orc. You kill the orc! Trog accepts your kill. You carve the orc like a ham!!! You burn the orc. You kill the orc! Trog accepts your kill. The orc throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the orc! An orc and an orc warrior come into view. The orc shouts! The orc warrior shouts! You hear a shout! x2 The orc throws a boomerang. The boomerang barely misses you. The weapon returns to the orc! Things that are here: a +0 mace; 112 gold pieces You hit the orc warrior but do no damage. An orc comes into view. It is wielding a +0 club. The orc throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the orc! You closely miss the orc warrior. You slash the orc warrior! You burn the orc warrior. You hit the orc warrior. You burn the orc warrior. The orc warrior hits you but does no damage. Unknown command. Unknown command. You closely miss the orc warrior. You completely miss the orc warrior. The orc warrior hits you but does no damage. You hit the orc warrior. You burn the orc warrior. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. The orc warrior hits you but does no damage. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. An orc warrior comes into view. It is wielding a +0 long sword. An orc warrior comes into view. It is wielding a +0 scimitar. Unknown command. Unknown command. Unknown command. The orc throws a boomerang. The boomerang completely misses you. Things that are here: a +0 mace; a +0 plate armour The orc hits you but does no damage. Unknown command. Unknown command. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. Unknown command. The orc warrior hits you but does no damage. You barely miss the orc warrior. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. You hit the orc warrior. You burn the orc warrior. The orc warrior barely misses you. Unknown command. Unknown command. You closely miss the orc warrior. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. You slice the orc warrior!! You burn the orc warrior! You kill the orc warrior! Trog accepts your kill. You hit the orc warrior. You burn the orc warrior. An orc comes into view. It is wielding a +0 short sword. An orc knight comes into view. It is wielding a +0 great mace. Unknown command. The orc knight shouts! You slash the orc warrior! You burn the orc warrior. You closely miss the orc warrior. The orc warrior hits you with a +0 scimitar. The orc knight roars a battlecry! The orcs go into a battle-frenzy! You take 1 damage, and have 159/162 hp. Unknown command. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. You hit the orc warrior but do no damage. The orc warrior closely misses you. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. The orc suddenly roars, in orcish tradition. No reachable target in view! No reachable target in view! No reachable target in view! Items here: )) [[ †. Found a leather armour. The orc no longer looks unusually strong. There is an open door here. You hit the orc but do no damage. You completely miss the orc. The orc completely misses you. You hit the orc. You burn the orc. The orc hits you but does no damage. Your plate armour prevents you from hitting the orc. You open the orc like a pillowcase!!! You burn the orc. You kill the orc! Trog accepts your kill. Things that are here: a +0 short sword; a +0 chain mail; an orc corpse The orc knight closely misses you. You barely miss the orc knight. Unknown command. Unknown command. Unknown command. Unknown command. You hit the orc knight. You burn the orc knight. The orc knight hits you but does no damage. You barely miss the orc knight. You barely miss the orc knight. The orc knight misses you. You slash the orc knight! You burn the orc knight. The orc knight hits you but does no damage. You barely miss the orc knight. You chop the orc knight into pieces!!! You burn the orc knight! You kill the orc knight! Trog accepts your kill. There is an open door, spattered with blood here. Things that are here: a +0 great mace; a +0 plate armour There is an open door, spattered with blood here. Things that are here: a +0 great mace; a +0 plate armour There is an open door here. Items here: ))) [ ††. Items here: )) [ †. You now have 4159 gold pieces (gained 112). You see here a +0 mace. You now have 4182 gold pieces (gained 23). Things that are here: a +0 hand axe; a +0 chain mail; an orc corpse Things that are here: a +0 hand axe; 2 boomerangs Things that are here: a +0 plate armour; a +0 vorpal hand axe Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 plate armour; a +0 hand axe Things that are here: a +0 plate armour; a +0 hand axe Things that are here: a +0 robe; a +0 dagger Found 19 gold pieces. You now have 4201 gold pieces (gained 19). Found 25 gold pieces. An orc comes into view. You see here 25 gold pieces. An orc is nearby! An orc is nearby! An orc is nearby! An orc warrior comes into view. It is wielding a +0 halberd. 2 orcs come into view. The orc shouts! x2; You hear a shout! The orc completely misses you. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. The orc warrior misses you. The orc warrior barely misses you. You barely miss the orc warrior. You barely miss the orc warrior. The orc warrior misses you. You barely miss the orc warrior. You slash the orc! You burn the orc. You kill the orc! Trog accepts your kill. The orc warrior hits you but does no damage. You barely miss the orc warrior. You barely miss the orc warrior. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. The orc warrior closely misses you. An orc wizard comes into view. It is wielding a +2 dagger of draining. The orc wizard shouts! You slash the orc warrior! You burn the orc warrior. You hear a shout! x3 You hit the orc warrior. You burn the orc warrior. The orc warrior hits you with a +0 halberd. You take 1 damage, and have 158/162 hp. You slash the orc warrior! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. An orc comes into view. It is wielding a +0 mace. Things that are here: a +0 halberd; a +0 plate armour An orc and an orc warrior come into view. The orc warrior shouts! You hear a shout! x2 The orc wizard hits you but does no damage. You partially resist. You feel drained. You slash the orc wizard! You burn the orc wizard. You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. Unknown command. An orc comes into view. It is wielding a +0 club. Things that are here: a +2 dagger of draining; a +0 robe; 17 gold pieces Unknown command. You closely miss the orc. The orc hits you but does no damage. Unknown command. You slash the orc! You burn the orc. You kill the orc! Trog accepts your kill. Unknown command. An orc knight comes into view. It is wielding a +0 great mace. Unknown command. A troll comes into view. The troll shouts! Found a stone staircase leading down. Unknown command. You hit the orc warrior. You burn the orc warrior. You slash the orc! You burn the orc. You kill the orc! Trog accepts your kill. The orc warrior closely misses you. You slice the orc warrior!! You burn the orc warrior. You closely miss the orc warrior. The orc warrior hits you but does no damage. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Trog accepts your kill. You slice the orc knight!! You burn the orc knight. Unknown command. You carve the orc knight like a ham!!! You burn the orc knight! You kill the orc knight! Trog accepts your kill. Unknown command. You slice the orc!! You burn the orc. You kill the orc! Trog accepts your kill. No target in view! No target in view! No target in view! An ogre comes into view. It is wielding a +0 giant spiked club. Items here: )) [[ ††. You hit the troll but do no damage. The troll barely misses you. The troll misses you. The troll barely misses you. There are monsters nearby! You slash the troll! You burn the troll. The troll bites you but does no damage. The troll claws you! x2 You take 13 damage, and have 145/162 hp. You barely miss the troll. You slash the troll! You burn the troll. The troll bites you but does no damage. The troll claws you but does no damage. x2 You barely miss the troll. The troll bites you. The troll claws you. The troll barely misses you. You take 1 damage, and have 144/162 hp. The +9 battleaxe "Hewaih" {flame, rElec rC+++ MP-9} stops flaming. You feel a sense of dread. b - a +1 vampiric war axe (weapon) {vamp} You slash the troll! You feel better. The troll bites you but does no damage. The troll misses you. The troll completely misses you. You regained 9 hp, and now have 153/162 hp. You slash the troll! You feel better. You kill the troll! Trog accepts your kill. You regained 3 hp, and now have 156/162 hp. You barely miss the ogre. The ogre barely misses you. You slash the ogre! You feel better. Health restored: 162 You slash the ogre! The ogre hits you but does no damage. You slash the ogre! You kill the ogre! Trog accepts your kill. Your life force feels restored. No target in view! No target in view! No target in view! You feel the dreadful sensation subside. The +9 battleaxe "Hewaih" {flame, rElec rC+++ MP-9} bursts into flame! a - the +9 battleaxe "Hewaih" (weapon) {flame, rElec rC+++ MP-9} You now have 4215 gold pieces (gained 14). Things that are here: a +0 giant spiked club; a +0 great mace; a +0 plate armour Things that are here: a +0 mace; an orc corpse You now have 4232 gold pieces (gained 17). Things that are here: a +2 dagger of draining; a +0 robe Things that are here: a +0 dagger; a +0 falchion; an orc corpse Things that are here: a +0 leather armour; an orc corpse You now have 4257 gold pieces (gained 25). Found 20 gold pieces. You now have 4277 gold pieces (gained 20). Found 32 gold pieces. You now have 4309 gold pieces (gained 32). Things that are here: a +0 dagger; a +0 falchion; an orc corpse Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults (U) Depths Where to? (Enter - Orc:1, ? - help) Things that are here: a +0 hand axe; a +0 chain mail; an orc skeleton Things that are here: a +0 chain mail; a cursed +0 flail You see here a +0 club. Items here: ))) [[[. There is a stone staircase leading down here. You climb downwards. You hear coins being counted. An interdimensional caravan has stopped on this level and set up a bazaar. Hurry and find its entrance before they move on! A warg and an orc come into view. The orc is wielding a +2 vorpal war axe. The orc shouts! The warg howls! You hear a shout! x4 Found 48 gold pieces. Found a roughly hewn altar of Beogh. There is a stone staircase leading up here. Unknown command. Unknown command. An orc and an orc warrior come into view. The orc shouts! The orc warrior shouts! An orc warrior comes into view. It is wielding a +0 dire flail. An orc comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +2 dagger of venom. An orc warrior comes into view. It is wielding a +0 halberd. The orc warrior moves out of view. 2 orcs and an orc warrior come into view. The orc warrior shouts! x3; The orc wizard shouts! The orc shouts! x3 You hear a shout! x4 An orc comes into view. It is wielding a +0 hand axe. The warg bites you. x2 You take 3 damage, and have 159/162 hp. You barely miss the warg. The orc shouts! You hear a shout! x2 The warg completely misses you. An orc knight comes into view. It is wielding a +0 war axe. You slice the warg!! You burn the warg. You kill the warg! Trog accepts your kill. The orc throws a boomerang. The boomerang closely misses you. The weapon returns to the orc! An orc priest comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 hand axe. The +9 battleaxe "Hewaih" {flame, rElec rC+++ MP-9} stops flaming. You feel a sense of dread. b - a +1 vampiric war axe (weapon) {vamp} The orc priest shouts! You hear a shout! x2 The orc throws a boomerang. The boomerang barely misses you. The weapon returns to the orc! The orc priest casts a cantrip, but nothing happens. You slice the orc!! You feel better. You kill the orc! Trog accepts your kill. You barely miss the orc. The orc knight roars a battlecry! The orcs go into a battle-frenzy! You regained 2 hp, and now have 161/162 hp. You slash the orc! You feel better. You kill the orc! Trog accepts your kill. The orc hits you from afar with a +0 trident. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. You take 1 damage, and have 160/162 hp. An orc high priest comes into view. It is wielding a +0 battleaxe. The orc misses you. The orc wizard mumbles some strange words. The orc wizard seems to speed up. An orc wizard comes into view. It is wielding a +0 dagger of venom. An orc comes into view. It is wielding a +0 hand axe. Found Ceonih's Weapon Emporium. You slice the orc warrior!! You feel better. You hit the orc. You slash the orc! You hit the orc warrior but do no damage. The orc warrior hits you with a +0 halberd!! The orc warrior misses you. The orc warrior closely misses you. The orc closely misses you. You take 17 damage, and have 143/162 hp. Unknown command. Unknown command. You barely miss the orc warrior. You closely miss the orc warrior. You slash the orc! You feel better. You kill the orc! Trog accepts your kill. You closely miss the orc warrior. You slash the orc wizard! You feel better. You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. The orc warrior hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. The orc high priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hear a shout! You regained 15 hp, and now have 158/162 hp. Unknown command. The orc warrior hits you but does no damage. The orc warrior misses you. The orc warrior closely misses you. The orc high priest mumbles some strange prayers to Beogh. An orc comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Unknown command. An orc warrior comes into view. It is wielding a -3 trident. The orc misses you. The orc warrior completely misses you. The orc wizard mumbles some strange words. The orc wizard seems to speed up. The orc warrior barely misses you. Unknown command. An orc priest and a troll come into view. The orc priest shouts! The troll shouts! The orc closely misses you. The orc warrior hits you with a +0 halberd!! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear a shout! There is a stone staircase leading up, spattered with blood here. Unknown command. You take 34 damage, and have 124/162 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Unknown command. The orc warrior misses you. The orc warrior hits you with a cursed -1 mace! Options error: Bad channel -- pray (~/.crawlrc:5390) Options error: Bad channel -- food (~/.crawlrc:5393) Options error: Bad object type '%}\' for autopickup. (~/.crawlrc:8812) Options error: Bad object type '%|\' for autopickup. (~/.crawlrc:9737) Welcome back, araganzar the Deep Dwarf Berserker. Game seed: 64216756529547658 (custom seed) Options error: Bad channel -- pray (~/.crawlrc:5390) Options error: Bad channel -- food (~/.crawlrc:5393) Options error: Bad object type '%}\' for autopickup. (~/.crawlrc:8812) Options error: Bad object type '%|\' for autopickup. (~/.crawlrc:9737) Welcome back, araganzar the Deep Dwarf Berserker. Game seed: 64216756529547658 (custom seed) Trog says: Kill them all! You slash the orc warrior! You feel better. You closely miss the orc. You slash the orc warrior! You feel better. You regained 8 hp, and now have 118/162 hp. You hit the orc warrior but do no damage. You slash the orc! You feel better. You kill the orc! Trog accepts your kill. You hit the orc warrior but do no damage. You regained 4 hp, and now have 122/162 hp. You slash the orc warrior! You hit the orc warrior. You feel better. The orc warrior hits you but does no damage. The orc warrior hits you with a +0 halberd. You regained 3 hp, and now have 125/162 hp. You barely miss the orc warrior. You hit the orc warrior. You feel better. The orc warrior hits you but does no damage. You closely miss the orc warrior. x2; The orc warrior misses you. You hit the orc warrior but do no damage. You barely miss the orc warrior. The orc warrior closely misses you. The orc warrior hits you with a +0 halberd. You take 2 damage, and have 124/162 hp. You barely miss the orc warrior. You hit the orc warrior. You hit the orc warrior but do no damage. You hit the orc warrior. The orc warrior hits you but does no damage. The orc warrior hits you with a +0 halberd. You slash the orc warrior! You feel better. You kill the orc warrior! Trog accepts your kill. You closely miss the orc warrior. You regained 3 hp, and now have 127/162 hp. You closely miss the orc warrior. The orc warrior barely misses you. You barely miss the orc warrior. The orc warrior closely misses you. You barely miss the orc warrior. You completely miss the orc warrior. The orc warrior barely misses you. You barely miss the orc warrior. The orc warrior no longer looks unusually strong. You closely miss the orc warrior. The orc warrior hits you but does no damage. You slice the orc warrior!! You feel better. You kill the orc warrior! Trog accepts your kill. You regained 7 hp, and now have 134/162 hp. No target in view! You climb downwards. You hear coins being counted. An interdimensional caravan has stopped on this level and set up a bazaar. Hurry and find its entrance before they move on! An orc and an orc priest come into view. The orc priest shouts! The orc shouts! The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc wizard hits you but does no damage. You are poisoned. The orc hits you but does no damage. An orc comes into view. It is wielding a +0 hand axe. The orc high priest utters an invocation to Beogh. The orc wizard misses you. There is a stone staircase leading up, spattered with blood here. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc knight hits you with a +0 war axe. The orc hits you but does no damage. x2 The orc high priest invokes the aid of Beogh against you. Beogh smites you! The orc warrior hits you but does no damage. You now have 182/243 hp. You slice the orc knight!! You feel better. You slash the orc! You feel better. You feel the power of Trog in you as your rage grows. You kill the orc! Trog accepts your kill. You barely miss the orc warrior. You slice the orc priest!! You feel better. You kill the orc priest! Trog accepts your kill. You closely miss the rust devil. You hit the orc. You feel better. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc knight hits you but does no damage. An orc priest comes into view. The rust devil misses you. You regained 14 hp, and now have 196/243 hp. You slash the orc! You feel better. You kill the orc! Trog accepts your kill. You slice the orc!! You feel better. You kill the orc! Trog accepts your kill. You hit the rust devil. You slash the orc! You feel better. You hit the orc warrior. You feel better. You slice the orc knight!! You feel better. The orc warrior hits you from afar with a cursed -3 trident. You regained 12 hp, and now have 208/243 hp. You slice the orc!! You feel better. You kill the orc! Trog accepts your kill. You closely miss the rust devil. You hit the orc knight but do no damage. You slash the orc wizard! You feel better. You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. You slash the orc warrior! The orc warrior hits you but does no damage. The orc priest looks encouraged for a moment. The rust devil misses you. The orange demon stings you but does no damage. The orc knight roars a battlecry! The orcs go into a battle-frenzy! You regained 3 hp, and now have 211/243 hp. You barely miss the orc warrior. You barely miss the orc knight. You hit the rust devil. An orc comes into view. It is wielding a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc warrior hits you from afar with a cursed -3 trident. You take 11 damage, and have 200/243 hp. The orc shouts! You slash the orc warrior! You feel better. You slash the orc knight! You feel better. You slice the orc!! You kill the orc! Trog accepts your kill. You slash the rust devil! You hear a shout! The orc warrior hits you with a +0 dire flail!! A warg comes into view. The rust devil hits you. The rust devil corrodes you! The orc knight roars a battlecry! The orc goes into a battle-frenzy! The orange demon closely misses you. The warg howls! You take 14 damage, and have 186/243 hp. You barely miss the orc knight. You hit the orc warrior but do no damage. You closely miss the troll. You hit the rust devil. The orc warrior closely misses you. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc warrior hits you from afar with a cursed -3 trident. You take 3 damage, and have 183/243 hp. Unknown command. You hit the orc knight. You feel better. You hit the rust devil but do no damage. You closely miss the troll. You barely miss the orc warrior. You slice the orc wizard!! You feel better. You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. The troll bites you but does no damage. The troll closely misses you. The troll barely misses you. The orc warrior hits you but does no damage. The rust devil closely misses you. Unknown command. You regained 11 hp, and now have 194/243 hp. You barely miss the orc knight. You slash the rust devil! You slash the troll! You feel better. You hit the orc warrior. You feel better. You kill the orc warrior! Trog accepts your kill. You slash the ice devil! The orange demon stings you but does no damage. The orc knight hits you but does no damage. A troll comes into view. The orc warrior misses you. You regained 5 hp, and now have 199/243 hp. Unknown command. You closely miss the orc knight. You barely miss the ice devil. You closely miss the troll. You barely miss the rust devil. You slash the orc priest! The troll barely misses you. The troll misses you. The troll barely misses you. The orc warrior barely misses you. The ice devil closely misses you. You slash the orc knight! You kill the orc knight! Trog accepts your kill. You closely miss the ice devil. You slice the troll!! You feel better. You hit the rust devil. You feel the power of Trog in you as your rage grows. You kill the rust devil! You barely miss the orc priest. The orange demon stings you but does no damage. You regained 12 hp, and now have 211/243 hp. You slice the orc priest!! You kill the orc priest! Trog accepts your kill. You slice the troll!! You feel better. You kill the troll! Trog accepts your kill. The troll leather armour is intact enough to wear. You slash the orc high priest! You hit the ice devil. The orc warrior hits you from afar with a +0 halberd! The orc warrior hits you but does no damage. The ice devil hits you but does no damage. Unknown command. You slash the ice devil! You slash the orc high priest! You barely miss the orc priest. The orc high priest hits you but does no damage. An orc comes into view. It is wielding a +0 mace of draining. The orange demon completely misses you. The orc shouts! You slice the ice devil!! You kill the ice devil! You slash the orc high priest! You feel better. You slash the orc priest! You kill the orc priest! Trog accepts your kill. You hit the orc but do no damage. You slice the orc high priest!! You kill the orc high priest! Trog accepts your kill. The orange demon disappears in a puff of smoke! You slash the orc! You kill the orc! Trog accepts your kill. You hit the orc priest. You feel better. The orc warrior closely misses you. The orc warrior barely misses you. You regained 3 hp, and now have 216/243 hp. You closely miss the orc priest. The orc priest hits you but does no damage. You slice the orc priest!! You feel better. You kill the orc priest! Trog accepts your kill. You hit the orc priest. You feel better. You slash the warg! You feel better. The orc warrior barely misses you. The orc warrior closely misses you. You regained 6 hp, and now have 222/243 hp. You slash the warg! You feel better. You hit the orc. You slash the orc priest! You feel better. You feel the power of Trog in you as your rage grows. You kill the orc priest! Trog accepts your kill. The warg bites you. You regained 9 hp, and now have 231/243 hp. You hit the warg. You hit the orc. You feel better. You feel the power of Trog in you as your rage grows. You kill the orc! Trog accepts your kill. The orc warrior closely misses you. The warg barely misses you. You regained 2 hp, and now have 233/243 hp. You open the warg like a pillowcase!!! You feel better. You kill the warg! Trog accepts your kill. The orc warrior barely misses you. You regained 2 hp, and now have 235/243 hp. Items here: ))) [[. You barely miss the orc warrior. The orc warrior hits you with a +0 halberd! You take 10 damage, and have 225/243 hp. You closely miss the orc warrior. You barely miss the orc warrior. The orc warrior hits you but does no damage. You completely miss the orc warrior. You hit the troll. The orc warrior hits you but does no damage. Your plate armour prevents you from hitting the orc warrior. You hit the troll. You feel better. The troll bites you but does no damage. The troll claws you but does no damage. The troll closely misses you. The orc warrior hits you from afar with a cursed -3 trident! You take 6 damage, and have 219/243 hp. You hit the orc warrior. You feel better. You closely miss the troll. The orc warrior completely misses you. You hit the orc warrior but do no damage. You closely miss the orc. You hit the troll but do no damage. The orc warrior no longer looks unusually strong. The troll closely misses you. The troll misses you. The troll claws you but does no damage. The orc warrior hits you but does no damage. You slice the orc warrior!! You feel better. You feel the power of Trog in you as your rage grows. You kill the orc warrior! Trog accepts your kill. You hit the troll but do no damage. You barely miss the orc. The orc hits you but does no damage. You partially resist. You feel drained. Unknown command. Unknown command. You barely miss the troll. You hit the orc. The troll closely misses you. The troll barely misses you. The troll claws you but does no damage. You slash the orc! You feel better. You kill the orc! Trog accepts your kill. You hit the troll but do no damage. The orc warrior hits you from afar with a cursed -3 trident. You regained 3 hp, and now have 224/243 hp. The troll bites you but does no damage. The troll closely misses you. The troll misses you. Items here: ))) [[ †††. You closely miss the troll. You closely miss the orc warrior. The orc warrior hits you but does no damage. Unknown command. You closely miss the troll. You hit the orc warrior but do no damage. The troll bites you! The troll claws you but does no damage. The troll misses you. You take 5 damage, and have 219/243 hp. Unknown command. You slice the troll!! You feel better. You closely miss the orc warrior. You are no longer corroded. The orc warrior barely misses you. You regained 22 hp, and now have 241/243 hp. Unknown command. You slash the troll! You feel better. You kill the troll! Trog accepts your kill. You slash the orc warrior! You feel better. Health restored: 243 You slash the orc warrior! The orc warrior hits you with a cursed -3 trident. You take 4 damage, and have 239/243 hp. You slash the orc warrior! You feel better. You kill the orc warrior! Trog accepts your kill. No target in view! No target in view! Items here: ))) [[[[ ††. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 160/162 hp. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hear the stately tolling of a distant bell. An orc comes into view. x2 You are no longer poisoned. The orc shouts! You hear a shout! The orc misses you. Unknown command. Unknown command. Unknown command. You barely miss the orc. The orc barely misses you. The orc hits you. You slice the orc!! You feel better. You kill the orc! Trog accepts your kill. You slash the orc! You kill the orc! Trog accepts your kill. An orc comes into view. It is wielding a +0 mace. Health restored: 162 Things that are here: a +0 leather armour; an orc corpse No target in view! No target in view! Things that are here: 19 gold pieces; an orc corpse You now have 4328 gold pieces (gained 19). MP restored: 17 You barely miss the orc. You slice the orc!! You kill the orc! Trog accepts your kill. No target in view! Found a stone staircase leading up. Found 20 gold pieces. An orc warrior comes into view. It is wielding a +0 battleaxe. The orc warrior throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the orc warrior! The orc warrior throws a boomerang. The boomerang closely misses you. The weapon returns to the orc warrior! You see here an orc corpse. Things that are here: a +0 mace; a +0 leather armour; an orc corpse You feel yourself speed up. The orc warrior throws a boomerang. The boomerang barely misses you. The weapon returns to the orc warrior! The orc warrior throws a boomerang. The boomerang misses you. The weapon returns to the orc warrior! You hear the stately tolling of a distant bell. The orc warrior throws a boomerang. The boomerang misses you. The weapon returns to the orc warrior! The orc warrior throws a boomerang. The boomerang misses you. The weapon returns to the orc warrior! The orc warrior closely misses you. You hit the orc warrior. You slash the orc warrior! The orc warrior hits you but does no damage. You slash the orc warrior! You slash the orc warrior! You kill the orc warrior! Trog accepts your kill. No target in view! No target in view! You feel the dreadful sensation subside. The +9 battleaxe "Hewaih" {flame, rElec rC+++ MP-9} bursts into flame! a - the +9 battleaxe "Hewaih" (weapon) {flame, rElec rC+++ MP-9} You now have 8/8 mp. You recover from your berserk rage. Found a hand axe. Found a ring mail. Found a flickering gateway to a bazaar. Found a runed dagger, a chain mail and a dagger. Found a scimitar. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Found a robe. Really walk into that cloud of freezing vapour? Okay, then. Found a mace. Really walk into that cloud of freezing vapour? You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in freezing vapours. You resist. Found a dagger. You are engulfed in freezing vapours. You resist. There is a flickering gateway to a bazaar here. Things that are here: a ring mail; a hand axe; an orc corpse You take 2 damage, and have 160/162 hp. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-854-gdc81c2f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [araganzar] Species: Deep Dwarf Job: Berserker HP: 160/162; mods: 0/0 MP: 8/8; mod: 0 Stats: 33 (33) 9 (9) 12 (12) Position: (41, 19), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: gateway to a bazaar Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 12 | 5611 | 617/1011 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 25 | 19 | 11220 | 877/1387 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 6 | 962 | 80/295 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 5 | 891 | 0/357 Armour | X | 1 | 25 | 15 | 6794 | 866/967 Dodging | X | 1 | 25 | 13 | 5038 | 792/799 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/29 Poison Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 12 | 2497 | 0/505 Spell bugs: Durations: Attributes: #12: 4735 #13: 407 #23: 9812 #24: -2048200536 #27: 222776 #35: 5 #49: 4194 #59: 1 Mutations: negative energy resistance: 1 (innate) sense surroundings: 2 (innate) no regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +9 battleaxe "Hewaih" {flame, rElec rC+++ MP-9} eq slot #1, inv slot #8: +2 cloak eq slot #2, inv slot #36: +2 hat of see invisible eq slot #3, inv slot #4: +0 pair of gloves eq slot #4, inv slot #25: +0 pair of boots eq slot #6, inv slot #3: +4 plate armour of poison resistance eq slot #7, inv slot #35: ring of the Slug {rF++ Str+6} eq slot #8, inv slot #14: +4 ring of protection eq slot #9, inv slot #13: amulet of faith {Faith, !P} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ......##...#.## .#.#.##...## *### ..######...####.#### ...# #...##.#..)#.## ##### ##.......°☼...# #...###...°°°......## ..... ##..°....#°°^.# ..o. ,###.)..°≈°≈°## ..#* #..°°≈≈@°°# .# * ,, ▒▒##.°°≈°## .▒ ,, *##°#≈°°# # ,, , #)##.## # ,, )[. .. # , , ....*.## # ▒ , ▒).. *## #.▒, ▒. ** ..▒ , , ,, * clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe xom_gg_heard: true xom_gg_granted: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (27, 49): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 1 at (28, 22): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 2 at (28, 24): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type 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1 activated: true data: }}}} Lua marker 6 at (30, 22): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 7 at (30, 25): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 8 at (31, 19): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 9 at (31, 21): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 10 at (31, 24): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 9 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (32, 22): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 12 at (32, 26): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 13 at (33, 22): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 14 at (35, 22): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 15 at (39, 19): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 7 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 16 at (40, 18): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 17 at (40, 19): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 12 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 18 at (40, 20): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 21 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 19 at (41, 17): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 15 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 20 at (41, 18): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 11 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 21 at (41, 19): {{{{ CLASS: TimedMarker dur: 11473 started: true ticktype: 1 msg: CLASS: TimedMessaging noisemaker: bell _have_entered_level: true range_adjectives: 1: 1: 30 2: very distant 2: 1: 15 2: distant 3: 1: 7 2: $F nearby 4: 1: 0 2: $F entity: flickering gateway to a bazaar finalmsg: You hear the last, dying notes of the bell. ranges: 1: 1: 5000 2: stately 2: 1: 4000 2: 3: 1: 2500 2: brisk 4: 1: 1500 2: urgent 5: 1: 0 2: frantic check: 11252 verb: tolling initmsg: 1: You hear coins being counted. 2: An interdimensional caravan has stopped on this level and set up a bazaar. Hurry and find its entrance before they move on! sound_channel: 30 dur_short: 12760 props: feat_tile: dngn_portal_bazaar_gone floor: stone_arch high: 1604 desc: flickering gateway to a bazaar low: 1234 high_short: 160 low_short: 160 single_timed: true disappear: The gate to the bazaar disappears! }}}} Lua marker 22 at (41, 20): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 23 at (41, 21): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 6 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 24 at (42, 18): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 25 at (42, 19): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn buildup_turns: 0 sub_type: tick delay_min: 20 listener_only: true delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 26 at (42, 20): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 13 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 27 at (43, 19): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 20 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 3 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>